- Zero cut-scenes or interactive ala ME2
- Fable style ability to interact with the plebs
- Spells that have none combat uses, such as persuade in Kotor or the oracle spell from BG2.
- Id love a slightly more conventional RPG attire for the characters
- Get rid of the bullet board style sidequests. Invest in a back story and maybe inject some comedy or personality into them, assign them a decent cast of actors and let us pick the quests up in bars/brothels/streets/circle tower etc, I don't care just ANYTHING but that horrible system.
- Make loot more interesting. It was so uninspired in DAO, world of warcraft had more interesting loot and it had to balance everything on a needles point, why be so strict guys? How about items like carsomyr eh!?
- Can we please have more personalities in the characters we meet? The party members in DAO were great, but the supporting cast were fairly bleh, for some reason it contributed towards making the world feel dreadfully static.
- More variation in environments! DAO pulled off the dwarven area so well then made the elven gypsies look just like gypsies and the humans all lived in poverty except for a few bland castle environs. How about section on a boat? Or atop a volcano? anything!
- As opposed to a camp some sort of base camp that has upgrades to be made or whatever, I want to feel progression!
- Less reliance on "potting" for health. While I understand its a tried and true mechanic they work better when used in a tight spot and sparingly as opposed to as an extension of your health pool.
- Dont take it badly...but more interesting music please!
- Fix the crafting system, something more alike that in KOTOR 2 would be ideal!
Modifié par Hurrrr, 30 septembre 2010 - 12:53 .





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