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October's 2010 Custom Content Challenge: Commoner's much needed love!


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#1
Jez_fr

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erm well, forgive me the weird turtle title ;)

So this month we will try to give support to the commoners. Original idea was about Commoner's clothes, but as it is rather demanding we will extend this to anything commoner's related. That could be tools, portraits, voicesets, placeables, well anything that could be usefull or fun that's related with commoners!

Rules:
- it must be fully working ingame
-
use of vanilla NWN or publicly available texture is fine, though
state-of-the-art amateur's work would require 100% original work, but
that's up to you.
- Teamwork is also welcome
- Beginners most welcome, don't be afraid, just try, you'll be surprised!

All submissions must be finished, working, and you must provide me with a download link before October 31th, 2010!

The Challenge is all about fun, sharing, creativity and surprise!

If you have concerns/questions about October Challenge please post in this thread.

If
you want to discuss the Monthly Custom Content Challenge idea as a
whole or want to submit ideas/themes for future Monthly Challenges please post in its thread here.

If
you have a technical question about some custom content creation,
please create a separate thread so that the answers can be found later
by anyone, not just people interested in this Challenge. We'll try to
help!
Have no fear and join the fun! :wizard:

And finally, you can vote on next month's theme, link below! thanks =)

#2
TheSpiritedLass

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Hmm... Commoners have to eat, right? Many of these dishes are from our Germania area. The chocolate... well that was mostly cause a girl can never have too much chocolate, even in game.

A jack-o-lantern for those that were hoping for Halloween to win.  ;)

I made these icons many many moons ago from images off the web.  The art work is not mine.  If that is acceptable/within the rules, I'll bring the food to the party.  *grins*

Posted Image

*edited several timest to get the image to show and add the art work is not original*

Modifié par TheSpiritedLass, 01 octobre 2010 - 08:12 .


#3
Builder_Anthony

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Personaly i dont like anything on plates....it seems to me they would have to be served in a establishment,and wouldnt travel well.Listed below are ones i would personaly like.



Jackolantern

Chocolate box chunks

Bacon

The green onion under the bacon

Radish

Avacado

#4
olivier leroux

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How about some creepy commoner models then? You know, the kind that lives secluded in sleazy mountain villages, gives strangers weird looks, slams the doors and shutters in their faces, cackles or makes cryptic and ominous comments, toothless and hunch-backed, faces contorted by madness or fear? Or how about .... undead commoners? Ah, a shame that six isn't participating...
:lol:

Or missing commoners of the monster races? Wifes and children, artificers, humanoids without wargear?

Modifié par olivier leroux, 02 octobre 2010 - 12:46 .


#5
Jez_fr

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cookies! XD



Spirited, thanks to participate =)

Are they alpha layered?

#6
_six

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Would anyone have any objections to my submitting the outfit based on my pirate ghoul last month as this month's entry? I'm going to number it as the male version of Lisa's first (slightly more revealing) long commoner dress. It may be kinda cheating, but it is going to take a while before I get chance to finish it properly and iron out the last clipping issues.

This is what it looks like prior to skinmeshing the arms and texturing the boots properly.

http://nwn1cc.com/six/_dumpit/outfit1

Modifié par _six, 03 octobre 2010 - 08:56 .


#7
Rubies

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I'll have to install a new copy into another folder of NWN as my PC models aren't really compatible, but I'm definitely getting in on this challenge. I'm... not really sure what I'll be doing just yet, though. If it's clothing it'll probably end up being female orientated, I have to say that now! :P

#8
Jez_fr

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_six wrote...

Would anyone have any objections to my submitting the outfit based on my pirate ghoul last month as this month's entry?


Sounds good to me

#9
Pstemarie

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I might take a stab at this...

#10
Rubies

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Any suggestions would earn my love. My initial idea seems rather pointless as everyone else is doing clothes/has done clothes too. :D

#11
Fester Pot

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Placeable clothing!



Piles of pants, shirts, hats, hanging dresses, racks of coats, lines of boots, clothing dummies. Background eye candy for clothing shops!



FP!

#12
_six

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Rubies wrote...

Any suggestions would earn my love. My initial idea seems rather pointless as everyone else is doing clothes/has done clothes too. :D


Not at all, we can't have all our commoners dressed in the same outfit after all. Although if I might I'll mention that there's more of a lack of good male outfits than female so I'd suggest that if you do put something clothing related together you maybe do it for both genders.

#13
Estelindis

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FP's idea sounds pretty good. If I have time after adding a few more bits to my pirate outfit, I may try the placeable clothes. (I have a clothing shop in my module that would love such things.) I'm also thinking of adding some extra variations to the tavern terrain from the city interior tileset. That's kinda commoner-ish...

#14
_six

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Token progress update: I've just skinmeshed the arms!



http://nwn1cc.com/six/_dumpit/outfit2

#15
TheSpiritedLass

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Jez_fr wrote...

cookies! XD

Spirited, thanks to participate =)
Are they alpha layered?


Yes Jez, they have transparent backgrounds.  Though looks like I unknowingly violated the 'only new content' rule.  It might be a good idea to have a short, sticky, locked (so it does not get huge and thus defeat the purpose), post so those new to the fun can easily learn what the rules/guidelines/purpose is. =)  I'll start a new food thread rather than spam this one. 

Clothing placeables is a wonderful idea!

-- Mistress

#16
Builder_Anthony

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I have some keys and hope to work on a keyring as well.I can give models for them but someone will have to texture them?I have to figure out exporting files out of gmax to whereever as well but at least im tryen to do something.The one key looks magical from twisting and bending it.

I have some ideas as well if someones stuck.
1.Placeable lantern made by altering the weapon lantern without the cord
2.Cep has a war object that has a basket on it.I think the basket could be taken out of that model and used by itself for cliff areas allowing a basket ride down.
3.Torches on the ground that burn....basicly the same holdable torch rotated and used as a placeable.

Modifié par Builder_Anthony, 10 octobre 2010 - 05:54 .


#17
_six

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And scene.

http://nwn1cc.com/six/_dumpit/outfit4

http://nwn1cc.com/six/_dumpit/outfit3

Modifié par _six, 10 octobre 2010 - 08:59 .


#18
Builder_Anthony

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Awesomesauce

#19
Entreri MoonBlade

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*Chants* BRING ON THE PLACEABLE CLOTHES! Lol...honestly I was just looking for that EXACT thing on the Vault only a few days ago to go in the new shops I am adding to my module. A most excellent suggestion if I do say so myself. As for the above screenshot those are pretty good looking outfits :)

#20
Estelindis

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Love the outfits, Six. Brilliant look. (Just reminds me I need to run all my September things through NWN Armoury and see how much adjustment they need...)



Entreri: are there any placeable clothes you're looking for in particular?

#21
Dark Defiance

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Sadly, I'm no modeler, so I can't do much for this challenge. I like the idea for placeable clothes and what _six has done. I'm just going to toss some ideas around: Butcher Garb (a blacksmith retexture will do), "dirty and torn" clothes as commoners don't always have the fanciest fashions on the farm.



I could create a sample "run way" mod for the entries. I'll have to freshin up my cutscene skills. lol.

#22
Entreri MoonBlade

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Estelindis wrote...

Love the outfits, Six. Brilliant look. (Just reminds me I need to run all my September things through NWN Armoury and see how much adjustment they need...)

Entreri: are there any placeable clothes you're looking for in particular?


I believe someone already suggested the things I was looking for. Since you asked though I was looking for racks of dresses, stacks of trousers and shirts. Pretty much anything you'd expect to find in a clothing store of present day only take it back to the games time period.  Perhaps a stand that has clothing in cubby holes....*shrugs* Anything really that adds more depth and realism. I find it kind of absurd and a little boring building a clothing shoppe and all I have for clothing placeables are the bolts of cloth hehe.

#23
Eradrain

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Entreri MoonBlade wrote...

Estelindis wrote...

Love the outfits, Six. Brilliant look. (Just reminds me I need to run all my September things through NWN Armoury and see how much adjustment they need...)

Entreri: are there any placeable clothes you're looking for in particular?


I believe someone already suggested the things I was looking for. Since you asked though I was looking for racks of dresses, stacks of trousers and shirts. Pretty much anything you'd expect to find in a clothing store of present day only take it back to the games time period.  Perhaps a stand that has clothing in cubby holes....*shrugs* Anything really that adds more depth and realism. I find it kind of absurd and a little boring building a clothing shoppe and all I have for clothing placeables are the bolts of cloth hehe.

There's a Clothing/Armor Stand creature in the CEP that, being a creature, can equip and show any torso while being, you know, a stand.  Very useful for what you're describing

Project Q also has Clothing/Armour stand placeables.

There's definitely stuff out there beyond just bolts of cloth.

Modifié par Eradrain, 12 octobre 2010 - 09:14 .


#24
Entreri MoonBlade

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Eradrain wrote...

Entreri MoonBlade wrote...

Estelindis wrote...

Love the outfits, Six. Brilliant look. (Just reminds me I need to run all my September things through NWN Armoury and see how much adjustment they need...)

Entreri: are there any placeable clothes you're looking for in particular?


I believe someone already suggested the things I was looking for. Since you asked though I was looking for racks of dresses, stacks of trousers and shirts. Pretty much anything you'd expect to find in a clothing store of present day only take it back to the games time period.  Perhaps a stand that has clothing in cubby holes....*shrugs* Anything really that adds more depth and realism. I find it kind of absurd and a little boring building a clothing shoppe and all I have for clothing placeables are the bolts of cloth hehe.

There's a Clothing/Armor Stand creature in the CEP that, being a creature, can equip and show any torso while being, you know, a stand.  Very useful for what you're describing

Project Q also has Clothing/Armour stand placeables.

There's definitely stuff out there beyond just bolts of cloth.


Aye, I forgot about those. Although even WITH those stands it gives limited options as far as what a realistic in depth clothing retailers shoppe would look like.  Don't get me wrong they are useful and add depth as well and imo they would only be enhanced by clothing racks of dresses and shirts etc. Just like if they were created the racks  would add depth to the stands as well. Used in conjunction I think they would compliment one another nicely.

#25
Builder_Anthony

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Uploaded a Magical Key to the vault it should be up there if they approve it.I sent a mesh to them that was compressed into a rar file.I couldnt take a screenshot with fraps because when gmax is open it sucks up all my buttons.Its a untextured model with 381 polys.If someone wants the model give me a emailadress and ill send them the rar.