http://nwn2forums.bi...67839&forum=113
This old thread gets me some of the way there but at the bottom of the thread the OP writes
"If I hardcode the SetModuleXPScale it works properly, but trying to
give it a variable exactly was above in your code is when I get the
error. It acts almost as though it is trying to run the script Script1
ON object "20" instead of using the value 20."
And I don't understand what he did to get it to work.
void main(int nScale)
{
SetModuleXPScale(nScale);
}
is the script i've been using that i need to hardcode the xpscale value into but I have no idea what that means.
Any help would be appreciated.





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