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Changing a Faction in a Converstaion Node


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#1
JonnieR

JonnieR
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I have an instance in my mod where the PCs confront some guards who ask them to leave. If the players refuse the guards attack. I was looking for a script that would change the faction of the guards to hostile depending on the coversation outcome. I thought I would put all the guards in a neutral temprorary faction and then change the faction to hostile based upon the coverstaion node chosen.

Does anyone have a script that could accomplish this? Many thanks for any help.

#2
Kaldor Silverwand

Kaldor Silverwand
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There is a script in the scriptorium here



Regards

#3
JonnieR

JonnieR
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Thanks Kaldor. This is exactly what I needed.

#4
Kaldor Silverwand

Kaldor Silverwand
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You're welcome. Glad to help.



Regards