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Blunt Question: Why are the Graphics So Bad?


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#101
Nerevar-as

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StingingVelvet wrote...

Nerevar-as wrote...

yukidama wrote...

Nerevar-as wrote...

SirShreK wrote...

Just in case people missed how awesome the developers claim that TW2 will be:



TW2 is my most expected game for next year, but let´s not turn this into a vs thread please.




Most expected? Are you going to give birth to it?


OK. What´s the right way to say it?


Most anticipated.


Thank you.

#102
SithLordExarKun

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StingingVelvet wrote...



Compare it to the Witcher 2 screen I posted then.

Yes, take the absolute worst screenshots of DA2(which are still in the early stages) and then compare it to a fully polished game waiting to be shipped. How intelligent.

#103
DarthCaine

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SithLordExarKun wrote...

StingingVelvet wrote...



Compare it to the Witcher 2 screen I posted then.

Yes, take the absolute worst screenshots of DA2(which are still in the early stages) and then compare it to a fully polished game waiting to be shipped. How intelligent.

Both are coming out around the same time. Actually TW2 comes out after DA2. You can compare TW2's leaked alpha video from more than a year ago and it still looks better

Modifié par DarthCaine, 02 octobre 2010 - 12:01 .


#104
SithLordExarKun

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StingingVelvet wrote...


Well, one assumes you are releasing a $60 product, not a facebook game or indie cheapie.

Wait! So a facebook game actually looks this good?(DA2 early screenshots).

#105
SithLordExarKun

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DarthCaine wrote...

SithLordExarKun wrote...

StingingVelvet wrote...



Compare it to the Witcher 2 screen I posted then.

Yes, take the absolute worst screenshots of DA2(which are still in the early stages) and then compare it to a fully polished game waiting to be shipped. How intelligent.

Both are coming out around the same time. Actually TW2 comes out after DA2. You can compare TW2's leaked alpha video from more than a year ago and it still looks better



Right because i was arguing how DA2's graphics are better/going to be better.  Im just saying its stupid to compare a finished product to a product in development. Along with the fact that all that really needs to be improved are some of the textures(which is incredibly easy) and the lighting(which makes a MASSIVE difference, go look at crysis at low if you don't believe).

Modifié par SithLordExarKun, 02 octobre 2010 - 12:06 .


#106
DarthCaine

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SithLordExarKun wrote...

DarthCaine wrote...

SithLordExarKun wrote...

StingingVelvet wrote...

Compare it to the Witcher 2 screen I posted then.

Yes, take the absolute worst screenshots of DA2(which are still in the early stages) and then compare it to a fully polished game waiting to be shipped. How intelligent.

Both are coming out around the same time. Actually TW2 comes out after DA2. You can compare TW2's leaked alpha video from more than a year ago and it still looks better



Right because i was arguing how DA2's graphics are better/going to be better. Learn to read. Im just saying its stupid to compare a finished product to a product in development. Along with the fact that all that really needs to be improved are some of the textures(which is incredibly easy) and the lighting(which makes a MASSIVE difference, go look at crysis at low if you don't believe).

You quoted the line about The Witcher 2, I was assuming you were calling TW2 a finished product. Learn to quote/write properly so that people can understand you.

And look, I don't care about graphics, but you need to look realistically 'cos I doubt the graphics will change much (DA2 comes out in 5 months). You're only gonna get dissapointed

Modifié par DarthCaine, 02 octobre 2010 - 12:08 .


#107
Inside_Joke

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zahra wrote...

I'm going to play fortune-teller:

Spoilers!


Thread will be filled with posts about how graphics don't matter, how OP should play other games, how Bioware's strength is in the storyline etc. Smattering of posts that disagree with the majority. Someone tells OP to wait until the game comes out before bashing the game.Rubbish Hero comes in with something about LOTR. Console-bashing. Insults on intelligence. Someone posts a topless picture [unlikely, but this would be great, thanks]. Posts about how Baldurs Gate is awesome. Posts about how Baldurs gate is boring. Posts about Mass Effect 2 and how it was superior/vastly inferior to ME1. Priestly comes in with "Lockdown!" and Devil emoticon. Another thread about the same thing comes up again next week, or even in the next few hours etc because the threads are reincarnated over and over again because Priestly never lets them fulfill their karmic destinies and thus they never escape the thread-cycle.


Disclaimer: My fortune-telling is 100 percent bull****, but provides me with a great excuse to post this hypnotic picture of kittens.
*sorry, bye bye hypno-kitties*


Quote for truth, and this made me laugh. 
Ah, but you're right.

#108
Dr. wonderful

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Graphics dosen't make the game...Gameplay does. I may love Dragon age but I put MORE hours in Dwarf fortress...and it looks like this:



Posted Image



And it is awesome.

#109
PatDaRat

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I think the Witcher 2 looks visually awesome. I don't think it's reasonable or fair to expect DA2 to have comparable graphics. CD Projekt have made rich graphics a high priority for their game but Bioware have chosen a more stylised approach.



Right from the beginning on this project, Bioware would have made a clear decision on how much resources they're willing to plug into DA2's graphics. I think they've made it clear that they're not aiming for the same level of graphical detail you'd expect from ME2, Crysis 2, TW2 etc. That's not to say that they couldn't, but I don't think it's part of their plan.



I think we can expect a very pretty DA2, with higher quality ground textures than what we saw in those first ones. As people have mentioned in previous posts, it's likely those are placeholder textures. We're going to get something far beyond WoW graphics, something which is more coherent than the (dare I say) confusing DA:O style.



On the other hand, I can't wait to play The Witcher 2, I have been kinda itching to experience an RPG which pushes on the graphics front. Will it be as long as DA2? More content? Is there some compromise hidden in the clockwork? I don't know. We will only know when we've played both. Though I am pretty sure TW2 will have more Polish.

#110
SithLordExarKun

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DarthCaine wrote...



You quoted the line about The Witcher 2, I was assuming you were calling TW2 a finished product. Learn to quote/write properly so that people can understand you.

If you can't understand me when people can, thats your problem albert einstein. Don't cover up your lack of ability to read when all i did was quote the developers who did mention that TW2 was a polished product.

You're assumption, You're problem.

DarthCaine wrote...

And look, I don't care about graphics, but you need to look realistically 'cos I doubt the graphics will change much (DA2 comes out in 5 months). You're only gonna get dissapointed

So far nobodys been ****ing this cept for you hun. Its funny how lighting doesn't make the least bit difference, its funny how DA2 "looks" worse than DAO and won't make a difference at all. Its funny how the lighting alone drastically improved the lighting between Uncharted and Uncharted 2.

And you DO care considering you keep responding with the same sentance and laugh at DA2's "inferior" graphics to your favourite witcher 2.

#111
mercenar1e

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Bioware never disappointed me with their games.. i have confidence that the graphics in Dragon Age 2 will see improvements.

#112
shnizzler93

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Blunt Answer:



Lower your expectations.



Similar story. Read my sig, and I can then tell you that I have watched 1.11 at least 8 times in the past 3 weeks. I frickin love it. I have also seen previews of 2.22 and am patiently (not really) waiting for it to be released here in America. That won't happen until at least springtime. In all honesty, no movie, independent of how well-crafted it is, will be able to live up to my expectations for it. That being said, these unbearable months I have to wait is supremely annoying, but I realize if I am not "as excited" for it, I will still be able to take full pleasure in it when it finally does come out.



Sorry, went off on a tangent there. There might have been something related to the OP though...

#113
StingingVelvet

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PatDaRat wrote...

Right from the beginning on this project, Bioware would have made a clear decision on how much resources they're willing to plug into DA2's graphics. I think they've made it clear that they're not aiming for the same level of graphical detail you'd expect from ME2, Crysis 2, TW2 etc. That's not to say that they couldn't, but I don't think it's part of their plan.


Well that's kind of what I was looking to find out.  Is this a minimalist style they are going for?  I know they are doing a stylized look, but does that necessarily mean a lack of detail?

#114
Faz432

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What are 'bad graphics'?

To me bad graphics are ones that fail to deliver the visual information in a good way.

From seeing the leaked gameplay footage I think DA2 succeeds in delivering the visual information adequately and therefore doesn't have bad graphics. Although if I want to be highly critical I would say the attack waves, health bars and position of the avatars aren't the best for my personal tastes but I can probably deal with it.

That's not to say graphics good or bad can not vary in detail.

Modifié par Faz432, 02 octobre 2010 - 01:09 .


#115
StingingVelvet

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Faz432 wrote...

What are 'bad graphics'?


Low resolution textures, lack of detail, pop-in, clipping, etc..  There are certainly things which one notices that can be called bad graphics and the current DA2 shots certainly exhibit some of them.

I know it's fun and easy to just dismiss these concerns because "graphics don't matter" but they do matter, they really do.  They are not the most important thing, they are not essential, but good graphics help a world take shape and thus help you immerse yourself within that world.  Design is a part of that, but so are the more technical aspects.  As I said twice already I play a lot of old games so I do not demand good graphics in order to play a game, but they certainly are a benefit to immersive games like RPGs and a brand new RPG in 2011 from a large publisher that sells for $60 should certainly look better than the current DA2 shots that are in the wild.

So I am asking if it will look better by release.

#116
Faz432

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StingingVelvet wrote...

Faz432 wrote...

What are 'bad graphics'?


Low resolution textures, lack of detail, pop-in, clipping, etc..  There are certainly things which one notices that can be called bad graphics and the current DA2 shots certainly exhibit some of them.

I know it's fun and easy to just dismiss these concerns because "graphics don't matter" but they do matter, they really do.  They are not the most important thing, they are not essential, but good graphics help a world take shape and thus help you immerse yourself within that world.  Design is a part of that, but so are the more technical aspects.  As I said twice already I play a lot of old games so I do not demand good graphics in order to play a game, but they certainly are a benefit to immersive games like RPGs and a brand new RPG in 2011 from a large publisher that sells for $60 should certainly look better than the current DA2 shots that are in the wild.

So I am asking if it will look better by release.


That was rhetorical ;)

#117
Jademoon121

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The game won't be out in awhile. Keep in mind that the clips and demos are...clips and demos. Not the full product, just a sample.

#118
upsettingshorts

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This is what my favorite game of all time looks like:



16 whole colors!  LOOK AT THOSE SPRITES!

Granted, for the time those were pretty solid graphics.

That being said, if DA:2's graphics are more or less the same as DA:O, and I have no reason to suspect they won't be - I can't imagine the art department deciding to go backwards - then I'll be happy.  Not a tremendous concern.

Modifié par Upsettingshorts, 02 octobre 2010 - 01:32 .


#119
aaniadyen

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Because it's in alpha.

#120
svendigo

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I'm kinda glad they didn't put so much emphasis on the graphics at this time of the development cycle. It tells you that graphics ISN'T the only strength this game has, and I can rest assured that DA2 won't be some pretty shallow thing like what FF14 is looking to be.

#121
tmp7704

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StingingVelvet wrote...

For fun, let's compare fur collars from Lost Planet, a 4 year old game, and Dragon Age 2:

Posted ImagePosted Image

Well, this is more accurate portrayal of the same subject:

http://uk.xbox360.ig...?page=mediaFull

Posted Image

but while you're at it, compare --also for fun-- quality of other textures end elements of the graphics. Picking specifically on just one aspect which is done better in another game while ignoring cases where the opposite is true... well, it's not the most fair comparison one could make, is it?

#122
Mike Laidlaw

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I personally promise that the next time I do a game about being really damn cold all the time and dying because of it, I will encourage the art team to do a better job of rendering insulation.

Similarly, the next time I set a game completely underwater, I will hire a water-interaction programmer like Bioshock did.

As it stands, though, we're going to keep focusing on delivering an engaging, evolving decade-long story with team-based fantasy combat. Also, Chris hit the nail on the head. Comparing pre-rendered cutscenes to in-game is like comparing a passenger train to a sedan and declaring the sedan to be lacking capacity.

Modifié par Mike Laidlaw, 02 octobre 2010 - 02:10 .


#123
Dr. wonderful

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Mike Laidlaw wrote...

I personally promise that the next time I do a game about being really damn cold all the time and dying because of it, I will encourage the art team to do a better job of rendering insulation.

Similarly, the next time I set a game completely underwater, I will hire a water-interaction programmer like Bioshock did.

As it stands, though, we're going to keep focusing on delivering an engaging, evolving decade-long story with team-based fantasy combat. Also, Chris hit the nail on the head. Comparing pre-rendered cutscenes to in-game is like comparing a passenger train to a sedan and declaring the sedan to be lacking capacity.


Hey, I'm not whining about a game that not even due for five months.

#124
Dragoon001

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Mike Laidlaw wrote...

I personally promise that the next time I do a game about being really damn cold all the time and dying because of it, I will encourage the art team to do a better job of rendering insulation.

Similarly, the next time I set a game completely underwater, I will hire a water-interaction programmer like Bioshock did.

As it stands, though, we're going to keep focusing on delivering an engaging, evolving decade-long story with team-based fantasy combat. Also, Chris hit the nail on the head. Comparing pre-rendered cutscenes to in-game is like comparing a passenger train to a sedan and declaring the sedan to be lacking capacity.


Based on the code quality of DAO 1, I would already be happy if you hire 'any' programmer with a degree.

Modifié par Dragoon001, 02 octobre 2010 - 02:27 .


#125
ErichHartmann

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Crysis had awesome graphics but the actual game sucked. Hardly a standard for judging any game not released yet. Hype usually leads to disappointment.