scotchtape622 wrote...
I really don't understand what you are trying to say here. Harbinger is in the picture, and yet we haven't met Harbinger, and there is no evidence he has even entered the Galaxy since the Reapers destroyed the Protheans.
How is a picture of him symbolic? If they wanted to show that Shepard grasps the nature of the threat, the could give him an epic line like they did at the end of ME1.
EDIT:
I know what you are saying, DPSSOC, I was just pointing out that the people that destroyed the base are probably not at a complete loss.
Allright, allow me to clarify.
The scene in question is a scene in which a datapad appears that shows a picture of a Reaper that looks like Harbinger. Shepard looks down at the prop, then looks out to the stars and we get a scene showing a massive portion of the Reapers (I only say massive because I can't really conclude if that is all of them. That might have been all that would fit on the frame). The prop in question is never explained, has no real in-game context because it's never even mentioned again, and disappears almost as quickly as it shows up shortly before we see a determined Shepard looking out to the stars, followed by a look at the threat we are facing as players (Shepard obviously didn't pull out a telescope and go looking to see that scene himself). To me, that datapad is the link between Shepard's understanding of the threat ahead of him and the understanding we gain from the huge number of them we see as players.
Since it is never explained within the context of that scene, as there is no dialogue in the scene whatsoever; I believe that the scene in question has more of a symbolic nature than it does an explicit one. BioWare chose not to include dialogue in the scene, which leads me to have to turn to an art interpretation route for the same reason that I do so when I look at certain scenes in movies, photographs, sculptures, and paintings; they lack the capacity to explain themselves. I could very easily turn to an approach of explicit interpretation within the context of the game, which is not inherently wrong. However, I think it is wrong to approach it as the only logical explanation when the game never explains what it is we are looking at and the datapad in question is never mentioned after the ending cinematic ends and the game continues the sameway that other things are mentioned by some of the Mass Effect characters.
If I need to clarify anything else, please do ask. I think that is as clear as I can make what I am trying to say, but I might be able to smooth out some of the edges so to speak.
Modifié par DarkSeraphym, 07 octobre 2010 - 02:05 .