Yeah, I was talking about Slider.
The Cerberus logo would also be a bit weird to have in a card game, you know ?
Mass Effect Trading Card Game
Débuté par
Striky
, sept. 30 2010 08:05
#76
Posté 09 octobre 2010 - 08:58
#77
Posté 09 octobre 2010 - 09:32
well, it looks good but im gonna find an alliance one
#78
Posté 10 octobre 2010 - 04:12
So, I spent the last 24 hours adjusting, polishing, and tweaking the template I use for the cards, because I stumbled upon an unfortunate problem: while the cards may seem fine on the screen, the font is/was incredibly tiny when you print them. That means I had to change a lot of things, hopefully it'll still look good.
To sum it up, these are changes I made since I first posted in this thread:
- redone the icon for "Neutral" units
- changed the font used for race and faction details
- changed the font used for description (powers and quotes)
- added hexes with letters to indicate which number means what
- lots of other small things that aren't really worth mentioning
Behold, a new version of Legion:
To sum it up, these are changes I made since I first posted in this thread:
- redone the icon for "Neutral" units
- changed the font used for race and faction details
- changed the font used for description (powers and quotes)
- added hexes with letters to indicate which number means what
- lots of other small things that aren't really worth mentioning
Behold, a new version of Legion:
Modifié par Striky, 10 octobre 2010 - 07:56 .
#79
Posté 10 octobre 2010 - 09:02
i like the new neutral icon, stands out better. and i can see a small change in the fonts. i did notice something tho, you put a hex at the bottom left of the card and have an A in it. is that to identify "Abilities"?
#80
Posté 10 octobre 2010 - 09:39
No, it's there because if I make multiple version of a character, they'll have to be easily told apart.
#81
Posté 10 octobre 2010 - 09:41
oh yah, like on the starwars tcg, how there is multiple versions of luke skywalker and darth maul and such. makes sense
#82
Posté 10 octobre 2010 - 10:00
Awesome work! I'm going to be visiting this thread to see how you guys progress.
#83
Posté 11 octobre 2010 - 07:16
forums.bethsoft.com/index.php
ima gonna go over to the Oblivion webpage and start a forum there too about an Oblivion TCG. maybe some ideas can trasfer over
ima gonna go over to the Oblivion webpage and start a forum there too about an Oblivion TCG. maybe some ideas can trasfer over
Modifié par James_Shepherd, 11 octobre 2010 - 05:29 .
#84
Posté 11 octobre 2010 - 11:56
Saw your thread, good luck with that project... I could try and come up with some card design, if you want.
#85
Posté 12 octobre 2010 - 06:19
i wouldnt mind some designs or input toward the oblivon tcg, post it on the oblivion forum also so everyone can see em. accounts are free and you dont have to register a game to do it.
and i still havent decided on how i am going to make the oblivion system work yet but the back of the card is pretty obvious cuz you have only 1 real option.
and i still havent decided on how i am going to make the oblivion system work yet but the back of the card is pretty obvious cuz you have only 1 real option.
Modifié par James_Shepherd, 12 octobre 2010 - 07:15 .
#86
Posté 12 octobre 2010 - 07:30
I've been registered there for a couple years now... Ok, I'll try something today and post it if it's good.
The back is obvious, you're right - I'm guessing you'll use this one (That's a screen from my mod I told you about.)
EDIT: After reading the thread, the game actually sounds very interesting. I already have tons of ideas flowing through my head.
The back is obvious, you're right - I'm guessing you'll use this one (That's a screen from my mod I told you about.)
EDIT: After reading the thread, the game actually sounds very interesting. I already have tons of ideas flowing through my head.
Modifié par Striky, 12 octobre 2010 - 07:42 .
#87
Posté 12 octobre 2010 - 07:46
yah basicly, there really isnt much else you can put. the only choices are either the white cover with black symbol or the black cover with the darker symbol (like on the GOTY edition) but i will probably use the white version.
have you made any Generic Cards yet? like asari commando squad?
yah i had the same thing when i saw your thread
hell... now i am thinking of a FO3 tcg too... one thing at a time... grr
have you made any Generic Cards yet? like asari commando squad?
yah i had the same thing when i saw your thread
hell... now i am thinking of a FO3 tcg too... one thing at a time... grr
Modifié par James_Shepherd, 12 octobre 2010 - 07:55 .
#88
Posté 12 octobre 2010 - 08:14
Not many generic cards yet, only LOKI Mech Squad and a few other.
New stuff:

New stuff:

Modifié par Striky, 12 octobre 2010 - 08:55 .
#89
Posté 13 octobre 2010 - 02:40
ive wondered this for a while. how is the cost system going to work?
#90
Posté 13 octobre 2010 - 08:46
Well, it's pretty simple - you have to pay a unit's Cost in Credits in order to deploy it.
#91
Posté 14 octobre 2010 - 06:14
i understand that, im talkin about how you get credits.
#92
Posté 14 octobre 2010 - 07:01
You get certain amount of Credits at the beginning, and then you roll a die at the end of each round to determine how much you more you gain - it's the same as SWTCG.
Alternatively, you could get the same amount each round without having to roll. Haven't decided yet.
Alternatively, you could get the same amount each round without having to roll. Haven't decided yet.
#93
Posté 14 octobre 2010 - 07:20
i think you should have "Colony" cards. that add credits to your current amount per turn. you dont want to copy SWTCG exactly. and there would be special colony cards that add more creds than a standard colony but they are rarer and cost creds to build (example. a Eden Prime colony card.) cuz if you got the same amount per turn, it would be kinda boring.
#94
Posté 14 octobre 2010 - 07:52
Except that there's not enough colonies for this to work. But they could be replaced by planets....
Another idea: I'll combine this concept with my "Mission" cards. They work this way, after all - deployed permanently until replaced by another Mission.
Another idea: I'll combine this concept with my "Mission" cards. They work this way, after all - deployed permanently until replaced by another Mission.
Modifié par Striky, 14 octobre 2010 - 08:06 .
#95
Posté 14 octobre 2010 - 10:18
that would work much better., and i am talkin about generic colony cards. (simply a card called colony). look at MTG. there were multiple mountain cards, most generic but a few were special {forested mountain came into play tapped but next turn would produce one red and one green mana} and these were rare to find.
my oblivion tcg thread is getting some attention but is dying at the same time. i just put the Card Back that i made on the thread. ill send it to you in a personal message
my oblivion tcg thread is getting some attention but is dying at the same time. i just put the Card Back that i made on the thread. ill send it to you in a personal message
Modifié par James_Shepherd, 15 octobre 2010 - 02:43 .
#96
Posté 15 octobre 2010 - 08:49
I've just redone the whole ME template in higher resolution (it's 1238x1700 now, to be precise). There's one problem remaining: the font used for names. It looks cool and fits the theme - it's the exact same font that was used in ME2, after all - but it's too wide. While the card's width is enough most of the time, some names like "Shadow Broker Vanguard" just won't fit and I don't want to narrow it down.
So, anyone got a tip for a nice blocky sci-fi font that would solve my problem?
EDIT: Found the font that was used for dialogue subtitles in the original ME, that'll do nicely.
So, anyone got a tip for a nice blocky sci-fi font that would solve my problem?
EDIT: Found the font that was used for dialogue subtitles in the original ME, that'll do nicely.
Modifié par Striky, 15 octobre 2010 - 09:15 .
#97
Posté 16 octobre 2010 - 01:34
i have the slider font that i used on my card back, it looks pretty good. ill send you a link
#98
Posté 16 octobre 2010 - 01:48
Interesting. The cards do look incredibly realistic.
#99
Posté 16 octobre 2010 - 08:53
Thanks for the tip, James, I know Slider. The font I'm going to use is called "Domyouji" - like I said, it was used for dialogue subtitles in Mass Effect. It's not free, but totally worth the price.
Here's the new, final (hopefully) design:

Open the picture in a new tab to see it in full resolution (which is still about 60% of the original card).
Here's the new, final (hopefully) design:

Open the picture in a new tab to see it in full resolution (which is still about 60% of the original card).
Modifié par Striky, 16 octobre 2010 - 04:53 .
#100
Posté 18 octobre 2010 - 05:38
looks pretty good. how is the LOKI mech card coming? i know everyone else likes the heroes and all, but without the little guy, heroes die. i like the generic squad cards or whatnot.





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