nightcobra8928 wrote...
Nerevar-as wrote...
nightcobra8928 wrote...
Nerevar-as wrote...
nightcobra8928 wrote...
Amioran wrote...
Nerevar-as wrote...
There is 30 seconds (and missing more often than not...) and there is using a 2H as a wooden stick. Veromisilitude just flew out the window. DA is not the equivalent of pulp.
A) Are you sure that will be the real timing of 2Handed weapons? (Remember the setting of the demo).In the case it is, "realism" doesn't have much point in the discussion. What matters is if the gameplay and balance of the same is well done, not the realism of it. I would much more stand having 2Handed weapons swing too fast "breaking" realism than instead waiting 10 seconds before I hit anything at all (if I hit), given the combat setting. You know, real combat is different from a game, if you want a realistic combat you need to do a realistic setting of the same, and that would mean a total different game.
i saw the un-exaggerated part of the demo, and the 2h swings still were as fast, just not as damaging. for me that's great, i get to play the role of a person that grows into a legend with skills superior to that of your normal men.
Where they at least 2H swings?
hawke used both hands to swing the sword, but i noticed he let one hand go at the end of a combo to keep the momentum going and enlarge the swing radius, i liked that.
That´s better. I´ll probably take Gutts as base for mHawke then.
mine as well, gutts's sword fighting style is one i've been trying to recreate in a videogame for quite some time.
even though berserk is a manga, it really nails the european feel and the monsters design are actually scary.
here's an example of how scary and gruesome berserk is supposed to be, even the background is creepy:
Modifié par nightcobra8928, 28 septembre 2010 - 12:37 .




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