DA2 Gameplay from GameCity Vienna
#701
Posté 28 septembre 2010 - 05:37
Bioware: please don't let EA rush you to put this out in March. It really seems like you're gonna need a lot more time.
#702
Posté 28 septembre 2010 - 05:39
No. At least not entirely. I don't play The Witcher because I don't care for it. Like DA:O, don't like The Witcher or either Mass Effect. That's perfectly possible, you know._Loc_N_lol_ wrote...
I'm a little curious... The Witcher has been getting a lot of praise on this forum ever since it has existed. Err... Isn't Geralt swinging a greatsword effortlessly half the time, like the master he is, and then when combos begin to get ridiculous, proceed to move faster than any human being could possibly move, sword or not.
People seem to have no problem with that. Are those not the same people who are complaining about DA2's animation pace here ? Or is this a double standard ?
#703
Posté 28 septembre 2010 - 05:40
DaBuddaDa wrote...
So does Bioware still make RPGs? This looks like a very rough Onimusha/Dynasty Warriors ripoff. This is not Dragon Age. I am really sorry that this footage got released without Bioware's consent, because it's truly embarrassing.
Bioware: please don't let EA rush you to put this out in March. It really seems like you're gonna need a lot more time.
looks like i'll have lots of work to do throughout the week:devil: *put another bullet into the chamber
andraste forgive me, i do this in your name:police:
#704
Posté 28 septembre 2010 - 05:40
#705
Guest_Puddi III_*
Posté 28 septembre 2010 - 05:40
Guest_Puddi III_*
This has nothing to do with whether the intro is or is not exaggerated, I think.
#706
Posté 28 septembre 2010 - 05:41
Hi.
I just saw the stolen minute and a half on gametrailers. Its the first time I saw some actual DA2 footage. I would like to comment.
But first: sorry in advance for low quality formatting, I'm kind of in a hurry and have to spill the words and let them fall where they may.
Is Bioware trying to appeal to a wider audience still? I mean, the gameplay smells like teen anime spirit to me. Whoa, dont hate me, I 'm not hating, or implying its bad. I'm just posting my private concerns.
While I like manga and anime pretty much (not all that is mangish mind you) I have a feeling it doesnt work well with DA2...for me.
Its about animations, movement, cutscenes, gear and all art-related. The feel is an amalgamate or west meeting far east. There are some wierd things like two daggers sticking from behind the shoulders...unnatural-like. Why do they stick out like that?
Lady H, when chosen as a char, takes her 2H sword and does that mill move with it...WUT? I asked.Not to mention this sword is...someone's inferiority complex. I tried that to prove myself wrong. Ok, didnt work, almost killed myself, my cat, flowers on the windowsill, and a neighbour toiling in his yard. Besides, Lady H was operating that thing hith one hand. I think theres something wrong with the weapon class, why do we bother to call em 2H swords? Irrevelant
Parading with the theethed thing on her shoulder does not help the image. In my opinion.
I put it on Varric's exaggeration part of the story. For the time being. I hope the actual gameplay wont be looking like this; toons jumping around, dunking darkspawn and doing rebound. I hope the actual weapons wil be proportional.
To sum it up. My concer and question is: is BW taking a sharp and conscious turn towards mangish-like features? Is this a marginal aspect of the concept or a large portion of the game relies on those animish in their roots motifs?
Thank you for your time
#707
Posté 28 septembre 2010 - 05:42
#708
Posté 28 septembre 2010 - 05:42
And some decent games. A few great ones. A few blech ones.
That's just my opinion. Your's will likely vary.
I, for one, am not judging based on this clip. This clip is one small piece of a fairly extensive (but relatively small, to be fair to the game) array of released information... AND on the kinds of games BioWare has made before plus the evolution of their game design philosophy (what one can decipher from the games themselves and from what the devs and such will say.)
Long story short - I expect DA2 to be hovering around Jade Empire level of enjoyment for me. Which isn't horrible... but is just about rock bottom of "enjoyable BioWare" for me. I expect to like it more than NWN, which I guess is a good thing.
#709
Posté 28 septembre 2010 - 05:43
I sugget you read some of the other posts instead of accusing the series of being a dynasty warriors rip off. David gaider said that that part in the game was an exaggeration of the normal gameplay. The only thing embarassing here is the troll who posts before he even knows the facts.DaBuddaDa wrote...
So does Bioware still make RPGs? This looks like a very rough Onimusha/Dynasty Warriors ripoff. This is not Dragon Age. I am really sorry that this footage got released without Bioware's consent, because it's truly embarrassing.
Bioware: please don't let EA rush you to put this out in March. It really seems like you're gonna need a lot more time.
#710
Posté 28 septembre 2010 - 05:44
_Loc_N_lol_ wrote...
I'm a little curious... The Witcher has been getting a lot of praise on this forum ever since it has existed. Err... Isn't Geralt swinging a greatsword effortlessly half the time, like the master he is, and then when combos begin to get ridiculous, proceed to move faster than any human being could possibly move, sword or not.
People seem to have no problem with that. Are those not the same people who are complaining about DA2's animation pace here ? Or is this a double standard ?
Looked more like a bastard sword to me. Geralt´s body is enhanced through years long training and mutated, so it is plot justified. It takes Gold talents to get something even close to Varricked Hawke. Also, people probably wouldn´t have so many prolems if Origins normal gameplay had been like that. Normal combat wasn´t (then again, the video was not normal combat).
#711
Posté 28 septembre 2010 - 05:46
That's pretty much SOP around these parts.
Not to dismiss the comments, of course-- which are a nice mix of noth negative and positive, even if the negative people are much louder (and occasionally insistent that only their opinion matters)--
Can we at least be a bit more fair and say that, regardless of stance on DA2 (pro, con, indifferent, undecided), there are a few people who are insisting their opinions are right and those who disagree with them are wrong -
and the vast majority of posters (pro, con, indifferent, undecided) are NOT acting like their word is absolute truth? I think there are loud voices on all sides - and to color one group of opinions as more disagreeable is definitely tipping one's hand on where one thinks the "right side" is.
I think this meme is a bad one to support. It encourages people to more easily out-of-hand dismiss those who disagree with them.
We can disagree on what we like or don't about the game -
but how about we respect that opinions DO vary?
(not particularly directed at anyone in particular, not even the original poster of what I quoted)
----
My opinion is just that - mine. It's neither right nor wrong. And I don't claim that my tastes are superior to anyone else's. They are just mine.
I think like 90% (if not more) of the people in here would say the same about themselves.
Modifié par MerinTB, 28 septembre 2010 - 05:47 .
#712
Posté 28 septembre 2010 - 05:47
#713
Posté 28 septembre 2010 - 05:48
Not trolling, just offering my opinion on the video that I watched.Shiakazee wrote...I sugget you read some of the other posts instead of accusing the series of being a dynasty warriors rip off. David gaider said that that part in the game was an exaggeration of the normal gameplay. The only thing embarassing here is the troll who posts before he even knows the facts.
#714
Posté 28 septembre 2010 - 05:49
#715
Posté 28 septembre 2010 - 05:50
Modifié par Lumikki, 28 septembre 2010 - 05:55 .
#716
Posté 28 septembre 2010 - 05:52
Monica83 wrote...
Its nothing about trolling... I think the exagerrated part its only regards the exploding darkspawn.. the movement the animations and the speed are in the game also in the normal part.. and yes their are imbarassing
How? Because it's faster? If the PC version still has tactics, still has weapons and armor, why do you care? Because it's flashy? Why must "RPG combat" automatically equal "really slow and boring to watch"?
What's wrong with being cerebral and exciting? I think it's a fine medium.
EDIT: Also, I saw three jumps; two of them appeared to be kill moves--considering Hawke slays darkspawn in this exaggerated version with one sweep, I think some of it is exaggerated. One of them was at the end of the video and I don't know what for.
Besides that, I didn't really notice any difference between combat moves in DAO and DA2. It was just faster.
Modifié par Saibh, 28 septembre 2010 - 05:55 .
#717
Posté 28 septembre 2010 - 05:53
"Personal opinion"
#718
Posté 28 septembre 2010 - 05:54
What I wont **** about the speed or the idea that quick combat somehow kills an RPG. Thats just silly.
But I will say that the two handed sword doesnt look like it would feel like a two handed sword.
In DAO it feld like a huge thundering pound when you swung it. YOu knew that both the warden and his prey could feel the weight behind it.
I dont think I could feel the weight behind it. Playing thtat would feel just like playing a rogue.
I suggest working to ler the player keep the feeling of being a juggernaut with a 2hander.
#719
Posté 28 septembre 2010 - 05:55
#720
Posté 28 septembre 2010 - 05:55
#721
Posté 28 septembre 2010 - 05:56
wow, dont even bother arguing with monica. The gameplay is an exaggeration of the actual gameplay, these are the words of one of the games CREATORS, that includes the explosion, including the fighting.Saibh wrote...
Monica83 wrote...
Its nothing about trolling... I think the exagerrated part its only regards the exploding darkspawn.. the movement the animations and the speed are in the game also in the normal part.. and yes their are imbarassing
How? Because it's faster? If the PC version still has tactics, still has weapons and armor, why do you care? Because it's flashy? Why must "RPG combat" automatically equal "really slow and boring to watch"?
What's wrong with being cerebral and exciting? I think it's a fine medium.
Modifié par Shiakazee, 28 septembre 2010 - 05:57 .
#722
Posté 28 septembre 2010 - 05:59
Shiakazee wrote...
wow, dont even bother arguing with this one. The gameplay is an exaggeration of the actual gameplay, these are the words of one of the games CREATORS, that includes the explosion, including the fighting.Saibh wrote...
Monica83 wrote...
Its nothing about trolling... I think the exagerrated part its only regards the exploding darkspawn.. the movement the animations and the speed are in the game also in the normal part.. and yes their are imbarassing
How? Because it's faster? If the PC version still has tactics, still has weapons and armor, why do you care? Because it's flashy? Why must "RPG combat" automatically equal "really slow and boring to watch"?
What's wrong with being cerebral and exciting? I think it's a fine medium.
And it's still going to be fast, still going to be flashier and be more combative. I believe the "exaggerated" part is how powerful Hawke is, and the campiness of their deaths (I saw Bethany blast a darkspawn apart leaving only its feet in the background).
It's not going to zip right back into DAO-style gameplay after it's done. I think people should accept this.
EDIT: I also didn't realize you were talking to me, and not Monica.
Modifié par Saibh, 28 septembre 2010 - 05:59 .
#723
Posté 28 septembre 2010 - 06:02
Zenjamin wrote...
It seemed a tad too "slicy"
What I wont **** about the speed or the idea that quick combat somehow kills an RPG. Thats just silly.
But I will say that the two handed sword doesnt look like it would feel like a two handed sword.
In DAO it feld like a huge thundering pound when you swung it. YOu knew that both the warden and his prey could feel the weight behind it.
I dont think I could feel the weight behind it. Playing thtat would feel just like playing a rogue.
I suggest working to ler the player keep the feeling of being a juggernaut with a 2hander.
My thoughts exactly, if I wanted my character to play around with his weapons I'd go rogue with a couple of daggers like in DA:O, daggers were faster than longswords and a cunning based rogue was a force to be reckoned with, now it feels like 2 handed sword animations are way faster than dagger animations in Origins, Varric's fantasy? yes I know, but that's not an excuse to force faster paced combat.
The better question to ask is how many times throughout the game that I'll be forced to play in such "Varric Mode"? If I have to play each area twice because of this then that's a deal breaker, a dev who would answer this would help a great deal.
I don't mind that fantasy element myself but rather the number of its occurrences in the game is likely to be high because of the narrated storyline!
#724
Posté 28 septembre 2010 - 06:03
Saibh wrote...
And it's still going to be fast, still going to be flashier and be more combative. I believe the "exaggerated" part is how powerful Hawke is, and the campiness of their deaths (I saw Bethany blast a darkspawn apart leaving only its feet in the background).Shiakazee wrote...
The gameplay is an exaggeration of the actual gameplay, these are the words of one of the games CREATORS, that includes the explosion, including the fighting.
It's not going to zip right back into DAO-style gameplay after it's done. I think people should accept this.
I believe you are right here, Saibh. The exaggeration is most likely similar to the LotR game that came out some time ago, where you started the game as Isildor I believe the character was (the human king) fighting Sauron with maxxed stats and abilities.
That's how the exaggeration is probably set to work. Maxxed abilities, maybe gore/blood animation set high or some such...
but the speed of combat and the animations and moves? Probably exactly right.
#725
Posté 28 septembre 2010 - 06:05
Saibh wrote...
Shiakazee wrote...
wow, dont even bother arguing with this one. The gameplay is an exaggeration of the actual gameplay, these are the words of one of the games CREATORS, that includes the explosion, including the fighting.Saibh wrote...
Monica83 wrote...
Its nothing about trolling... I think the exagerrated part its only regards the exploding darkspawn.. the movement the animations and the speed are in the game also in the normal part.. and yes their are imbarassing
How? Because it's faster? If the PC version still has tactics, still has weapons and armor, why do you care? Because it's flashy? Why must "RPG combat" automatically equal "really slow and boring to watch"?
What's wrong with being cerebral and exciting? I think it's a fine medium.
And it's still going to be fast, still going to be flashier and be more combative. I believe the "exaggerated" part is how powerful Hawke is, and the campiness of their deaths (I saw Bethany blast a darkspawn apart leaving only its feet in the background).
It's not going to zip right back into DAO-style gameplay after it's done. I think people should accept this.
EDIT: I also didn't realize you were talking to me, and not Monica.
I can't argue with that, and when some people who actually don't mind the faster combat due to it being an exaggeration realize it's not gonna be "much" different in real combat they're gonna start complaining too.




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