Apparently the existence of different colored steels with different properties in Thedas was something I just imagined. I could have sworn I remembered using equipment like that in the game... hmmm, maybe this is another one of those selective reality things where we embrace what doesn't bother us too much but say the whole thing has gone to stupid-ville when something we don't like comes around. Hmmm.CoS Sarah Jinstar wrote...
According to the_one it would go extra fast if you painted it red, vroom vroom all teh way to awesomeville.Sago_mulch wrote...
so if painted my steel sword red, would it swing faster?
DA2 Gameplay from GameCity Vienna
#976
Posté 28 septembre 2010 - 09:05
#977
Posté 28 septembre 2010 - 09:05
I have no idea what that means.the_one_54321 wrote...
That response is so deliberately interprative that it's on the level of being bogus.
Historically, bones are a common material for weapon-making. What exactly is the problem?That's not really the point. The point is that you can make equipment from the bones of a freaking dragon.
Sure, but the same is true in the real world. We have different kinds of steel (carbon steel, stainless steel - come on, you're an engineer: you already know this), and they have different properties. Carbon steel is brittle at low temperatures, for example, but stainless steel is not.Bogus. The different colors of steel have explicitly stated different properties.
I'm doing nothing of the sort. I'm asking why the existence of mages in the setting has any relevance to weapon design if the mages themselves aren't involved in that design.Are you suggesting that they should create different physics for each weapon if it's enchanted or of a different material?
Modifié par Sylvius the Mad, 28 septembre 2010 - 09:05 .
#978
Posté 28 septembre 2010 - 09:06
the_one_54321 wrote...
If you lived in ferelden maybe it would.Sago_mulch wrote...
so if painted my steel sword red, would it swing faster?
But really, you do realize that what you said made no sense at all, right? No one painted any steel red. In Thedas there are different color steels that have different properties. For some reason. If you want physics behind it, how about bugging one of the writers. It was their idea after all.
I did and he/she told me that he/she used to LARP as a vampire six years ago. Not saying which writer though, I swore a solem oath not to tell forum goers who his/her identity is.
But the weps and equip did look like as it were painted at times, perhaps I should go with ''go faster stripes'' on my sword instead of red?
#979
Posté 28 septembre 2010 - 09:06
No, it's more like it's all subjective and personal opinion because the whole things is based on what any rational minded person can identify as [cow pies]. None of it is real. None of it looks real. None of it ever behaved like real things ever behave. There is no reality in it. The only thing that exists is our opinions and our ability to suspend our disbelief.Nerevar-as wrote...
So because there are dragons in ASoF&I Martin should go all out in fights because it´s fantasy anyway?
#980
Posté 28 septembre 2010 - 09:07
The Woldan wrote...
I know that DA2 is going to be a fantasy game, lets bend the physical rules a bit here and there....but thats just...plain silly. (I am not talking about Varrics exaggerated version)
But da Kiddiezz wants MOARRRRRRR!!1!1111!
I seem to recall the reason being given as to why polearms were not included was that they'd already spent too much money on motion capture for the weapon animations for the basic weapons. How does that even remotely square with what we saw in that preposterous video? Motion capture? Really?
Modifié par Tsuga C, 28 septembre 2010 - 09:10 .
#981
Posté 28 septembre 2010 - 09:08
I am reserving real judgement until I see more gameplay footage - the ones that are official. I did think the sword was rather large, that there was too much blood and the combat reminded me of Dynasty Warriors (that's the only game of I've ever played of it's kind). None of these, however, are really negative aspects to me. To be honest, the video made me excited to play DA2.
Modifié par KhorinShizucor, 28 septembre 2010 - 09:11 .
#982
Posté 28 septembre 2010 - 09:09
#983
Posté 28 septembre 2010 - 09:12
"They don't tell us how long it takes so I can decide it takes as long as I want it to take, so I'm right, so there. :P"Sylvius the Mad wrote...
I have no idea what that means.
Oh, historically. Well, historically there is no Thedas, no Ferelden, no dragons, no magic, and so on and so on.Sylvius the Mad wrote...
Historically, bones are a common material for weapon-making. What exactly is the problem?
Right, and in Thedas they used carbon steel, stainless steel and other variations of heat treated steel? Thedas is make believe. They used red steel and verridian steel. Make believe steels.Sylvius the Mad wrote...
Sure, but the same is true in the real world. We have different kinds of steel (carbon steel, stainless steel - come on, you're an engineer: you already know this), and they have different properties. Carbon steel is brittle at low temperatures, for example, but stainless steel is not.
It's make believe. None of it is based in reality. There is no realism. There never was any realism except for what you convinced yourself was realistic so that you could enjoy some of the game. The whole thing is about as unrealistic as it gets. For crying out loud it didn't even have the pretend science that Mass Effect tried to have. There is nothing realistic about any of it in the slightest except for what your suspension of disbelief allowed you to imagine was realistic.Sylvius the Mad wrote...
I'm doing nothing of the sort. I'm asking why the existence of mages in the setting has any relevance to weapon design if the mages themselves aren't involved in that design.
#984
Posté 28 septembre 2010 - 09:12
the_one_54321 wrote...
Apparently the existence of different colored steels with different properties in Thedas was something I just imagined. I could have sworn I remembered using equipment like that in the game... hmmm, maybe this is another one of those selective reality things where we embrace what doesn't bother us too much but say the whole thing has gone to stupid-ville when something we don't like comes around. Hmmm.CoS Sarah Jinstar wrote...
According to the_one it would go extra fast if you painted it red, vroom vroom all teh way to awesomeville.Sago_mulch wrote...
so if painted my steel sword red, would it swing faster?
Theres's different types of steel in the real world last I check as well. What your using as an argument point isn't even valid.
#985
Posté 28 septembre 2010 - 09:14
#986
Posté 28 septembre 2010 - 09:14
They certainly are, if not starting to sound arrogant at times.KhorinShizucor wrote...
Bioware should be proud to have such a passionate fanbase.
I am reserving real judgement until I see more gameplay footage - the ones that are official. I did think the sword was rather large, that there was too much blood and the combat reminded me of Dynasty Warriors (that's the only game of I've ever played of it's kind). None of these, however, are really negative aspects to me. To be honest, the video made me excited to play DA2.
#987
Posté 28 septembre 2010 - 09:15
Modifié par Marionetten, 28 septembre 2010 - 09:15 .
#988
Posté 28 septembre 2010 - 09:16
CoS Sarah Jinstar wrote...
the_one_54321 wrote...
Apparently the existence of different colored steels with different properties in Thedas was something I just imagined. I could have sworn I remembered using equipment like that in the game... hmmm, maybe this is another one of those selective reality things where we embrace what doesn't bother us too much but say the whole thing has gone to stupid-ville when something we don't like comes around. Hmmm.CoS Sarah Jinstar wrote...
According to the_one it would go extra fast if you painted it red, vroom vroom all teh way to awesomeville.Sago_mulch wrote...
so if painted my steel sword red, would it swing faster?
Theres's different types of steel in the real world last I check as well. What your using as an argument point isn't even valid.
how about the volcanic weapons and armor, those were a hoot. i took this chunk of solid MAGMA and i thought it would be perfect to make a breastplate out of it.
#989
Posté 28 septembre 2010 - 09:16
the_one_54321 wrote...
No, it's more like it's all subjective and personal opinion because the whole things is based on what any rational minded person can identify as [cow pies]. None of it is real. None of it looks real. None of it ever behaved like real things ever behave. There is no reality in it. The only thing that exists is our opinions and our ability to suspend our disbelief.Nerevar-as wrote...
So because there are dragons in ASoF&I Martin should go all out in fights because it´s fantasy anyway?
My SoD for DA takes Origins as reference for obvious reasons. If the devs go DW with combat in normal gameplay, no matter what they´ll say I won´t have enough SoD to accept that. I also doubt the style and exaggerated combat will blend well with the dark fantasy setting. It can be done (I´m a Berserk fan), but the little we´ve seen (and heard) so far doesn´t really point to that. Origins also failed to me in this regard, but it was more problem of writing (which was good, but not dark) than gameplay.
#990
Posté 28 septembre 2010 - 09:17
#991
Posté 28 septembre 2010 - 09:18
Modifié par Tsuga C, 28 septembre 2010 - 09:19 .
#992
Posté 28 septembre 2010 - 09:18
the_one_54321 wrote...
Read above.
So basically because its a fantasy crpg, no aspect of it should even remotely resemble reality (even though alot of DA O does)? Is that the angle your trying to go from? Is there a written down rule book of these things somewhere?
#993
Posté 28 septembre 2010 - 09:18
''I have an idea for a movie-''
''great idea, sir! We love it!''
''So whats great about it?''
''Errrr...''
Splonge.
Modifié par Sago_mulch, 28 septembre 2010 - 09:20 .
#994
Posté 28 septembre 2010 - 09:18
If that's how fast a warrior can swing a 2 handed sword, how fast will the rogue dagger attacks be?
#995
Posté 28 septembre 2010 - 09:18
I can respect that point of view just fine. There's nothing wrong with not liking it. But the "you're a brainless ****** if you think this is cool" attitude is a load of delusional hypocrical hogwash.Nerevar-as wrote...
My SoD for DA takes Origins as reference for obvious reasons. If the devs go DW with combat in normal gameplay, no matter what they´ll say I won´t have enough SoD to accept that. I also doubt the style and exaggerated combat will blend well with the dark fantasy setting. It can be done (I´m a Berserk fan), but the little we´ve seen (and heard) so far doesn´t really point to that. Origins also failed to me in this regard, but it was more problem of writing (which was good, but not dark) than gameplay.the_one_54321 wrote...
No, it's more like it's all subjective and personal opinion because the whole things is based on what any rational minded person can identify as [cow pies]. None of it is real. None of it looks real. None of it ever behaved like real things ever behave. There is no reality in it. The only thing that exists is our opinions and our ability to suspend our disbelief.Nerevar-as wrote...
So because there are dragons in ASoF&I Martin should go all out in fights because it´s fantasy anyway?
#996
Posté 28 septembre 2010 - 09:19
Nerevar-as wrote...
the_one_54321 wrote...
No, it's more like it's all subjective and personal opinion because the whole things is based on what any rational minded person can identify as [cow pies]. None of it is real. None of it looks real. None of it ever behaved like real things ever behave. There is no reality in it. The only thing that exists is our opinions and our ability to suspend our disbelief.Nerevar-as wrote...
So because there are dragons in ASoF&I Martin should go all out in fights because it´s fantasy anyway?
My SoD for DA takes Origins as reference for obvious reasons. If the devs go DW with combat in normal gameplay, no matter what they´ll say I won´t have enough SoD to accept that. I also doubt the style and exaggerated combat will blend well with the dark fantasy setting. It can be done (I´m a Berserk fan), but the little we´ve seen (and heard) so far doesn´t really point to that. Origins also failed to me in this regard, but it was more problem of writing (which was good, but not dark) than gameplay.
well if it was too dark like berserk, it would most likely be banned in a few countries.
#997
Posté 28 septembre 2010 - 09:21
Sago_mulch wrote...
its better than being surrounded by an extreme in another direction, i call those people ''yes men''
''I have an idea for a movie-''
''great idea, sir! We love it!''
''So whats great about it?''
''Errrr...''
Splonge.
Trust me this forum has it's share of those.
#998
Posté 28 septembre 2010 - 09:22
the_one_54321 wrote...
It's make believe. None of it is based in reality. There is no realism. There never was any realism except for what you convinced yourself was realistic so that you could enjoy some of the game. The whole thing is about as unrealistic as it gets. For crying out loud it didn't even have the pretend science that Mass Effect tried to have. There is nothing realistic about any of it in the slightest except for what your suspension of disbelief allowed you to imagine was realistic.
Then use the word verisimilitude (I hope i wrote it right this time) instead of realism. The Culture books are the most exaggerated SF I´ve ever read and have no problems with that.
Take LotR movies. Legolas´ stunts only get a pass because everyone knows what elves can do. What would you have thought if the oliphant one had been made by Strider or Gimly out of the blue?
#999
Posté 28 septembre 2010 - 09:22
yes, because bad copies of other game makes you a man of very fine taste.the_one_54321 wrote...
I can respect that point of view just fine. There's nothing wrong with not liking it. But the "you're a brainless ****** if you think this is cool" attitude is a load of delusional hypocrical hogwash.Nerevar-as wrote...
My SoD for DA takes Origins as reference for obvious reasons. If the devs go DW with combat in normal gameplay, no matter what they´ll say I won´t have enough SoD to accept that. I also doubt the style and exaggerated combat will blend well with the dark fantasy setting. It can be done (I´m a Berserk fan), but the little we´ve seen (and heard) so far doesn´t really point to that. Origins also failed to me in this regard, but it was more problem of writing (which was good, but not dark) than gameplay.the_one_54321 wrote...
No, it's more like it's all subjective and personal opinion because the whole things is based on what any rational minded person can identify as [cow pies]. None of it is real. None of it looks real. None of it ever behaved like real things ever behave. There is no reality in it. The only thing that exists is our opinions and our ability to suspend our disbelief.Nerevar-as wrote...
So because there are dragons in ASoF&I Martin should go all out in fights because it´s fantasy anyway?
also its hypocritical.
i must be very deluded. deluded as the fuhrer
#1000
Posté 28 septembre 2010 - 09:23
Why I say that, because it is the frelling Qunari Sword (Same model as 'Asala' aka Sten's sword) and guess what, it was the same size in DAO. It wasn't even the biggest sword in the game IIRC. The fact is whenever a female warden was using 2H in DAO they looked big in comparison to the woman. Some people seem to be forgetting that.
Also judging the game based on 'early' exaggerated gameplay footage which the devs during the gameplay demo showings and on here have stated that the gameplay isn't fully optimised speaks far more volumes about the people complaining in this topic than it does the gameplay. 1 minute and 45 seconds of alpha footage from a game not due for at least 5 more months is enough to damn a game... sheesh. Some of you really do need start using some of those braincells you claim you have.




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