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Disappointment With Mass Effect 2? An Open Discussion. Volume 2


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#1626
Lunatic LK47

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Xeranx wrote...

You don't have to be a "spastic 'QTE' (don't know what that is)" to dodge a biotic attack.  This is one of the things that while frustrating at times I appreciated because it put me at the mercy of what I would like to have happen to an npc.  I was still better off than any npc biotic because they couldn't throw me and have me spin in a singularity, but it at least demonstrated that I wasn't a brick house that couldn't be moved.  Also the fact that techs could hit me with overload so my tech skills wouldn't work and I'd have to switch weapons.  I loved that.  The same cannot be said of ME2 where I'm never hit with a push or pull that'll put me on the ground.  The most I'm affected by is warp and it's about equivalent to being smacked in the face.  I stumble a bit and then I'm back in.  Other than that I never find myself at the mercy of anything else but gunfire which I find unfortunate.


QTE= Quick Time Events (i.e. ME1's Simon Says mini-game is one such example).

Uh, only the Soldier, Infiltrator, and Vanguard has the luxury of training in two weapons while the Engineer, Adept and to a very lesser extent, Sentinel has access to pistol training, so no, not every class has the luxury of switching to another weapon that they had no training with. I shouldn't have to rely on the "bonus skill" bull**** to compensate for the shortcomings of each class. I go by whatever is assigned to me by default and stay there. As a result, I only stick with the Infiltrator and Soldier because I can get the most out of those individual classes without suffering in one category or another. Vanguard doesn't have much in the way of skill sets, not to mention I don't ****ing use a shotgun at all.

I hate seeing this argument mainly because it is flat out wrong.  In 2003 it cost me $2000 for my P4 2.5Ghz rig (I put it together).  I built my i7 925 with gtx260 and 6gigs of ram PC last year.  It cost me $900.  Ibuypower has ready-made gaming rigs starting at $824.  I saw an i7 950 for $1039.  So please stop using this argument because it doesn't hold water anymore.


First off, I'm not a computer engineer that works in Best Buy's Geek squad. Second of all, I don't have the luxury of time to research the best parts in the market. Third, I don't have the money to buy even one measly motherboard. Fourth, I am not employed. Thank the ****ty economy California was stuck in for almost a decade.

#1627
eldav

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Mass effect 3 = Call of duty: space marines....

I just want my eighties space opera back!!!!!!!!



(had a months break, pc went broke, new mobo and cpu x2 250.)

#1628
Killjoy Cutter

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Lunatic LK47 wrote...

First off, I'm not a computer engineer that works in Best Buy's Geek squad.


If you're not a computer engineer, you'll fit right in with the Geek Squad. 

#1629
Xeranx

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Lunatic LK47 wrote...

Xeranx wrote...

You don't have to be a "spastic 'QTE' (don't know what that is)" to dodge a biotic attack.  This is one of the things that while frustrating at times I appreciated because it put me at the mercy of what I would like to have happen to an npc.  I was still better off than any npc biotic because they couldn't throw me and have me spin in a singularity, but it at least demonstrated that I wasn't a brick house that couldn't be moved.  Also the fact that techs could hit me with overload so my tech skills wouldn't work and I'd have to switch weapons.  I loved that.  The same cannot be said of ME2 where I'm never hit with a push or pull that'll put me on the ground.  The most I'm affected by is warp and it's about equivalent to being smacked in the face.  I stumble a bit and then I'm back in.  Other than that I never find myself at the mercy of anything else but gunfire which I find unfortunate.


QTE= Quick Time Events (i.e. ME1's Simon Says mini-game is one such example).

Uh, only the Soldier, Infiltrator, and Vanguard has the luxury of training in two weapons while the Engineer, Adept and to a very lesser extent, Sentinel has access to pistol training, so no, not every class has the luxury of switching to another weapon that they had no training with. I shouldn't have to rely on the "bonus skill" bull**** to compensate for the shortcomings of each class. I go by whatever is assigned to me by default and stay there. As a result, I only stick with the Infiltrator and Soldier because I can get the most out of those individual classes without suffering in one category or another. Vanguard doesn't have much in the way of skill sets, not to mention I don't ****ing use a shotgun at all.


That exists in ME2.  In ME1 they don't have proficiency, but they have the ability to use those weapons.  The shotgun is one of those weapons that you don't really need that great proficiency in because it's a close-quarters weapon.  You won't get the modifiers for it, but the mods you can pick up help out.  The assault rifle sprays shots around, but since you still control the direction you're facing it's still has some degree of accuracy.  The only weapon you must have proficiency in is the sniper rifle if you're goal is to make long ranged shots otherwise it can be used as a somewhat poor but effective (for one enemy) shotgun with mods.

I said this in another thread.  There is versatility in combat in ME1.  That versatility is gone in ME2.

In response to the quicktime events simon says mini-game: I'm sorry Xbox users had to deal with that, but I'm so glad I didn't have to.  Thank you Demiurge Studios.

I hate seeing this argument mainly because it is flat out wrong.  In 2003 it cost me $2000 for my P4 2.5Ghz rig (I put it together).  I built my i7 925 with gtx260 and 6gigs of ram PC last year.  It cost me $900.  Ibuypower has ready-made gaming rigs starting at $824.  I saw an i7 950 for $1039.  So please stop using this argument because it doesn't hold water anymore.


First off, I'm not a computer engineer that works in Best Buy's Geek squad. Second of all, I don't have the luxury of time to research the best parts in the market. Third, I don't have the money to buy even one measly motherboard. Fourth, I am not employed. Thank the ****ty economy California was stuck in for almost a decade.


1) I'm not a computer engineer.

2) I don't work in Best Buy's Geek Squad (or any equivalent).

3) If you have the time to post on a forum you definitely have the time to research best parts.  When I first put my computer together I just started reading computer magazines and I did research on whatever parts were discussed.  Mind you, I was working anywhere from 8 to 12 hours a day / 7 days a week for a period of 8 months.
I would read when I was travelling between my house and work and looking things up when I had the time.  That could be a few minutes here and there and holidays.

4) I can sympathize with people being unemployed.  I was working two jobs up until last year.  I couldn't deal with it because of the hours I'd work and how very little work was coming through what should have been my primary occupation.  I live in NY and New York's unemployment rate rivaled the national unemployment rate.  That's pathetic, but I'm still able to scrimp and save for the things I need.  My computer is as much a gaming pc as it is something I use now that I went back to school.  Everything that went into it is in regards to what I might end up doing later on.

5) That's why I mentioned ready-made computers which are under half or slightly above half the $2000 mark.

#1630
Wolfy2449

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I am pretty happy with the game, really good and the latest dlc is really good



The only things i didnt like was the

mineral scanner<thanks again gibbed editor for giving me 10000000 resources and i dont need to spend time on that

That they only allow same sex boobfest relationships that are attracting to teens... Seriously there are some people who want same sex male relationships, even if they dont, they might as well do it for the lulz xD(gibbed editor doesnt work that well, so please support it!)

#1631
RiouHotaru

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Mir5 wrote...

To put it clean and simple:

Mass Effect 2 sacrifices too much logical credibility to make the story twist in the ways the writers wish.

This leads into complete breaks of immersion. This usually happen around the Reapers and Collectors, and the final boss and the conversation before it are the worst one. And the resurrection, and any time someone talks about genetics. I liked the first game because it felt like it aknowledged that the line between organics and machines is weak, Mass 2 feels different. Too much old world views, sloppy writing, the world doesn't feel believable if you scrutinize it.
Even with forerunner technology, the thirst for knowledge wouldn't fade away. Not in any species.


I'll argue this is not the case.  The final boss makes perfect sense to me, and the conversation before it is Shepard and EDI just running theories through their heads.  They're basically doing the in-game equivilant of Wild Mass Guessing.  As for the resurrection and genetics, the former isn't implausible just not explained, and the genetics thing was put to rest in another thread.  It's a perfectly legitimate statement.

#1632
Killjoy Cutter

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The "genetics thing" refers to statements such as Mordin's "humans are so much more diverse"?



If by put to rest, you mean "realized that the writers didn't do their homework on human genetics and kept getting it so very very wrong", then sure.

#1633
Mir5

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RiouHotaru wrote...

I'll argue this is not the case.  The final boss makes perfect sense to me, and the conversation before it is Shepard and EDI just running theories through their heads.  They're basically doing the in-game equivilant of Wild Mass Guessing.  As for the resurrection and genetics, the former isn't implausible just not explained, and the genetics thing was put to rest in another thread.  It's a perfectly legitimate statement.


If EDI makes that kind of guessing, then she/it sure doesn't have anything about biology programmed into her.
The whole "pumping the essence of a species"-thing... Actually, it kinda reminds me of the film The Spy Who Shagged Me where dr. Evil travels back in time to steal Austin Power's mojo (the essence of his manliness).
Btw, that film too had Seth Green...
And I remember that the purpose of the Reapers has been argued around more than once before, and although there are always those who cry "Bioware is perfect! Blasphemy!". (PROTIP: All the good guys realize that you can always find flaws in anything), I don't remember having any other conclusion than the "yeah, they screwed up" -consensus. Remember that it's not a bad thing to complain as long as you can argue for your point.
Let me just repeat once again that an entity that basically functions like a star ship does not need an anatomy resembling even slightly of a humanoid creature. The only reason for that thing to look like it did was probably to make it feel personal. I am sorry but I would describe the last boss design with the word "kitsch".

So why am I here complaining about old subjects? Because there is a tiny chance that when enough people complain enough about something, it just might affect things. I'm not sure if there's any chance to direct the course of the Reaper lore, but it's always fun to argue and keeps my unused english skills on somewhat tolerable levels. And besides, tell to the pre-Mass2 Garrus and Tali fanatics that whining on boards doesn't work. They wanted to have romance sub-plot attached to their favourite characters in the sequel, and all I am asking is that Mass 3 would keep up the standards in the writing department.

Modifié par Mir5, 18 novembre 2010 - 07:34 .


#1634
Xeranx

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@Mir5



I agree. The general rule of thumb is if you're in doubt you're to go with your instincts or first choice. Bioware had a reaper embryo already as we can see in the art book. The abduction of humans was supposed to be the personal connection for us. The human reaper baby comes across as a clumsy piece to get us involved.



In my playthrough what killed any connection there might have been was the dialogue before it: "Not just any reaper...a human reaper". That forced me right out of the story and into a 'can you repeat that?' mode. It smacked of the kind of scifi movies they show on SciFi (oops...SyFy *rollseyes*) that usually have poor production.



I'm still convinced that the personal touch would have been forged (because I don't feel it existed before) if we learned that the Collector Station was just one huge Ark meant to hold various groups of various species just in case the Reapers' culling couldn't be thwarted this time around. It definitely would have given us an idea for how lost we truly might be in fighting the Reapers and also gives us the determination to try and stop the Reapers this time around for those who might not be collected by the Collectors.

#1635
tonnactus

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Lunatic LK47 wrote...


Uh, only the Soldier, Infiltrator, and Vanguard has the luxury of training in two weapons while the Engineer, Adept and to a very lesser extent, Sentinel has access to pistol training, so no, not every class has the luxury of switching to another weapon that they had no training with. I shouldn't have to rely on the "bonus skill" bull**** to compensate for the shortcomings of each class.


At least i could start the game with a bonus weapon talent and dont have to wait for the collector ship to get a weapon i want for a class.At this time,more then half of the game is over anyway.

#1636
Pocketgb

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tonnactus wrote...
At least i could start the game with a bonus weapon talent and dont have to wait for the collector ship to get a weapon i want for a class.


And it's a shame you have to unlock that bonus weapon talent, first.

#1637
wookieeassassin

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Lunatic LK47: You sound awfully hostile about someone commenting on the PC version of the game. All someone did was comment on how they fixed a lot of things in the PC version, no need to attack that statement so viciously.



I can tell you right now, you do not have to be a computer engineer to build a PC from parts you can purchase. If anyone has told you this before then they are misinformed or are telling you this to try to make themselves sound awesome. Building a PC takes a little bit of research, some money and knowing where to put the pieces. If you know where to put them its not difficult at all. A motherboard has a manual of the layout and you just put the parts where their slots are shown in the motherboard picture.



The people who work geek squad at Best Buy are most likely NOT computer engineers. The only reason I could see this happening is someone who is really having trouble finding a good paying job with their good degree.



Researching the right components isn't really that hard. You need RAM, a motherboard, graphics card, power supply, a CPU, a CPU fan, maybe a sound card. Anything that you spend a good amount of money on should be something you should probably do some research on first. I don't know anyone who is so strapped for time they couldn't read about some parts here and there. Of course, if someone is so strapped for time that they can't research parts then I'd say they probably don't have time to play videogames either.



A good gaming PC is most definitely not a waste, and you shouldn't have to spend $2000 on one that will work for most games.



I'm sorry about your unfortunate financial situation. However, gaming is a potentially expensive hobby. I personally wait for about a year after something goes out for the price to drop to $30 or so.

#1638
7a7ec

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Compered to ME 1, ME 2 was such a shallow experience

Not just because all of the rpg elements they removed insted of improvin, but the story was so weak compered to ME 1,



all I really remember bout the game is picking best ˝soldiers˝ around the galaxy and than solving their personal issues for really no good reason,

the best part of the game was colectors/protheans and that they were serving reapers, but they are just a small presence in the game and really we dont learn alot about them exept that they were bulding cheesy looking baby-terminator-reaper,

The choises from ME 1 really dont matter, The council members lost their memories about the reaper attack, its almost impossible to get any of your teammates kiled and most of them jump around without any armor at all just wearing some sexy suits, I really dont understand why cerberus put all that money and resources into reviving Shepard and why did they have to kill him in the first place, .... I could go on and on and on and on ...


#1639
Da_Lion_Man

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Shepard got killed by the Collectors, not Cerberus.



But I understand where you're coming from and share some of your reasons.

#1640
7a7ec

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I ment why was it even necesary to kill Shepard at the first place you know ...

#1641
Nozybidaj

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7a7ec wrote...

I ment why was it even necesary to kill Shepard at the first place you know ...


Because killing your protagonist is "dark" and "amped up". <_<

#1642
Iakus

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Nozybidaj wrote...

7a7ec wrote...

I ment why was it even necesary to kill Shepard at the first place you know ...


Because killing your protagonist is "dark" and "amped up". <_<


It's like I said a while back:

They should have just had Shep spend two years fruitlessly searching for clues about the Reapers, til he became an embarasment to the Council and Alliance.  They largely stop paying attention to his crackpot warningsof god-machines coming to wipe them all out.  With Sovereign dead, any threat the Reapers posed is gone forever.  .  Funding dries up, friends get called away for other duties.  Finally, broke and in a battered Normandy running on a skeleton crew, Shep pulls into Omega, where Miranda and Jacob approach Shepard with an offer from a wealthy benefactor who believes Shep's warnings...

#1643
Lunatic LK47

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wookieeassassin wrote...

Lunatic LK47: You sound awfully hostile about someone commenting on the PC version of the game. All someone did was comment on how they fixed a lot of things in the PC version, no need to attack that statement so viciously.

I can tell you right now, you do not have to be a computer engineer to build a PC from parts you can purchase. If anyone has told you this before then they are misinformed or are telling you this to try to make themselves sound awesome. Building a PC takes a little bit of research, some money and knowing where to put the pieces. If you know where to put them its not difficult at all. A motherboard has a manual of the layout and you just put the parts where their slots are shown in the motherboard picture.

The people who work geek squad at Best Buy are most likely NOT computer engineers. The only reason I could see this happening is someone who is really having trouble finding a good paying job with their good degree.

Researching the right components isn't really that hard. You need RAM, a motherboard, graphics card, power supply, a CPU, a CPU fan, maybe a sound card. Anything that you spend a good amount of money on should be something you should probably do some research on first. I don't know anyone who is so strapped for time they couldn't read about some parts here and there. Of course, if someone is so strapped for time that they can't research parts then I'd say they probably don't have time to play videogames either.

A good gaming PC is most definitely not a waste, and you shouldn't have to spend $2000 on one that will work for most games.

I'm sorry about your unfortunate financial situation. However, gaming is a potentially expensive hobby. I personally wait for about a year after something goes out for the price to drop to $30 or so.


Wookie: Getting those parts are ****ing expensive and last time I checked, one mother-board was $200 bucks at a local Fry's store, not to mention I'd have to pay extra to make sure these components don't get damaged (i.e. dumb-ass mailmen not throwing crates into my backyard just because they didn't want to go through the hassle of paperwork just because I'm not home.), extra money I don't have the luxury of paying. As it is, I only bought three games max for the entire year, that's right, three.

As for the amount of time it takes to research, it isn't "Look at part for five minutes and move on.", there's something called "User reviews," and I don't have the ****ing time to sift through the 100+ reviews in what little time I have, where almost everyone arbritarily rates a certain piece of hardware "9/10" or "1/10 because it FUBARed my PC." It took me two days just to research the best RAM chip two years ago just because of the problems I mentioned in my last sentence. I shouldn't have to jump through that many hoops just to get the best hardware available.

I shouldn't have to take a big gamble on what may be considered the best part right now, only to find out it's not compatible with certain operating systems (i.e. I did not bother with PC gaming after 2008 because of ****ing Vista.), or said games are system hogs that crashes my PC (i.e. F.E.A.R. or Crysis being such problems.). Another reason I avoided PC gaming is because of the bull**** DRM involved, which means I have to waste more time screwing around with the software just to get it running. Not worth the time or the ****ing hassle.

#1644
khevan

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iakus wrote...

It's like I said a while back:

They should have just had Shep spend two years fruitlessly searching for clues about the Reapers, til he became an embarasment to the Council and Alliance.  They largely stop paying attention to his crackpot warningsof god-machines coming to wipe them all out.  With Sovereign dead, any threat the Reapers posed is gone forever.  .  Funding dries up, friends get called away for other duties.  Finally, broke and in a battered Normandy running on a skeleton crew, Shep pulls into Omega, where Miranda and Jacob approach Shepard with an offer from a wealthy benefactor who believes Shep's warnings...


Yanno...that's the best change to the beginning of ME2 that I've ever seen.  It starts Shep basically in the same position as the game currently stands, and it makes sense.

Seriously, why aren't you writing for Bioware yet?

#1645
Count Viceroy

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khevan wrote...

Yanno...that's the best change to the beginning of ME2 that I've ever seen.  It starts Shep basically in the same position as the game currently stands, and it makes sense.

Seriously, why aren't you writing for Bioware yet?


Because then they couldn't have forced the reset of your level and class. The clases were reworked more or less from the ground up and thus everyone deserved a second chance at selecting one. And obviously the levels had to reset due to balance. Expect to see it in me3 as well.

Modifié par Count Viceroy, 20 novembre 2010 - 07:32 .


#1646
khevan

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Count Viceroy wrote...

khevan wrote...

Yanno...that's the best change to the beginning of ME2 that I've ever seen.  It starts Shep basically in the same position as the game currently stands, and it makes sense.

Seriously, why aren't you writing for Bioware yet?


Because then they couldn't have forced the reset of your level and class. The clases were reworked more or less from the ground up and thus everyone deserved a second chance at selecting one. And obviously the levels had to reset due to balance. Expect to see it in me3 as well.


Or, yanno, Bioware could have assumed that we, the players, would understand a change to a gameplay mechanic.  Instead of giving us a story element that is unexplained, one with such monumental implications that are never mentioned, much less explored.  If we went with iakus' idea, and simply went with the idea that the story continues but for obvious reasons the gameplay had to change, I think most people would have been happier.  I know I would have.

edit: reworded some akward phrases.

Modifié par khevan, 20 novembre 2010 - 07:38 .


#1647
Count Viceroy

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They decided to physically 'write' the reset into the story instead. Shepard simply forgetting stuff makes even less sense than what they went with.

The ressurrection acomplishes what it was meant to do on a gameplay level and just barely on a story level, and since Me2 was developed with the simple mantra of 'gameplay first everything else second', some things simply had to take a back seat.

I'd personally would have liked to have seen Shepards supposed cybernetics come into more play, apart from the ridiculous terminator renegade scars of course.

Modifié par Count Viceroy, 20 novembre 2010 - 07:47 .


#1648
khevan

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Count Viceroy wrote...

They decided to physically 'write' the reset into the story instead. Shepard simply forgetting stuff makes even less sense than what they went with.

The ressurrection acomplishes what it was meant to do on a gameplay and barely on a story level, and since Me2 was developed with the simple mantra of 'gameplay first everything else second', some things simply had to take a back seat.

I'd personally would have liked to have seen Shepards supposed cybernetics come into more play, apart from the ridiculous terminator renegade scars of course.


Even as a rewrite, it makes no sense, because at every turn Shepard's told that he's been brought back exactly as he was, and that his memory is intact, etc.  Forgetting the combat skills that made him such a fearsome Marine makes no sense, just as in ME1 it makes no sense that a highly decorated, highly skilled special forces marine can't even shoot straight.  It's a gameplay mechanic, not a story element, and trying to combine the two was one of the "Not So Good" ideas involved in the development of ME2.

I could have accepted the death and resurrection of Shepard, had it been done better.  It wasn't.  Being literally raised from the dead carries with it such import that for it to be forgotten mere minutes after the start of the game is a travesty.  It's poor writing at it's dingy best.  There was such opportunity for character development, character interaction, philisophical discussion, and more, and this opportunity was wasted.  For some reason, that kinda bugs me.

#1649
Count Viceroy

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khevan wrote...

I could have accepted the death and resurrection of Shepard, had it been done better.  It wasn't.  Being literally raised from the dead carries with it such import that for it to be forgotten mere minutes after the start of the game is a travesty.  It's poor writing at it's dingy best.  There was such opportunity for character development, character interaction, philisophical discussion, and more, and this opportunity was wasted.  For some reason, that kinda bugs me.


How dare you ask for depth!? Go kill some more spacepirates mercenaries. ;)

#1650
khevan

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Count Viceroy wrote...

khevan wrote...

I could have accepted the death and resurrection of Shepard, had it been done better.  It wasn't.  Being literally raised from the dead carries with it such import that for it to be forgotten mere minutes after the start of the game is a travesty.  It's poor writing at it's dingy best.  There was such opportunity for character development, character interaction, philisophical discussion, and more, and this opportunity was wasted.  For some reason, that kinda bugs me.


How dare you ask for depth!? Go kill some more spacepirates mercenaries. ;)


Can I get a starship called Serenity and be fighting Reavers instead of Reapers?  Image IPBImage IPB