Thank you, this looks like a good start, I've recreated it in the toolset, where I could adjust the stubble, (I've used Fergus's strubble settings). I think the tatoo should be black instead of light blue, and the skin complexion seems to be a different one, but the face geometry appears to be good, and I belive the skin tone should be a bit darker too. One note though "Eye Height - 6" sould be set manually in the game character creator, that option is not applied in the morph editor for some strange reasons. I've uploaded the mop file here:
www.megaupload.com/"hm_cps_p01.mop" should be placed in the toolsetexport folder of packages/core/override, so it will replace the default human male face
I've uploaded the mrh file if someone would like to further tweak it a bit:
www.megaupload.com/ 
This is how he looks in-game with the adjustments:
Modifié par szekeres2010, 27 décembre 2010 - 08:54 .