WilliamShatner wrote...
Seb Hanlon wrote...
WilliamShatner wrote...
I agree. The character status thingys are way too intrusive. They should be moved over more to the left, there's plenty of blank screen there.
I'll jump in here just to point out that the character portrait GUI you're seeing is specific to the consoles; as we've said many times before, PC has a different GUI. One of the things we have to take in to account on consoles is a "safe zone" around the edge of the picture where we can't display anything important because it might get cut off, depending on different people's televisions and configuration and such.
But I'm a console user. Why am I constantly being told I'm going to get a poor man's version of the game? 
If you can't move then I'd recommend moving them back to where they were in Origins because generally things don't happen in top corners of the screen, whereas these will surely intrude upon combat.
I could tell you that we're working hard at making sure that DA2 will look, feel, and play awesome on the consoles, with lots of targeted improvements over DAO to make the interface really feel at home on a console controller. If I told you that, though, the PC gamers in the thread might accuse me (and BW, by extension) of dumbing the game down for the consoles and pandering to 8-year-olds. Everything is ruined forever!
I could tell the PC users that we're being careful to keep the things that made DA2 PC great, and spending the time to make the PC interface take advantage of the mouse, keyboard, and play style of that platform. If I said that, though, you might accuse me (and BW, by extension) of delivering a poor man's DA2 to our Xbox and PS3 audience. Everything is ruined forever!
So, instead, I'll tell you (and everyone else) that we're working on all platforms, side by side, to deliver the best experience for every platform. This
leaked, not endorsed by Bioware, pre-release, out of context footage is not
necessarily representative of the final game. Don't panic.