Aller au contenu

Photo

Infinite Dungeons replacement or cracked version?


  • Veuillez vous connecter pour répondre
21 réponses à ce sujet

#1
keiyakins

keiyakins
  • Members
  • 5 messages
Is there either a free replacement for or a cracked version of the Infinite Dungeons module available? (And mods: if you delete this you are a complete and utter idiot. Copyright is meant to encourage art. If you're not going to make it available, it should not do anything for you, that it does is a major problem with the current implementation, NOT a feature. So **** off.)

#2
Fester Pot

Fester Pot
  • Members
  • 1 391 messages
Here you go. You can redownload Infinite Dungeons, as well as other Premium Modules you may have purchased. It's just that easy!

FP!

Modifié par Fester Pot, 30 septembre 2010 - 04:06 .


#3
keiyakins

keiyakins
  • Members
  • 5 messages
Where's the crack? I never got a CHANCE to purchase it. And I don't give a **** about whatever legal bullcrap you want to pull out, if they're not selling it, it's perfectly moral to crack it. They don't lose anything.

I'll stop asking when they start selling it again.

Modifié par keiyakins, 30 septembre 2010 - 04:18 .


#4
Fester Pot

Fester Pot
  • Members
  • 1 391 messages

keiyakins wrote...

Where's the crack?


You don't need such a thing.

As long as you purchased it, you can continue to download the file as a free replacement to your other purchased copy. There is no limit on the number of times you can download the file and use it to play your previously purchased copy.

Also, it's a great idea to backup any of the previous Premium Modules you may have purchased in the past before the Bioware store stopped selling them. The link I provided gives you easy and quick access to each download of the Premium Module.

Also, to avoid any future confusion, make sure the account you are logged in as is the same account you used when you purchased the Premium Modules when they were being offered, otherwise the authentication that is built in to each Premium Module will not verify correctly.

keiyakins wrote...
Where's the crack? I never got a
CHANCE to purchase it. And I don't give a **** about whatever legal
bullcrap you want to pull out, if they're not selling it, it's
perfectly moral to crack it. They don't lose anything.
I'll stop asking when they start selling it again.


EDIT: Guess you're out of luck then. Your next option is to download and play the version that was created for FREE by the same author that created Infinite Dungeons. You can find it here.

FP!

Modifié par Fester Pot, 30 septembre 2010 - 04:27 .


#5
keiyakins

keiyakins
  • Members
  • 5 messages
I. NEVER. PURCHASED. IT.



I WOULD if Bioware would TAKE MY ****ING MONEY but they won't.

#6
Fester Pot

Fester Pot
  • Members
  • 1 391 messages
As I already said,

Fester Pot wrote...

EDIT: Guess you're out of luck then. Your next option is to download and play the version that was created for FREE by the same author that created Infinite Dungeons. You can find it here.


You may also find more information regarding the Premium Modules here. Bioware is not responsible for Premium Module distribution. If you are that eager to let your voice be heard, you may do so on this thread found on the Atari website, who has the final say on Premium Module distribution as they were the publisher at the time such downloadable content was made available.

FP!

Modifié par Fester Pot, 30 septembre 2010 - 04:39 .


#7
olivier leroux

olivier leroux
  • Members
  • 590 messages
keiyakins, a lot of people in the community are mad about what happened with the Premium modules, you're definitely not the only one.

BUT...

As Fester Pot says Bioware is not responsible for their distribution and neither are the moderators here. Not very wise to insult them prophylactically before they even had the chance to say anything. If you'd like to prevent the thread from getting locked, maybe you should choose your words a little more carefully instead of being all aggressive about it (no matter if you self-censored all your curse words or not).

AND...

Noone is forced to sell you anything, neither by law nor by ethics. Even if someone refuses to sell you their goods, that doesn't give you the right to steal them. Unfortunately matters are not as simple as you might wish they were.

There's lots of free stuff on the Vault - arguably even better stuff than the lost Premium mods - that was donated to everyone who appreciates it just because the authors enjoy sharing it with you. So if you're fed up with the laws off capitalism, why not forget about Infinite Dungeons and try one of these instead?
:whistle:

Taking a look at the comments and votes on this page might help you calm down, too.

Anyway, +10:wizard:  to FP! for being so nice and patient about it.

#8
keiyakins

keiyakins
  • Members
  • 5 messages
Theft, I'd agree. This is not theft. The /loss/ of something is why theft is wrong. It's not stealing a car. I'm making a perfect copy of a car without having any affect on your original. /THAT/ is a major difference and makes things not as simple as *you* think they are.

Also, I'm sorry. I was rather... aggrivated, yesterday, and I took it out on the wrong people. Having spent time trying to figure out where on store.bioware.com the premium modules were, then looking on the NWN site where the link still exists but it 404s, then doing more searching and figuring everything out, was INCREDIBLY aggravating. Would at least pushing a tiny patch to remove the ads be THAT hard, at least?

Modifié par keiyakins, 01 octobre 2010 - 04:53 .


#9
keiyakins

keiyakins
  • Members
  • 5 messages
In fact, aren't they not allowed to advertise them anymore either? So...

#10
jmlzemaggo

jmlzemaggo
  • Members
  • 1 138 messages
It makes me feel very respectful when I see someone having the guts to apologize.

As well as seeing some people being nice and helping always.

#11
Nicotine Caffeine

Nicotine Caffeine
  • Members
  • 28 messages
@keiyakins, if bioware (or whatever else is by now) doesn't want make more money with these games what else can we make??

#12
ShinsFortress

ShinsFortress
  • Members
  • 1 159 messages

keiyakins wrote...

Theft, I'd agree. This is not theft. The /loss/ of something is why theft is wrong. It's not stealing a car. I'm making a perfect copy of a car without having any affect on your original. /THAT/ is a major difference and makes things not as simple as *you* think they are.

Also, I'm sorry. I was rather... aggrivated, yesterday, and I took it out on the wrong people. Having spent time trying to figure out where on store.bioware.com the premium modules were, then looking on the NWN site where the link still exists but it 404s, then doing more searching and figuring everything out, was INCREDIBLY aggravating. Would at least pushing a tiny patch to remove the ads be THAT hard, at least?


Doesn't matter whether you *think* it isn't theft, because what you suggest violates copyright at the very least.  So it's not correct.  As far as the law is concerned, if Atari/Bioware/Obsidian/whoever don't want to sell it to you, you don't get to have it (legally).

I miss Infinite Dungeons a lot.  I did buy it when it was available, but it requires authentication which doesn't work so well now.

#13
Androrc

Androrc
  • Members
  • 101 messages
I thought authentication now validated regardless of anything?

#14
OldTimeRadio

OldTimeRadio
  • Members
  • 1 400 messages
What I'm seeing on my end is that they initially authenticate but then there apparently is some second part of the authentication process which appears to be erroring out.  I toyed around with this in some very basic ways when it was working and there was definitely a machine on the other end of the wire which was going through the authentication process and giving everyone the nod to play.  It wasn't just erroring out in some way.  It was doing it "intentionally."  While part of that process is still happening, and based on the error message it gives, it seems like some other part of the process is not working anymore.

In the last few months there have been a lot of layoffs at Bioware and some notable folks like Stanley Woo and Georg Zoeller have left to pursure other opportunities.  I can't think of any actual dev for NWN who is still employed by Bioware/EA.  Anyway, my assumption is a die-hard at the company had been keeping that particular auth server going and had been very kind to us all by configuring it like that.  But that they're not there to tend to it anymore or something happened to the machine it was on.  That's just my guess, anyway.

#15
Androrc

Androrc
  • Members
  • 101 messages
And the premium modules we payed for won't work either then?

Modifié par Androrc, 08 août 2012 - 02:13 .


#16
OldTimeRadio

OldTimeRadio
  • Members
  • 1 400 messages
Dunno. Never bought them when they were for sale. If you have a serial which was tied to one of the premium modules and it still won't authenticate, I suppose that's it.  A while back I used the Wayback machine to read the shop's terms of service and there was a little clause in there about no guarantee that the digital content would be playable forever, IIRC.

Modifié par OldTimeRadio, 08 août 2012 - 03:25 .


#17
ShinsFortress

ShinsFortress
  • Members
  • 1 159 messages

And the premium modules we payed for won't work either then?

 

Not the one I bought.  The few £s I spent on ID are long gone, and I probably had plenty of value out of it at the time.  But it would be nice if it still worked.



#18
MrZork

MrZork
  • Members
  • 938 messages
I never really got into Infinite Dungeons, mostly because it seemed like it took a long time to load (both to start the module new and from a saved game).

But, the immediate predecessor of ID (and by the same author) was Elidrin's Random Dungeon Generator. When I am in the mood for an utterly hack-and-slash dungeon run and/or relatively fast-leveling module as a test-bed for character builds, I have had a ton of fun playing RDG.

#19
ShinsFortress

ShinsFortress
  • Members
  • 1 159 messages

Pity it's not so good for solo-ers.....



#20
Tarot Redhand

Tarot Redhand
  • Members
  • 2 670 messages

However I have just loaded and started to play infinite dungeons. So there doesn't appear to be a problem with authentication. There may have been back in 2012 but at present it's working for me.

 

TR


  • werelynx aime ceci

#21
ShinsFortress

ShinsFortress
  • Members
  • 1 159 messages

That's very interesting.  Perhaps I should test it.



#22
MrZork

MrZork
  • Members
  • 938 messages
SF, for sure, RDG is designed for a party, and the encounters tend to be scaled for more than one toon.

Nevertheless, I found RDG to be pretty playable for solo toons. Yes, there are encounters that are tougher and require a bit more strategy. And, frankly, there are some encounters where the best answer for some builds is going to be, "Run!" (When a rogue enters a room with four dracoliches, the question often isn't whether or not he's running, but whether or not he's feared and running...)

Admittedly, I play a slightly modified version of the mod, with few items available in the shops (e.g. healers kits) that help a solo toon fill some gaps and play more conveniently. And, a slightly enhanced forge system.

Good news on ID, though. I had thought that the authentication system now basically just says OK for any auth check, but I have not tested it recently.