Lotion Soronnar wrote...
People who don't know what "real" is shouldn't even discuss realism. How can one claim that a "realistic" two-hander would be slow, if one doesn't actualyl know anything about the subject in the first place.
I don't know if this is directed at me, but in case my reference to the speed of 2H is just an example having as a point DAO speed timing. I willingly exagerated.
Then you don't need to know "correct" timing (that then are also tied to specific users, so there's no strict "real" 2H weapon swing time, you should for this also add the strenght and technique of swing used to calculate the timing of the same, all in all a lot of trouble and more parameters to add to the whole) of a real two handed weapon to speak about gameplay of a game, at all, or at last not in the case you don't use that "realism" as sort of proof or start parameter of something (as I never did).
In case it wasn't directed at me, then, nevermind.
For the record, in the real world, two-handers ARE fast - faster than you'd think - and they are also very long and thin. I don't expect full realims - never did. I expect a decent amount - the more realism you can cram in without negative gameply effects, the better.
I already explained why slowing 2H weapons it wouldn't work in DA2 gameplay (or at last not in the measure people are asking here, don't know yours). It is just common sense. While I can agree that the more "realistic" things you can add the better, that's much less important than the rest in this particular case. So I prefer good gameplay than realism if the latter means having the former suffer (as it happened in some cases - 2H being, in fact, one of the worser - in DAO).
I created a mod that made 2H swing only about 10% slower than 1Handed with a little less damage overall and it was very good. Sufficiently realistic, but, much more important, much more enjoyable and effective gameplay speaking. Had I either make the mod to swing as fast as 1Hander it would have been the same. The most important thing is how the game is fun and how the gameplay works in this particular types of games. Now, in a game as Mount & Blade, that would be utterly idiotic, however.
Modifié par Amioran, 28 septembre 2010 - 12:47 .