You totally just missed his point. In this scenario the Reapers aren't even needed as a credible threat. If someone was to say to the Council/Alliance "Hey guys, you know that Cerberus group who you all hate? Yeah, they have their hands on some pimptastic new technology... but you'll have to be careful getting there." They don't even have to have Shephard tell it, they could just get a credible tip off (hell, perhaps from the Shadow Broker?)Gibb_Shepard wrote...
There is no way the council will send in their fleet if they still don't even believe in the reaper threat, same for the Alliance. And do you really think if shepard goes up to the council and says "I'm not with Cerberus anymore, trust me" they will believe him?
Technology is useful, even to the Council, if samples could be provided (and yes, Shephard has some samples without even going back to the base) it could galvanise the Council to take some options.
Having said that, the CB being where it is makes it diplomatically impossible for the Council to reach via diplomatic means, which is why you couldn't give it to them in the first place even if you wanted too.
The Normandy SR-2 is a stealth frigate. You would be able to sneak back onto the base and set it to overload... again. You can strike at any time as well because you now have the Reaper IFF codes. It is not an insurmountable problem at all.I'm just saying that assuming you will be able to take the base off TIM as an option in ME3 if he completely screws it up is...............an assumption, a large assumption. So in your future arguments against base destroyers, don't use the "We can destroy it later on" point, as it is not anywhere near a fact.




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