Sir Ulrich Von Lichenstien wrote...
I've come to the conclusion that the following statement pretty much sums up the reaction some people have given to this leaked video footage.
"Change is coming to the world. Many people fear change and will fight it with every fibre of their being. But sometimes change is what they need most. Sometimes change sets them free."
Some people are seriously making a mountain out of a molehill, judging a game that isn't due out for at least 5 more months on 1 minute and 45 seconds of out of context, not fully optimised gameplay footage?
I think a better summary is that a good majority of the posts could be summed up in, roughly, two camps -
Camp One - people who see Dragon Age 2 tidbits being revealed and fear it'll be a game they won't enjoy
Camp Two - people who see Dragon Age 2 tidbits being revealed and think they will love the game
You can find indifferent and undecided people who don't fit in either camp, and all ranges of people inside each camp...
but dismissively saying "they don't like it - they fear change, and they need the change regardless" is not only inaccurate, unfair, and somewhat insulting...
it flies in the face of many facts:
1 - many of the people who don't like the footage, the dialog wheel, whatever, have mentioned and would freely mention more things they didn't like about DA:O that they would love to see (*gasp, no, it'll destroy the meme being presented!*)
changed.2 - some people who don't like what they are seeing
also didn't like DA:O.
3 - the changes are not "new" - many are just being cannabilized from previous BioWare games, and others game mechanics are being added that have been around for quite some time (relative to how long video games have been around, at least) making them not improvements based on progress but design decisions based on tried and true systems or currently popular game elements - meaning they could look further back or be innovative, but (long story short) people cannot be afraid of changes if they are really just switched to very established and existing things (no surprises, no unknowns, no mysteries, to fear.)
I could list things I'd love to see changed from DA:O that I didn't like (limited to 4 party members at a time, mages having far too many options as compared to the other two classes, the limited economy)...
... things that have been told to us are being changed that I am glad are being changed (the inventory system, the party camp dynamic, travel time)...
... as well as things that are definitely or potentially being changed that I do not want to see changed (voiced PC and dialog wheel, console focus on build (even the "joint focus / set to be released all at the same time" they tell us is what they are doing), faster-paced (I read as "hectic" and "more intense than I wish" - yes, I'd love true turn-based to return and THAT'd be a change for BioWare), only one origin, "hot-rodded" art, more limited (possibly scrapped if they can't get it working by release time) tactical camera)
So stop generalizing, marginalizing and dismissing people who just have different tastes and views than you.
Modifié par MerinTB, 29 septembre 2010 - 07:16 .