Monica83 wrote...
The problem with animations its: They are too much faster and total out of tone..
Out of tone to what? DAO. SO what, its a new game. They've explicitly said they're trying to establish a new, distinct visual identity for the franchise with DA2. If you don't like it, bad luck.
Monica83 wrote...
can accept style but personally i dont like the japanese style of anims..I loved DAO because have his IDENTITY..
Its visual identity was a cliched medieval style. Not bad but not great either. They're right to try and establish a new identity.
Monica83 wrote...
Tis sad to see that cutted off only for the pleasure of casual gamer..
You can't possibly come to that conclusion before playing it. At least not with any objectivety.
Monica83 wrote...
DAO was a wawe of resh air on rpg because when all others follows the new Fashion style of rpg DAO stays original.. .
How is being in the style of BG being original?
Monica83 wrote...
Now with dragon age 2 with dialog wheel paraphrase system and manga trash animation we have lose the identity of this wonderfull world to play... Its a clone of something else... Put some mass effect.. Put some dinasty warrior... Its another new fashion rpg game whitout identity...Sad but true..
By that logic DAO was a clone of BG a game you obviously liked. Now they're bringing in new influences that you don't like, meh it all comes down to nothing but personal preference.
As for mass effect how can it be a clone without shooting mechanics and a cover system. As for dynasty warriors or god of war or whatever other cliche you want to spout how can it be a clone when it will undoubtedly have a deep story, good characters and good dialogue.
Modifié par Morroian, 29 septembre 2010 - 01:01 .