Bozorgmehr wrote...
I think you're right about Oni's lvl 30 build.
But I'm more interested in build priorities (me think Oni started a new game before posting this); I would go for something like this:
Disruptor Ammo - low (only to unlock Cryo really)
Cryo Ammo - high (squad version is awesome)
Cloak - medium (Cloak is nice, but added duration and damage bonus are not that important; it's CC you'll need for this build)
Incinerate - low (lvl 1 does reasonable damage and has panic effect; good enough early on)
AI Hacking - low (lvl 1 is great, but you'll have to spent precious skill points to get there)
Passive - high (better cd is great, add the cd tech upgrade available early on ... awesome)
Neural Shock - medium (lvl 1 good, but the area version is so good, you want to get there asap)
Well at lvl 13 (what you can be for Horizon when starting with a lvl 3 import), one could build this:
2 Disruptor Ammo
4 Squad Cryo Ammo
4 Assassination Cloak
0 Incinerate
0 Hacking
2 Operative
1 Neural Shock
or the player could max out Operative to Agent and leave Cloak lower if one prefers rapid-fire Neural Shocks over GPS assassinations. Those that get to level 15 by Horizon (using a lvl 5 import) would have 4 more points to play with, obviously.
X-Frame wrote...
Why would he take Assassination Cloak for a CQC Infiltrator over Enhanced Cloak?
Assassination Cloak + Shotgun blast to the face (especially a charged GPS shot) = BOOM
Most people value a +30% damage boost higher than a +2 seconds walking-around-invisible duration. It is personal preference though.
Modifié par Simbacca, 07 octobre 2010 - 03:57 .





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