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DA2 Gameplay from GameCity Vienna


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#751
SirShreK

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JoePinasi1989 wrote...

I must have a mental block or something... I just can't get over how big that effing swwod is.


You know what Freud would say, don't you?

#752
javierabegazo

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Hmmm.....oh my...

#753
Guest_JoePinasi1989_*

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SirShreK wrote...

JoePinasi1989 wrote...

I must have a mental block or something... I just can't get over how big that effing swwod is.


You know what Freud would say, don't you?


"Sometimes a cigar is just a cigar..."

#754
ViSeiRa

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SirShreK wrote...

Monica83 wrote...

Brock i agree with you in all!
This new animation style its imbarassing... -_-


Is that a consistent misspell or am I missing a meme?


And there I thought I was the only one who noticed and didn't understand it :unsure:, let's hope it's a misspell lol.

#755
javierabegazo

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This animation style might have appealed to me when I was a young teenager, but I want more realism in my video games these days. Looks like I'll have to keep my eyes open for more videos, hopefully this difficulty setting was set to "Uber Easy" and that in Nightmare, enemies aren't walking bags of blood

#756
hangmans tree

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JoePinasi1989 wrote...

I must have a mental block or something... I just can't get over how big that effing swwod is.

hehehehe...Mee too, me too. I usually cant past things like 5 handers heavy two-men pauldrons...

#757
DMC12

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Found this video, don't know if it's been posted yet, so sorry if I'm tardy to the party.

Looks like that's not the exaggerated portion. Still, I'm content with the combat.

Edit: I don't think the screen to the left is DA2 though. Thought for a moment that it was a rogue, but the UI is different... Nah, definitely not. Just the first screen is DA2.

Modifié par DMC12, 28 septembre 2010 - 06:37 .


#758
SirShreK

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javierabegazo wrote...

This animation style might have appealed to me when I was a young teenager, but I want more realism in my video games these days. Looks like I'll have to keep my eyes open for more videos, hopefully this difficulty setting was set to "Uber Easy" and that in Nightmare, enemies aren't walking bags of blood


I assume you are hoping that the animation style is linked to dIfficulty level. I seriously doubt it to the point of outright refuting it.

#759
The Masked Rog

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Monica83 wrote...

Brock i agree with you in all!
This new animation style its imbarassing... -_-


I wouldn't call it embarassing per se. They are going for a more cartoonish style and the animation reflect that. They are a bit over the top but I get the feeling that was their objective. I understand you don't like them, but that comes down to personal taste.

As for the combat people seem to miss the many abilities hawke used there. Mighty Blow, Threaten, Knockdown and I think a couple more. Seems tactical and not at all hack and slash-ish.

#760
SirShreK

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DMC12 wrote...

Found this video, don't know if it's been posted yet, so sorry if I'm tardy to the party.

Looks like that's not the exaggerated portion. Still, I'm content with the combat.


Hmm... the animation here is not different from that of the exaggerated portion of the game...... I hope they change it before shipping.

#761
Amioran

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AngryFrozenWater wrote...
All those insults and personal attacks in that pile of text above is supposed to make you erm... better?


I don't come around making a monologue never listening what others have to say, continuing repeating the same (inexact) things over and over as if nobody said anything, then pretending to be "left alone". She is insulting from beginning. Let me make a little sketch of the story, want you?

Her: I think Swinburne destroyed the point of view of christianity in "Paradise Lost"
Me: It is not Swinburne that wrote PL, it was Milton
Her: Swinburne really didn't understood the point of view of God.
Me: Actually Milton was a fervent catholic and tried to let others understand the pow of God, however Lucifer seems more human, just for this.
Her: Simply Swinburne takes the pow of Satan, he was obviously anti catholic
Me: PL always take the pow of God, Milton was utterly favorable to God. The more "human" aspect of Lucifer is inherent in the parable of the fallen god.
Her: Swinburne has exagerated the aspect, he didn't wrote things correctly, he was a satanist.
Me: No, MILTON was not a satanist, and anyway you don't get absolutely nothing of all the story behind PL. It is a replication of the bible, romanced, do you call the bible stanist? You don't really understand nothing do you?

And so on.

So, as you see, she insulted others in this forum from beginning. Now if you insist insulting (by not either trying to listening, at all) you should not pretend others to don't do the same (and in that case, who knows why, she seems to be able to listen fine).

Modifié par Amioran, 28 septembre 2010 - 06:44 .


#762
Kajros

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I am impressed actually. The game could be a bit darker seeming. But the fighting seems a bit faster and more gore. Gore is always nice. You do have to realize the game is not coming out for 6 more months.

#763
ViSeiRa

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SirShreK wrote...

javierabegazo wrote...

This animation style might have appealed to me when I was a young teenager, but I want more realism in my video games these days. Looks like I'll have to keep my eyes open for more videos, hopefully this difficulty setting was set to "Uber Easy" and that in Nightmare, enemies aren't walking bags of blood


I assume you are hoping that the animation style is linked to dIfficulty level. I seriously doubt it to the point of outright refuting it.


Nope, I think he meant how there was instant one hit kills all around, animations can never depend on the difficulty level, that would mean tons of extra work should they provide the same levels of difficulty as Origins.

#764
Ortaya Alevli

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It's not uncommon for two-handed swords to be longer than four-five feet. And it's not unheard of for a two-handed sword to be longer than six feet.

I can't see why some people are butthurt about the size of the swords in the game. It's not like you're going to sit on it. You're going to use it to cut things down. Longer blade means better reach, what's so terrible about it?

#765
Monica83

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Same problem horrible animations and a two handed sword used like a staff... -_- *facepalm*

#766
Kerilus

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JoePinasi1989 wrote...

I must have a mental block or something... I just can't get over how big that effing swwod is.

That is one thing. I think the major problem is the style of the animation. As Brock and I agreed on earlier, there is little to no momentum between moves. It looks like she did each swing very seperately. Also, the moves are unrealistic not only because the sword is so damn huge yet she swung it around like nobady's business, but also the animation failed to portray the use of the whole body's strength or foot work. And thus the entire series of action in the short clip seems very "un-lively" and cartoonish. It just lacks the seriousness in DAO.

#767
The Masked Rog

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ViSeirA wrote...

SirShreK wrote...

javierabegazo wrote...

This animation style might have appealed to me when I was a young teenager, but I want more realism in my video games these days. Looks like I'll have to keep my eyes open for more videos, hopefully this difficulty setting was set to "Uber Easy" and that in Nightmare, enemies aren't walking bags of blood


I assume you are hoping that the animation style is linked to dIfficulty level. I seriously doubt it to the point of outright refuting it.


Nope, I think he meant how there was instant one hit kills all around, animations can never depend on the difficulty level, that would mean tons of extra work should they provide the same levels of difficulty as Origins.

I think they said that they aimed for Nightmare to be even more difficult than it was in Origins. Which for me is impossible, so that makes me shudder for a bit.

But yeah, I really doubt they are going to make different animations based on difficult level. People need to accept they moved from Origins style to a more cartoonish and stylized game.

#768
ViSeiRa

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DMC12 wrote...

Found this video, don't know if it's been posted yet, so sorry if I'm tardy to the party.

Looks like that's not the exaggerated portion. Still, I'm content with the combat.

Edit: I don't think the screen to the left is DA2 though. Thought for a moment that it was a rogue, but the UI is different... Nah, definitely not. Just the first screen is DA2.


Oh dear... that's what I feared, same animations, just less damage done to the enemies, the 2 handed sword feels like a piece of paper in Hawke's hand.... I like the rogue animations though, seems to fit the style, maybe I'll ditch my favorite warrior class for the rogue this time.

#769
Herr Uhl

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DMC12 wrote...

Found this video, don't know if it's been posted yet, so sorry if I'm tardy to the party.

Looks like that's not the exaggerated portion. Still, I'm content with the combat.


Odd that he changes armor when they pan to the other game.

#770
delete_guest

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I wasn't a huge fan of the first Dragon Age's combat but I liked the game.



I love what they've done with the combat in Dragon Age 2. Preordered!

#771
Shepard Lives

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Amioran wrote...

Her: I think Swinburne destroyed the point of view of christianity in "Paradise Lost"
Me: It is not Swinburne that wrote PL, it was Milton
Her: Swinburne really didn't understood the point of view of God.
Me: Actually Milton was a fervent catholic and tried to let others understand the pow of God, however Lucifer seems more human, just for this.
Her: Simply Swinburne takes the pow of Satan, he was obviously anti catholic
Me: PL always take the pow of God, Milton was utterly favorable to God. The more "human" aspect of Lucifer is inherent in the parable of the fallen god.
Her: Swinburne has exagerated the aspect, he didn't wrote things correctly, he was a satanist.
Me: No, MILTON was not a satanist, and anyway you don't get absolutely nothing of all the story behind PL. It is a replication of the bible, romanced, do you call the bible stanist? You don't really understand nothing do you?
Her: Stop bothering me. If you insist insulting I will report you.
Me: You have insulted me (and others) from the beginning. You never listened anything, you just said what you wanted without either caring. I would suggest you to make a video disabling comments if you just wanted to spread idiocies without others making you notice them.


Well I think this guy has just won his argument.

Modifié par shepard_lives, 28 septembre 2010 - 06:40 .


#772
Espada_Andy_2

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CONSOLIZING DRAGON AGE

Failure is imminent....

#773
SirShreK

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The Masked Rog wrote....

But yeah, I really doubt they are going to make different animations based on difficult level. People need to accept they moved from Origins style to a more cartoonish and stylized game.


My feelings exactly. It may feel more cinematic to some... to me (personal opinion) it feels.... naruto styled. I hate Naruto to the point that i watched it only once in my life.

#774
NamiraWilhelm

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I like that theres still some familiarity to the first game, it wont be so hard to wean myself onto it.



The scouts were a little weird. They remind me of the Wheelers from Return to Oz

#775
AngryFrozenWater

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shepard_lives wrote...

Amioran wrote...

Her: I think Swinburne destroyed the point of view of christianity in "Paradise Lost"
Me: It is not Swinburne that wrote PL, it was Milton
Her: Swinburne really didn't understood the point of view of God.
Me: Actually Milton was a fervent catholic and tried to let others understand the pow of God, however Lucifer seems more human, just for this.
Her: Simply Swinburne takes the pow of Satan, he was obviously anti catholic
Me: PL always take the pow of God, Milton was utterly favorable to God. The more "human" aspect of Lucifer is inherent in the parable of the fallen god.
Her: Swinburne has exagerated the aspect, he didn't wrote things correctly, he was a satanist.
Me: No, MILTON was not a satanist, and anyway you don't get absolutely nothing of all the story behind PL. It is a replication of the bible, romanced, do you call the bible stanist? You don't really understand nothing do you?
Her: Stop bothering me. If you insist insulting I will report you.
Me: You have insulted me (and others) from the beginning. You never listened anything, you just said what you wanted without either caring. I would suggest you to make a video disabling comments if you just wanted to spread idiocies without others making you notice them.

Well I think this guy has just won his argument.

And that's all there is to it? Winning? You guys are disgusting.