The Spamming Troll wrote...
i know bonus powers exist. the key word i meant was stasis AND slam on the adept. dont you think an adept in ME2 should atleast have th ability to use singularity, stasis, and warp ammo? im not even including reave or
barrier and those are things that an adept should be able to use. you agree an adept should be a biotic specialist, but a biotic cant use all the biotics because of one reason, class restrictions.
ME2 allows the use of squadies. Playing Adept you can pick Stasis bonus power, bring along Jack to provide Warp Ammo and Samara for Reave. Now you can use all biotic powers you're talking about (Slam is worthless since Adepts already have Throw and Pull) - even better, you can use all these powers to setup devastating combos:
Samara Reave to strip enemy armor or barriers, Pull them using Jack and finish them with Shep's Warp.
swn32 wrote...
Its not like the classes in mass effect 2 are balanced anyways.
I think classes are pretty well balanced, even on Insanity. I'm talking about killing power here, not ease of play. Some classes require a bit of practice to get the most out of them - but all classes are very powerful and can be played with extreme aggression.
RGFrog wrote...
I agree, a biotic should be able to be a biotic and not split hairs over what "power" they choose. Perhaps instead of the seperate classes, the biotic should just be able to choose a la carte. You could max as many as 3 powers. But if you start taking more, you're penalized by only being able to get to level 2 with them all regardless of how many points you have.
Good point. The ability to use more (or all) biotic powers playing Adept would make things a lot harder for newcomers. In DAO you can play a Mage and you've got access to all magical powers, but you can't have all (not enough skill points available). It's much better to specialize in a couple of abilities and level them to make them strong rather than picking something of everything and end up with a versatile but very weak character.
swn32 wrote...
The engineer class doesn't even compare to how powerful a mattock/widow/gps soldier. Even on insanity it feels likeCasual with a soldier. Engineer on the other hand, has to play tactically and fights are longer. Even those videos which you are talking about, they really don't show how engineers are as powerful as soldiers.
Everybody seems to compare other classes to Soldiers, never understanded why. Soldiers are very powerful, but I can clear levels on par or faster playing an Adept (Insanity) than most people can playing Soldier. Not that something like this matters, its a single player game anyway. But even if some classes (or perhaps it's better to say, playstyles) are a little behind in pure killing speed - they make up for it in fun. I enjoy tearing a place down using biotics much more than spamming AR and shoot everything.
Modifié par Bozorgmehr, 29 septembre 2010 - 09:20 .