Sago_mulch wrote...
like making opponents explode, exploding oppents are p.cool but having it happen every 5 secs like failout 3 is p.boring
or jumping in the air then slamming into the ground and causing a minor eathquake.
this char is gimli and aragon combined!
Nerevar-as wrote...
In the video? Yes. It´s not the video that worries me however. It´s just a visual version of the first meeting between GW and Nathaniel Howe. Is normal Hawke fighting outside Varrick gameplay that worries me. Early on the tread someone described normal 2H fighting a bit more realistic, so maybe one handing 2H that fast is a high level skill. Complaining about that would be hipocrisy as there were similar things in Origins (and then there´s Awakening ...).
I don't disagree with any of that in particular. However, it's not really inconsistant with DA:O. Consider the abilities you could use in that game. Anyone remember Scattershot? How realistic was that?
Sylvius the Mad wrote...
Therefore, you have no standard by which to judge whether the time required to enchant an item is credible.
You do have a standard. You have the standard that you can ask him to do it at any time you want and it will be done, no questions asked.
Sylvius the Mad wrote...
So what's the problem?
The problem is that "historically" is the very worst argument commonly used around here in terms of what is or isn't reasonable.
Sylvius the Mad wrote...
But if those properties are so different from real-world material properties, then we should see those differences produce different outcomes in other aspects of metal use as well (like architecture).
What you're asking for is unreasonable. They are writers, not scientists or engineers or city planners.
Sylvius the Mad wrote...
It doesn't have to have any relationship to reality. It needs to have internally consistent relationships with itself.
I haven't noticed any blatant internal inconcistencies. At least not in terms of weapon design/use.
Modifié par the_one_54321, 28 septembre 2010 - 09:43 .