1. They are mindless as in they were repurposed by the Reapers to do their will. I'm not sure why this is hard for you to understand, maybe you need to pay attention.Jebel Krong wrote...
1. they aren't mindless and if you'd paid attention to the game it told you exactly what they were. why is it a problem that you actually deal with one threat over the course of one game, especially given what they are and the nature of the real threat?
2. one does not necessarily involve the other (though it could conceivably influence them).
3. which is explained and makes for interesting moral conflict.
the fact that the game didn't follow the oh-so-carefully charted course in your mind does not render reality invalid, or bad.
the weight of decisions do mean something (otherwise you wouldn't be able to get reinstated), but as the council say: they have to weigh up the impact on trillions, not just one guy.
There's nothing wrong, prima facie, with introducing the Collectors. But you really only interact with this new threat on 3 occasions and are never raelly given a reason to really care what role they have in the trilogy. There's simply nothing invested into them.
2. Not sure what this means, but either way in the two years of your"death," the Council that was saved by Shepard or was reconstructed due to Shepard suddenly want nothing to do with the Reapers. We're not sure if they would've done the same if Shepard was alive, but it would have been even more illogical then what actually happened.
3. It was explained through the death/resurrection of your character. It was explained poorly. The fact they had to kill and bring back Shepard in the first 10 minutes of the game showed how hard it must have been to justify your character working with an organzation you killed in the previous installment.
They could've followed up ME1 by making ME2 about a jello-eating contest - it would still be reality. But it would still be stupid, wouldn't it. The issue isn't that reality was "invalid" it just that it didn't follow. But no one is stoping you from enjoying the storyline - it's my opinion, after all.the fact that the game didn't follow the oh-so-carefully charted course in your mind does not render reality invalid, or bad.
Modifié par freestylez, 25 octobre 2010 - 02:35 .





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