[quote]Lumikki wrote...
How would character interaction be "phony"? I'm not saying the characters should all grow to like each other. That
would be phony. Some I think would get along. Others not so much. But they should all learn to at least get along. Good teams don't just magically meld together by proximity. They work together, train together, get to know each other to the point where they can anticipate each others reactions. The point of the objective isn't to bring a group of lone gunmen on this mission. It's to bring a well-prepared team.[/quote]
Ask you self does it fit these character personality have curiosity learn more about each others or is it just your real life players curiosity. Teams? There is Shepard and 2 squad members in allmost every mission, choosen by Shepard (player) based usually by missions. They follow Shepards lead, they learn how Shepards want to do stuff by doing it with Shepards. Team work doesn't come better by talking about socks. These squad members aren't some noobies, they are veterans who has done 100's of team missions. Just because they are in new team, doesn't mean they don't know how to do they job.[/quote]
But they are all getting ready for the Suicide mIssion. That's what Shep recruited them for in the first place. If I were going along, I would want to know as much about the people who would be watching my back as possible. How dependable they are, any quirks they had, How they're styles could complement my own so we could both increase our chances of getting out alive. And it turns out, in the SM, yes, they do have to operate without Shepard babysitting them (secondary fire team, distraction team, Hold the Line)
[quote]Over done as too quiet? Yes, i agree. How ever, over talking is also phony. Example in work place in real life, people talk, but mostly about they job related stuff. In coffee or lounch breaks they may talk more about they "personal" life stuff. So, if you want more reality in missions and Normandy, they should talk more about they work and missions, not personal stuff as trying to introduce characters to player. If player want to know about personal stuff they can go and ask directly from those characters. But assuming that every squad members is interested about others, is just phony. Can happen sometimes, but that's all. Also why we assume Shepards is there that time? Usually people breaks they personal talk when someone new enteres to room. If boss as higher rank enters in situation, they become usually very quiet.
My point over quiet is bad, but also over talking is too. Also subject of talk should fit in situation.
Example I would assume there is more talking when character are in Normandy or cities, but less in missions. Because missions at least in combat ones, soldier usually tryes to be more quiet, not to reveals what they are doing or locations.
Overdone as too many strong, silent, superpowered bad****es in silly outfits.

I think it would take a
lot to have too much talking in this game.