Aller au contenu

Photo

Incrementing feat uses


  • Veuillez vous connecter pour répondre
3 réponses à ce sujet

#1
Terrorble

Terrorble
  • Members
  • 194 messages
Anyone know of a way to set smite evil/good to 1x/day, then have the ability regenerate over time?

I've had some players ask about this and they likely saw it done somewhere.  I wasn't having any luck with a vault search.

The only approach that comes to mind...

Reduce the uses per day to 0 OnModuleEnter or OnRested, then bump it back to 1.  Then run a pseudo-heartbeat every so long to give them a use based on extra smiting, class levels, CHA modifier and that sort of thing.  I assume from the Lexicon's description of decrement/incrementRemainingFeatUses that I could do this. 

Maybe this is how it's been done.  Thoughts?

#2
Mudeye

Mudeye
  • Members
  • 126 messages
Have you tried using: IncrementRemainingFeatUses(object oCreature, int nFeat)


#3
Shadooow

Shadooow
  • Members
  • 4 470 messages

Terrorble wrote...

The only approach that comes to mind...

Reduce the uses per day to 0 OnModuleEnter or OnRested, then bump it back to 1.  Then run a pseudo-heartbeat every so long to give them a use based on extra smiting, class levels, CHA modifier and that sort of thing.  I assume from the Lexicon's description of decrement/incrementRemainingFeatUses that I could do this. 

Yes this is your only chance to "regenerate" it.

What I have done is to change per day uses by 3.5 rules which means another use every 5 levels. If you are interested about this, I will tell you how, this change do not need haks.

#4
Terrorble

Terrorble
  • Members
  • 194 messages
If that's my only chance, then I'll run with that. What's one more psedo-HB running on the stack anyway ;)