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DA2 Gameplay from GameCity Vienna


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#426
HoonDing

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Swinging a two-hander no longer seems to take twenty years to land a hit. That's swell.



Combat seems pretty close to Divinity 2, overall, save for the manual dodging.

#427
ViSeiRa

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Um, yeah.... that was... bracing? I don't know how to describe what I feel and I just watched that vid for more than 15 times just to try and find out what was wrong that made me feel this way.

#1: That freakin' sword is too... bulky? wide? I'm not complaining about its length, rather its width, it looks like when some wide-screen vid gets scaled to full-screen crap, length is good, width is ****.

#2: Exaggerated part... yep I get it, no problem there, I just hope the real part doesn't turn out the same and that these exaggerated parts are few and far between.

#3: Graphics? I'll reserve judgment till I see higher resolution official gameplay vids.

Overall I'm not happy about what I saw, but I understand it's too early to make a decision anyway so I'll wait for more info.

#428
Daerog

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marshalleck wrote...

Dude, it's the console version. PC keyboards don't have round colored buttons labelled A, B, X, and Y. Xbox 360 does. And somewhere else in this thread Mr. Laidlaw was talking about the PC version quickbar. Don't cherry-pick quotes.



I was not cherry picking quotes. I was not saying the UI was the same. In fact, I said they look the same (except the UI). People were complaining about the visuals, I was saying that won't change between the two versions. Like the swords, how the exaggerated scene looks, how the attack moves look, etc.
 
I said it was the console version being shown.

Modifié par DaerogTheDhampir, 28 septembre 2010 - 08:36 .


#429
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I liked it.



But this is NOT Dragon Age.

#430
Calla S

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marshalleck wrote...
Oh that's right, ogres don't exist either. Remove them or Dragon Age will be ruined by all this unrealistic fantasy crap that wasn't in the first game. 

Ohhh, the giggles. Ow.

But yes. Gameplay vid. I've watched it a few times while reading over the thread to look at different things, and frankly, my excitement just got pushed up about tenfold. I do have two nitpicks with the people on this forum, though, and you'll have to pardon me if I come off in the least bit snippy because it's 3 in the morning and I can't sleep. :wizard:

- The complaining about the HUD. I distinctly remember that this game is still in development. Almost as clearly as I remember the horrendous HUD from the early Mass Effect 2 videos. It'll change, and it's likely to be just as gorgeous and manageable as in DA:O. Hopefully. I have faith.

- The sword. Yes, it's wide. Yes, she swings it around like she's wielding a butter knife. But this is also one of Varric's exaggerated portions of the story. I remember reading about the combat changing for the opposite when the story is being told by someone who dislikes Hawke (whether it's another narrator or if Varric ends up hating you, I dunno!), so, uh, enjoy THAT, guys. 

When it comes to my opinion of the vid itself, though, I have to admit that Lady Hawke's animations in the Choose Your class screen made me lol. True, she was just doing what m!Hawke was doing, but she looked like a flexing wrestler. Eep! Otherwise, I am so on the Lady Hawke fantrain. SO ON IT. Do want. Game tiem nao pls. 

#431
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marshalleck wrote...

filaminstrel wrote...

marshalleck wrote...

I can't believe how unrealistic the sword looks. Also, elves and dragons? And Bethany casting fireballs? Those things aren't real, get rid of them or Dragon Age will be ruined forever.


What do you mean it's unrealistic to get in a fistfight with an Ogre and win? How dare you use realism and ogre in the same sentence!

Oh that's right, ogres don't exist either. Remove them or Dragon Age will be ruined by all this unrealistic fantasy crap that wasn't in the first game.


The point being that just because we suspend disbelief regarding fantastical elements such as dragons and magic does not imply that all realism considerations are automatically invalid. It's true that swords were already pretty big (unrealistically so) in Origins, but if they're making them even bigger in this one, pointing out that that's even less realistic than before is not all that ridiculous. Although I may have been wrong in my initial judgment of the comparative size of the sword, as previously mentioned.

#432
nightcobra

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ViSeirA wrote...

Um, yeah.... that was... bracing? I don't know how to describe what I feel and I just watched that vid for more than 15 times just to try and find out what was wrong that made me feel this way.

#1: That freakin' sword is too... bulky? wide? I'm not complaining about its length, rather its width, it looks like when some wide-screen vid gets scaled to full-screen crap, length is good, width is ****.

#2: Exaggerated part... yep I get it, no problem there, I just hope the real part doesn't turn out the same and that these exaggerated parts are few and far between.

#3: Graphics? I'll reserve judgment till I see higher resolution official gameplay vids.

Overall I'm not happy about what I saw, but I understand it's too early to make a decision anyway so I'll wait for more info.


i'm okay with oversized swords, i even love the one from berserk (no joke that it is called the dragon slayer).
as long as they are unique and one of a kind (which means that you wouldn't see enemies like normal soldiers wielding that thing)

#433
Sir Ulrich Von Lichenstien

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marshalleck wrote...

filaminstrel wrote...

marshalleck wrote...

I can't believe how unrealistic the sword looks. Also, elves and dragons? And Bethany casting fireballs? Those things aren't real, get rid of them or Dragon Age will be ruined forever.


What do you mean it's unrealistic to get in a fistfight with an Ogre and win? How dare you use realism and ogre in the same sentence!

Oh that's right, ogres don't exist either. Remove them or Dragon Age will be ruined by all this unrealistic fantasy crap that wasn't in the first game.

Like Magic, that needs removing... so instead of Mage Origin we have 'Crazy Person who thinks they are Harry Potter' Origin.

Darkspawn don't exist either, let's just replace them with 'ugly people' so the battle of Ostagar is about the 'Beautiful People' vs 'Ugly People' :D Loghain has become ugly with age and that is why he left Cailan and co for dead. Then he blames the Grey Wardens for it who drink 'Ugly People' juice to sense them out. Would bring a whole new meaning to 'The Blight' lol

Back on topic, it'd be cool if when they do show some 'non-exaggerated' gameplay footage if they put it alongside the 'exaggerated' footage so you can truly see the difference. Although I imagine there is going to be a fair difference, moreso possibly near the start of the game.

#434
ViSeiRa

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nightcobra8928 wrote...

ViSeirA wrote...

Um, yeah.... that was... bracing? I don't know how to describe what I feel and I just watched that vid for more than 15 times just to try and find out what was wrong that made me feel this way.

#1: That freakin' sword is too... bulky? wide? I'm not complaining about its length, rather its width, it looks like when some wide-screen vid gets scaled to full-screen crap, length is good, width is ****.

#2: Exaggerated part... yep I get it, no problem there, I just hope the real part doesn't turn out the same and that these exaggerated parts are few and far between.

#3: Graphics? I'll reserve judgment till I see higher resolution official gameplay vids.

Overall I'm not happy about what I saw, but I understand it's too early to make a decision anyway so I'll wait for more info.


i'm okay with oversized swords, i even love the one from berserk (no joke that it is called the dragon slayer).
as long as they are unique and one of a kind (which means that you wouldn't see enemies like normal soldiers wielding that thing)


http://berserk.wikia...ki/Dragonslayer

^^ ahm, this??? no ser, thank you, in comparison the DA2 swords look tiny now.

Anyway I still want the width to become smaller, if it won't change at least I know there's a sword model in game that I won't even touch.

#435
Ortaya Alevli

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Looks pretty good to me. It's much faster, which is very nice, but I'm sure it will retain its tactical aspect. Fast doesn't always mean Mortal Kombat.

#436
Bryy_Miller

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Jynthor wrote...

I liked it.

But this is NOT Dragon Age.


Care to explain? 

#437
Never

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Calla S wrote...

marshalleck wrote...
Oh that's right, ogres don't exist either. Remove them or Dragon Age will be ruined by all this unrealistic fantasy crap that wasn't in the first game. 

Ohhh, the giggles. Ow.

But yes. Gameplay vid. I've watched it a few times while reading over the thread to look at different things, and frankly, my excitement just got pushed up about tenfold. I do have two nitpicks with the people on this forum, though, and you'll have to pardon me if I come off in the least bit snippy because it's 3 in the morning and I can't sleep. :wizard:

- The complaining about the HUD. I distinctly remember that this game is still in development. Almost as clearly as I remember the horrendous HUD from the early Mass Effect 2 videos. It'll change, and it's likely to be just as gorgeous and manageable as in DA:O. Hopefully. I have faith.

- The sword. Yes, it's wide. Yes, she swings it around like she's wielding a butter knife. But this is also one of Varric's exaggerated portions of the story. I remember reading about the combat changing for the opposite when the story is being told by someone who dislikes Hawke (whether it's another narrator or if Varric ends up hating you, I dunno!), so, uh, enjoy THAT, guys. 

When it comes to my opinion of the vid itself, though, I have to admit that Lady Hawke's animations in the Choose Your class screen made me lol. True, she was just doing what m!Hawke was doing, but she looked like a flexing wrestler. Eep! Otherwise, I am so on the Lady Hawke fantrain. SO ON IT. Do want. Game tiem nao pls. 


This, so this. I just read through all the pages and was suprised no one had yet mentioned it. The man animations on her were a bit jarring. Also the super bulky rogues. But I'm sure that was just temporary (as Mike said the armor will be different in the final game). I'm glad we got to see femHawke at all!
I think the combat looks awesome. Maybe not throughout the whole game, but these parts are gonna make my sister and I feel like big goddamn heroes! Posted Image

#438
nightcobra

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ViSeirA wrote...

nightcobra8928 wrote...

ViSeirA wrote...

Um, yeah.... that was... bracing? I don't know how to describe what I feel and I just watched that vid for more than 15 times just to try and find out what was wrong that made me feel this way.

#1: That freakin' sword is too... bulky? wide? I'm not complaining about its length, rather its width, it looks like when some wide-screen vid gets scaled to full-screen crap, length is good, width is ****.

#2: Exaggerated part... yep I get it, no problem there, I just hope the real part doesn't turn out the same and that these exaggerated parts are few and far between.

#3: Graphics? I'll reserve judgment till I see higher resolution official gameplay vids.

Overall I'm not happy about what I saw, but I understand it's too early to make a decision anyway so I'll wait for more info.


i'm okay with oversized swords, i even love the one from berserk (no joke that it is called the dragon slayer).
as long as they are unique and one of a kind (which means that you wouldn't see enemies like normal soldiers wielding that thing)


http://berserk.wikia...ki/Dragonslayer

^^ ahm, this??? no ser, thank you, in comparison the DA2 swords look tiny now.

Anyway I still want the width to become smaller, if it won't change at least I know there's a sword model in game that I won't even touch.


:whistle:see? now that da2 sword doesn't look as exaggerated now does it?:lol:

to be fair even in berserk's story it says that guts is the only human who could wield such a thing and compared it to a slab of iron. i wouldn't mind some hawke exclusive weapons myself

Modifié par nightcobra8928, 28 septembre 2010 - 08:50 .


#439
DarthCaine

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Frankly, I love the DMC style combat and thought this looks awesome, though I'll be playing on PC.



Just a suggestion BioWare, when you release an official gameplay video, make it of the PC version to "comfort" some people and make sure you micromanage the combat in that video.

#440
ViSeiRa

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nightcobra8928 wrote...

ViSeirA wrote...

nightcobra8928 wrote...

ViSeirA wrote...

Um, yeah.... that was... bracing? I don't know how to describe what I feel and I just watched that vid for more than 15 times just to try and find out what was wrong that made me feel this way.

#1: That freakin' sword is too... bulky? wide? I'm not complaining about its length, rather its width, it looks like when some wide-screen vid gets scaled to full-screen crap, length is good, width is ****.

#2: Exaggerated part... yep I get it, no problem there, I just hope the real part doesn't turn out the same and that these exaggerated parts are few and far between.

#3: Graphics? I'll reserve judgment till I see higher resolution official gameplay vids.

Overall I'm not happy about what I saw, but I understand it's too early to make a decision anyway so I'll wait for more info.


i'm okay with oversized swords, i even love the one from berserk (no joke that it is called the dragon slayer).
as long as they are unique and one of a kind (which means that you wouldn't see enemies like normal soldiers wielding that thing)


http://berserk.wikia...ki/Dragonslayer

^^ ahm, this??? no ser, thank you, in comparison the DA2 swords look tiny now.

Anyway I still want the width to become smaller, if it won't change at least I know there's a sword model in game that I won't even touch.


:whistle:see? now that da2 sword doesn't look as exaggerated now does it?:lol:


:bandit: I'm immune to reverse psychology effects, swords still look to bulky :sick:

#441
Calla S

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DarthCaine wrote...
Just a suggestion BioWare, when you release an official gameplay video, make it of the PC version to "comfort" some people and make sure you micromanage the combat in that video.

It's always bothered me that they should have to placate the people not patient enough to wait until they're ready to release the PC version. It's part of the reason BW fans (well, BW forumites, at least) are so damn spoiled. Myself included; not calling anybody out there.

If they release the PC version too soon, people will still be ****ing about everything. Like how the HUD is taking up too much of the screen, despite (probably) being nothing near the final version. 

Modifié par Calla S, 28 septembre 2010 - 08:52 .


#442
marshalleck

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Jynthor wrote...

I liked it.

But this is NOT Dragon Age.

You're right. It's Dragon Age 2.

#443
Daerog

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Dismissing the "swords are too big" complaint with "its not real, its ok" is not the point the complainers are making. I personally don't have a problem with it, but just because a game has magic, ogres, and dragons, doesn't mean that seeing a "normal, non-mage" human easily using a sword bigger than him/herself like it was a butter knife isn't a bit odd. Humans and swords are real, so there is already a certain perception when seeing the two together, and when the sword is bigger than it realistically would be on a human, that requires more suspension of disbelief than some people have. DA:O does have dragons and ogres and magic, but it is not a dragon wielding the sword, or an ogre, or a mage. Nor is it told the sword is enchanted in some way, so some people have a problem with it.

Like I said, I don't care much personally, but some people would be more comfortable in the setting if the sword-human comparison was more like how we already see the sword-human comparison.

#444
aaniadyen

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Calla S wrote...

DarthCaine wrote...
Just a suggestion BioWare, when you release an official gameplay video, make it of the PC version to "comfort" some people and make sure you micromanage the combat in that video.

It's always bothered me that they should have to placate the people not patient enough to wait until they're ready to release the PC version. It's part of the reason BW fans (well, BW forumites, at least) are so damn spoiled. Myself included; not calling anybody out there.

If they release the PC version too soon, people will still be ****ing about everything. Like how the HUD is taking up too much of the screen, despite (probably) being nothing near the final version. 


It's not about spoiling people, it's really about damage control and making sure people don't get the wrong idea about their game. Even if they do still ****, at least it won't be ****ing about things that are fundamental and game breaking.

#445
HoonDing

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What I do not like very much is that the warrior model is way too skinny. The female warrior even seems less muscled than the rogue.

In a very weird way, the current female body model reminded me the protagonist of Shin Megami Tensei 3, with the stick legs and ridiculously thin waist.

Modifié par virumor, 28 septembre 2010 - 08:58 .


#446
Guest_Puddi III_*

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I noticed her waist was rather trim, but it struck me as athletic rather than emaciated.

#447
aaniadyen

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DaerogTheDhampir wrote...

Dismissing the "swords are too big" complaint with "its not real, its ok" is not the point the complainers are making.

Personally, I feel as though if a slightly thick sword model is all there is to complain about, this game is gonna be awesome. Especially considering DA:O used worse.

#448
Andraste_Reborn

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That looks fun!



And I think I have now settled on Lady Hawke as a 2-handed warrior for my first run.

#449
marshalleck

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DaerogTheDhampir wrote...

Dismissing the "swords are too big" complaint with "its not real, its ok" is not the point the complainers are making.

I know. It's not the point I'm making either. I'm ridiculing them for nitpicking the most asinine little detail possible...like the guy much earlier in the thread who was complaining about how the sword was oriented in the character's hand on the character select screen.

#450
ShrinkingFish

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marshalleck wrote...

DaerogTheDhampir wrote...

Dismissing the "swords are too big" complaint with "its not real, its ok" is not the point the complainers are making.

I know. It's not the point I'm making either. I'm ridiculing them for nitpicking the most asinine little detail possible...like the guy much earlier in the thread who was complaining about how the sword was oriented in the character's hand on the character select screen.


Indeed. How dare the early demos of the game be flawed in any way... [sarcasm]