Now I don't know if we'll see the berserker specialisation in DA2, but the germanic berserker was a warrior who thought that armour was for wimps. They'd tend to charge into battle with a huge two-handed sword or axe wearing little more than wolf-pelt 'armour', complete with wolf-head helmet with fangs drooping over the forehead.
Then you've got the early picts and celts, who'd 'armour' themselves with nothing more than blue woad warpaint. They believed that the painted celtic spirals protected them with magical properties. Now that doesn't sound very clever, but in a game that has magic in it you could actually have this. The pelts/warpaint could boost the character's defence rating magically, and be dependant on the dexterity attribute as to what level you can wear.
Personally I think it could make a great alternative to the usual metal armour. Our male and female berserkers could wear little more than a hide loin-cloth/bikini and have a whole range of armours consisting of mean looking animal pelts, or different colours and patterns of whole-body warpaint.
Modifié par shootist70, 27 septembre 2010 - 02:20 .




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