Yeah i read that i think i just forgot to mention it, i think it sounds like a great idea but i would still like it if my warrior had some armour on. I mainly like the fact because i think war paint is badassshootist70 wrote...
KJandrew wrote...
Light armour yes, but dam near but naked no. I always thought that it would make sense to have at least person in heavy armour even in a small group and then the rest in lighter stuff but i personally turn down a warrior who seems to think that a pair of boxers provides adequete protection against an axeshootist70 wrote...
KJandrew wrote...
I would love someone like conan to appear in the game and then be killed in the first fight of the game to prove just how bloody useless the whole idea is.
Not really. Personally I've never liked the whole medieval tin-can thing much as I've always associated it with massed formations in set-piece battles or one-on-one jousting. It doesn't sit well with non-formation, small group fighting, as having limited mobility and limited vision just means you're going to get stabbed in the back by more lightly armoured fighters.
Lightly armoured fighters actually make a bit more sense in a setting like Dragon Age's.
But anyways, like I said in my OP, the idea is built around things like warpaint etc offering magical protection as the celts and picts imagined they did, and as Kaddis in the game already does. I've suggested it just for the sake of a bit of variety and an alternative to the metal hulks we tend to end up with.
Read the whole post and what I said about Kaddis/warpaint with magic properties.
Scantily-clad warriors - you CAN do it.
#51
Posté 27 septembre 2010 - 05:11
#52
Posté 27 septembre 2010 - 05:14
Wotannanow wrote...
You've seen too much Conan
The 'Berserker' is an old Viking term. Some warrior would drink a special brew that brought them into a fighting frenzy. They wore bear skins, not wolf peltsBärsärk means Bear sark, ie clothing made from bearskin.
EDIT: Anyway, stupid quibbling over details. Wolf, bear, what does it matter?
Modifié par shootist70, 27 septembre 2010 - 05:20 .
#53
Posté 27 septembre 2010 - 05:17
Modifié par Russalka, 27 septembre 2010 - 05:17 .
#54
Posté 27 septembre 2010 - 05:20
Which brings another question to the mind: Assuming the Berserker specialization won't be canceled, why would the Champion of Kirkwall consider becoming a berserker?Russalka wrote...
But why would the Champion of Kirkwall consider some odd and seemingly unreliable Chasind warpaint and being bare-skinned and ritualistic over good plate armour, enchanted leather or magical robes?
#55
Posté 27 septembre 2010 - 05:22
Ortaya Alevli wrote...
Which brings another question to the mind: Assuming the Berserker specialization won't be canceled, why would the Champion of Kirkwall consider becoming a berserker?Russalka wrote...
But why would the Champion of Kirkwall consider some odd and seemingly unreliable Chasind warpaint and being bare-skinned and ritualistic over good plate armour, enchanted leather or magical robes?
Not sure. Why would our original warden consider it? Or any other specialisation?
#56
Posté 27 septembre 2010 - 05:24
#57
Posté 27 septembre 2010 - 05:26
Modifié par KJandrew, 27 septembre 2010 - 05:28 .
#58
Posté 27 septembre 2010 - 05:26
#59
Posté 27 septembre 2010 - 05:26
Perhaps he was simply intrigued? A matter of preference, maybe?shootist70 wrote...
Ortaya Alevli wrote...
Which brings another question to the mind: Assuming the Berserker specialization won't be canceled, why would the Champion of Kirkwall consider becoming a berserker?Russalka wrote...
But why would the Champion of Kirkwall consider some odd and seemingly unreliable Chasind warpaint and being bare-skinned and ritualistic over good plate armour, enchanted leather or magical robes?
Not sure. Why would our original warden consider it? Or any other specialisation?
#60
Posté 27 septembre 2010 - 05:27
The main point of a baresark/Berserker/ Bear Sark was not what they wore (though that was were it came from) it was how they fought. most soldiers fought with self preservation as well as the aim of killing their opponent whereas berserkers fought with with the only point in their mind being to kill their opponent no matter what. As time went along berserkers would soemtimes take drugs to go into a trance or to dull pain while most would just work themselves to a frenzy.Wotannanow wrote...
You've seen too much Conan
The 'Berserker' is an old Viking term. Some warrior would drink a special brew that brought them into a fighting frenzy. They wore bear skins, not wolf peltsBärsärk means Bear sark, ie clothing made from bearskin.
#61
Posté 27 septembre 2010 - 05:30
Edit: How did this conversation turn into how accurately people can describe where the Berserker archetype came from? Will we be running into battles with errections too?
Modifié par aaniadyen, 27 septembre 2010 - 05:34 .
#62
Posté 27 septembre 2010 - 05:31
Ortaya Alevli wrote...
Perhaps he was simply intrigued? A matter of preference, maybe?shootist70 wrote...
Ortaya Alevli wrote...
Which brings another question to the mind: Assuming the Berserker specialization won't be canceled, why would the Champion of Kirkwall consider becoming a berserker?Russalka wrote...
But why would the Champion of Kirkwall consider some odd and seemingly unreliable Chasind warpaint and being bare-skinned and ritualistic over good plate armour, enchanted leather or magical robes?
Not sure. Why would our original warden consider it? Or any other specialisation?
You just answered your own question.
#63
Posté 27 septembre 2010 - 05:32
Well, I guess this is the part where my palm starts a romance with my face.joriandrake wrote...
Ortaya Alevli wrote...
Perhaps he was simply intrigued? A matter of preference, maybe?shootist70 wrote...
Ortaya Alevli wrote...
Which brings another question to the mind: Assuming the Berserker specialization won't be canceled, why would the Champion of Kirkwall consider becoming a berserker?Russalka wrote...
But why would the Champion of Kirkwall consider some odd and seemingly unreliable Chasind warpaint and being bare-skinned and ritualistic over good plate armour, enchanted leather or magical robes?
Not sure. Why would our original warden consider it? Or any other specialisation?
You just answered your own question.
#64
Posté 27 septembre 2010 - 05:33
#65
Posté 27 septembre 2010 - 05:33
Russalka wrote...
But why would the Champion of Kirkwall consider some odd and seemingly unreliable Chasind warpaint and being bare-skinned and ritualistic over good plate armour, enchanted leather or magical robes?
Because greater variety is good.
#66
Posté 27 septembre 2010 - 05:35
KJandrew wrote...
The main point of a baresark/Berserker/ Bear Sark was not what they wore (though that was were it came from) it was how they fought. most soldiers fought with self preservation as well as the aim of killing their opponent whereas berserkers fought with with the only point in their mind being to kill their opponent no matter what. As time went along berserkers would soemtimes take drugs to go into a trance or to dull pain while most would just work themselves to a frenzy.Wotannanow wrote...
You've seen too much Conan
The 'Berserker' is an old Viking term. Some warrior would drink a special brew that brought them into a fighting frenzy. They wore bear skins, not wolf peltsBärsärk means Bear sark, ie clothing made from bearskin.
The whole magic mushroom thing is speculative anyway, but it'd be interesting to stick something like that in the game
Modifié par shootist70, 27 septembre 2010 - 05:36 .
#67
Posté 27 septembre 2010 - 05:35
Ortaya Alevli wrote...
Which brings another question to the mind: Assuming the Berserker specialization won't be canceled, why would the Champion of Kirkwall consider becoming a berserker?Russalka wrote...
But why would the Champion of Kirkwall consider some odd and seemingly unreliable Chasind warpaint and being bare-skinned and ritualistic over good plate armour, enchanted leather or magical robes?
He might not consider becoming a beserker at all, he may just be one of those knuckleheads that gets the red mist, like the night club bouncer class.
#68
Posté 27 septembre 2010 - 05:36
#69
Posté 27 septembre 2010 - 05:38
I support metal bikinis, for men and women, but preferably women.
#70
Posté 27 septembre 2010 - 05:44
#71
Posté 27 septembre 2010 - 05:46
The practicality of armor is to PROTECT its wearer. Lose plate bikinis like this:

DOES NOT PROTECT THEIR USERS.
Something like this would be much more practical:

When you think of women wearing armor, think of JOAN OF ARC. She was a great warrior and we should have her influence of armor on women especially in a game like Dragon Age.
Now when you start to get to women and men in the Wilds or wilderness they have much more bare but camouflaged skin, especially if their rangers, scouts, etc.
Now take that photo and apply a heavy amount of camouflaging paints and a bit of war paint.
Though if she were more a warrior, headhunter, etc. place more furs and harder leathers on the women with an evident amount of warpaint like this:

This is how the women warriors should be if there are of the wild nature.
Women, like men, should have heavy and concealing armor so that their enemies cannot strike vulnerable areas of the flesh.
Remember this is a dark fantasy game. NOT A SEXUAL FANTASY.
Modifié par GearRust, 27 septembre 2010 - 05:46 .
#72
Posté 27 septembre 2010 - 05:47
I support this.
#73
Posté 27 septembre 2010 - 05:50
NKKKK wrote...
I support this.
The chaffing and calusing of breasts and genitalia?
#74
Posté 27 septembre 2010 - 05:50
#75
Posté 27 septembre 2010 - 05:51




Ce sujet est fermé
Retour en haut




