Infinite Dungeons replacement or cracked version?
#1
Posté 30 septembre 2010 - 03:29
#3
Posté 30 septembre 2010 - 04:16
I'll stop asking when they start selling it again.
Modifié par keiyakins, 30 septembre 2010 - 04:18 .
#4
Posté 30 septembre 2010 - 04:18
keiyakins wrote...
Where's the crack?
You don't need such a thing.
As long as you purchased it, you can continue to download the file as a free replacement to your other purchased copy. There is no limit on the number of times you can download the file and use it to play your previously purchased copy.
Also, it's a great idea to backup any of the previous Premium Modules you may have purchased in the past before the Bioware store stopped selling them. The link I provided gives you easy and quick access to each download of the Premium Module.
Also, to avoid any future confusion, make sure the account you are logged in as is the same account you used when you purchased the Premium Modules when they were being offered, otherwise the authentication that is built in to each Premium Module will not verify correctly.
keiyakins wrote...
Where's the crack? I never got a
CHANCE to purchase it. And I don't give a **** about whatever legal
bullcrap you want to pull out, if they're not selling it, it's
perfectly moral to crack it. They don't lose anything.
I'll stop asking when they start selling it again.
EDIT: Guess you're out of luck then. Your next option is to download and play the version that was created for FREE by the same author that created Infinite Dungeons. You can find it here.
FP!
Modifié par Fester Pot, 30 septembre 2010 - 04:27 .
#5
Posté 30 septembre 2010 - 04:29
I WOULD if Bioware would TAKE MY ****ING MONEY but they won't.
#6
Posté 30 septembre 2010 - 04:33
Fester Pot wrote...
EDIT: Guess you're out of luck then. Your next option is to download and play the version that was created for FREE by the same author that created Infinite Dungeons. You can find it here.
You may also find more information regarding the Premium Modules here. Bioware is not responsible for Premium Module distribution. If you are that eager to let your voice be heard, you may do so on this thread found on the Atari website, who has the final say on Premium Module distribution as they were the publisher at the time such downloadable content was made available.
FP!
Modifié par Fester Pot, 30 septembre 2010 - 04:39 .
#7
Posté 30 septembre 2010 - 06:41
BUT...
As Fester Pot says Bioware is not responsible for their distribution and neither are the moderators here. Not very wise to insult them prophylactically before they even had the chance to say anything. If you'd like to prevent the thread from getting locked, maybe you should choose your words a little more carefully instead of being all aggressive about it (no matter if you self-censored all your curse words or not).
AND...
Noone is forced to sell you anything, neither by law nor by ethics. Even if someone refuses to sell you their goods, that doesn't give you the right to steal them. Unfortunately matters are not as simple as you might wish they were.
There's lots of free stuff on the Vault - arguably even better stuff than the lost Premium mods - that was donated to everyone who appreciates it just because the authors enjoy sharing it with you. So if you're fed up with the laws off capitalism, why not forget about Infinite Dungeons and try one of these instead?
Taking a look at the comments and votes on this page might help you calm down, too.
Anyway, +10:wizard: to FP! for being so nice and patient about it.
#8
Posté 01 octobre 2010 - 04:48
Also, I'm sorry. I was rather... aggrivated, yesterday, and I took it out on the wrong people. Having spent time trying to figure out where on store.bioware.com the premium modules were, then looking on the NWN site where the link still exists but it 404s, then doing more searching and figuring everything out, was INCREDIBLY aggravating. Would at least pushing a tiny patch to remove the ads be THAT hard, at least?
Modifié par keiyakins, 01 octobre 2010 - 04:53 .
#9
Posté 01 octobre 2010 - 04:55
#10
Posté 01 octobre 2010 - 09:23
As well as seeing some people being nice and helping always.
#11
Posté 22 janvier 2012 - 11:22
#12
Posté 03 août 2012 - 06:11
keiyakins wrote...
Theft, I'd agree. This is not theft. The /loss/ of something is why theft is wrong. It's not stealing a car. I'm making a perfect copy of a car without having any affect on your original. /THAT/ is a major difference and makes things not as simple as *you* think they are.
Also, I'm sorry. I was rather... aggrivated, yesterday, and I took it out on the wrong people. Having spent time trying to figure out where on store.bioware.com the premium modules were, then looking on the NWN site where the link still exists but it 404s, then doing more searching and figuring everything out, was INCREDIBLY aggravating. Would at least pushing a tiny patch to remove the ads be THAT hard, at least?
Doesn't matter whether you *think* it isn't theft, because what you suggest violates copyright at the very least. So it's not correct. As far as the law is concerned, if Atari/Bioware/Obsidian/whoever don't want to sell it to you, you don't get to have it (legally).
I miss Infinite Dungeons a lot. I did buy it when it was available, but it requires authentication which doesn't work so well now.
#13
Posté 03 août 2012 - 10:26
#14
Posté 08 août 2012 - 04:39
In the last few months there have been a lot of layoffs at Bioware and some notable folks like Stanley Woo and Georg Zoeller have left to pursure other opportunities. I can't think of any actual dev for NWN who is still employed by Bioware/EA. Anyway, my assumption is a die-hard at the company had been keeping that particular auth server going and had been very kind to us all by configuring it like that. But that they're not there to tend to it anymore or something happened to the machine it was on. That's just my guess, anyway.
#15
Posté 08 août 2012 - 02:13
Modifié par Androrc, 08 août 2012 - 02:13 .
#16
Posté 08 août 2012 - 03:24
Modifié par OldTimeRadio, 08 août 2012 - 03:25 .
#17
Posté 18 octobre 2014 - 06:06
And the premium modules we payed for won't work either then?
Not the one I bought. The few £s I spent on ID are long gone, and I probably had plenty of value out of it at the time. But it would be nice if it still worked.
#18
Posté 19 octobre 2014 - 05:57
But, the immediate predecessor of ID (and by the same author) was Elidrin's Random Dungeon Generator. When I am in the mood for an utterly hack-and-slash dungeon run and/or relatively fast-leveling module as a test-bed for character builds, I have had a ton of fun playing RDG.
#19
Posté 19 octobre 2014 - 08:03
Pity it's not so good for solo-ers.....
#20
Posté 19 octobre 2014 - 02:32
However I have just loaded and started to play infinite dungeons. So there doesn't appear to be a problem with authentication. There may have been back in 2012 but at present it's working for me.
TR
- werelynx aime ceci
#21
Posté 19 octobre 2014 - 06:06
That's very interesting. Perhaps I should test it.
#22
Posté 19 octobre 2014 - 07:04
Nevertheless, I found RDG to be pretty playable for solo toons. Yes, there are encounters that are tougher and require a bit more strategy. And, frankly, there are some encounters where the best answer for some builds is going to be, "Run!" (When a rogue enters a room with four dracoliches, the question often isn't whether or not he's running, but whether or not he's feared and running...)
Admittedly, I play a slightly modified version of the mod, with few items available in the shops (e.g. healers kits) that help a solo toon fill some gaps and play more conveniently. And, a slightly enhanced forge system.
Good news on ID, though. I had thought that the authentication system now basically just says OK for any auth check, but I have not tested it recently.





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