GvazElite wrote...
Not for me. I liked the realistic fantasy armor. Now it just seems "barbaric" and homegrown instead of some super rare armor you found in a chest under a castle.
Those super rare armors that you find in various chests are also retextured normal armors. There's also a ton of them, which become useless when you find a slightly better rare armor, and thus become extra gold for your pocket. Besides, I think barbaric is a better look for DA. The last game had armors which drew their inspiration from ancient Rome to the Renaissance.
And yeah, other than yourself health bars are really unnessessary, I'm going to attack a creature until it stops moving or does it's "blarg i am ded" animation. That's when it's dead.
I find that they are necessary, since I like to know if my special move or item is going to be wasted on an enemy with very high or very low health. The only games where health bars are unecessary are the ones where I know a headshot is going to take down that terrorist or my SMAW is going to take out that IFV... which are shooters, strangely enough.




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