Lukas Kristjanson wrote...
Smartass: I am amused that there are some who are generally opposed to revealing armor, but would make an exception if the character had a reason. As though observers would be thinking "Oh, it's a cultural thing? Then I shant be titilated." Would the character have to make the viewer aware before the distinction could be made, so as to avoid some sort of quantum state of arousal/unarousal? Perhaps a pamphlet entitled “Upon my Preference for Showing the Goods.”
Although it would allow me to write an epic thong. W’dge of the Chasind has a ring to it. And not much else. Badum-TISH.
Serious: I’m sure we’ll have opportunity for sexiness that both appeases and offends depending on your nature, but in general, the more armored you are, the more armor you are wearing. That’s a design choice to support the mechanics/appearance of the IP and give clarity to players. And Origins did have some juggling between the benefits of mobility versus raw protection, so we'll probably have similar tradeoffs this time around.
Let me clarify. I don't want to see gratuitous fanservice armor
in Dragon Age. You guys have shot yourselves in the foot already if you were trying to portray Thedas as a place where metal bikinis are a commonly accepted thing. To suddenly see that out of nowhere would be silly and jarring and I don't want it unless there's a reason.*
I will happily go play Bayonetta or Soul Calibur or DOA and not bat an eyelash at the fanservice because that's the kind of game they're going for so whatever. More power to them.
So, if you guys are wanting to put in a companion who dresses like a Chippendale, please also include a venue for The Chippendales: Denerim so that he can be a former employee who decided hordes of screaming drunken women were far too dangerous and longed for a simple life fighting darkspawn and Qunari instead.
*Not that this is an actual concern of mine. I'm just sayin'.