Aller au contenu

Photo

I change my mind --- the battle wear is rediculous.


  • Veuillez vous connecter pour répondre
165 réponses à ce sujet

#26
kraidy1117

kraidy1117
  • Members
  • 14 910 messages
Clearly we must have stupid outfits again. With half naked people and breast showing because people don't care for practical armour and rather have people look cool! Hell ya!

#27
InvaderErl

InvaderErl
  • Members
  • 3 884 messages

kraidy1117 wrote...

Clearly we must have stupid outfits again. With half naked people and breast showing because people don't care for practical armour and rather have people look cool! Hell ya!


You okay tonight?

#28
Saibh

Saibh
  • Members
  • 8 071 messages

kraidy1117 wrote...

It does not matter. Liara is a biotic and she wears armour. I don't see her running around in high heels, sexual armour, nipple straps or anything. The whole "she is a biotic" excuse for Samara, Miri and Jack is non valid since Liara, who is also a biotic, but wears proper armour.

Maybe in ME3, BW will let squadmates have proper armour this time, not wear things that break immersion.


What Miranda, Jack, and Samara wore had more to do with their characters, not their powers. Liara dressing the way she does--which doesn't look so much like armor as battle scientist gear--is a part of hers. If you find biotics to be a valid defense for not wearing a hardsuit but think that wearing revealing clothes is different, I don't know what to tell you.

I have a problem with the "armor" from ME because too many characters have their bodies exposed to vacuums and toxic atmospheres, and sterile zones.

Modifié par Saibh, 02 octobre 2010 - 05:28 .


#29
Guest_Brodyaha_*

Guest_Brodyaha_*
  • Guests

InvaderErl wrote...

kraidy1117 wrote...
Clearly we must have stupid outfits again. With half naked people and breast showing because people don't care for practical armour and rather have people look cool! Hell ya!

You okay tonight?


It's called sarcasm.

But I agree about the armor. Samara is supposed to be a proud warrior, but it's hard to take her seriously with her outfit.
Kasumi's--makes sense.  She probably has highly advanced kinetic barriers within her outfit, and she needs the get up to move around with ease on heists.
And at least Miranda's was poked fun at in her loyalty mission.  But she could've put some gauntlets on, at least.
Maybe Jacob's outfit was a highly specialized skin weave?  It at least looks like armor.

Modifié par Brodyaha, 02 octobre 2010 - 05:52 .


#30
Burdokva

Burdokva
  • Members
  • 960 messages
@OP



Yes, another one back to the logical side!



I've said it before, but I can't take half my crewmembers on missions because of the outfits. They completely ruin immersion. Grunt and Zaeed's excellent armor designs are unusable in vacuum/harsh environment missions because of the exposed arms, the others have just a breathing mask, so I'm always going out with Garrus and Tali in such situations (and Legion, but you acquire him very late in game).



Otherwise, for normal situations, Thane, Mordin and Kasumi are fine, and their suits reflex their jobs and personalities fine.



I just can't understand why armors couldn't automatically switch (like helmets automatically appear in vacuum) when you go on a mission? I have no problem with Samara's open chest policy on the Normandy, but the same armor, which is quite nice actually, could have just switched to buttoned-up model when going outside. It would have preferred a single outfit with a enclosed/casual versions than the "loyalty" retextures we get... :/


#31
SupidSeep

SupidSeep
  • Members
  • 633 messages
Yeah, Liara's and Kasumi's getup looks perfectly fine if they could just incorporate a more practical headgear for hostile enviroments. Jack fails. Samara and Miranda would be a lot better if they have cleavage protection.

Couldn't Shepard buy some battle wear for them while on the Citadel?

P.S.: I dig Liara's suit in LotSB ... anyone working on a hack for femShep to wear it?

#32
Midnight_Thirty

Midnight_Thirty
  • Members
  • 94 messages
In reality the whole "women outside of the kitchen" kinda ruined my immersion. The outfits were kinda an afterthought beyond that point.

#33
Skyblade012

Skyblade012
  • Members
  • 1 336 messages

Saibh wrote...

MrnDvlDg161 wrote...

MuteSpeech wrote...

You never noticed how Jack was simply wearing a strap of leather on her chest? How she even survived most missions on frigid worlds is beyond me.


I think the consensus of the general forum is that they usually give her a pass because she's crazy to begin with and she's pretty much a spycho-ish biotic. You can easily grab one of those  " well her biotic powers keep her warm"  type of excuses and squeeze through for a save.


Biotic powers also work for you when you're unconscious? :huh: Also, Mordin. Maybe using his latent cut biotic powers.


Mordin has tech powers.  Incinerate, Cryo Blast.  He's prepared for every climate.

#34
Lucky Thirteen

Lucky Thirteen
  • Members
  • 1 495 messages
Miranda's bra is improperly fitted. Her boobs are falling out the bottom.

#35
MaaZeus

MaaZeus
  • Members
  • 1 851 messages

InvaderErl wrote...

Also, are we ever actually in a vacuum during ME2?



Yes. When  you get the IFF and shoot down the reapers core its mass effect fields go down, and you are on vacuum outside.

Modifié par MaaZeus, 02 octobre 2010 - 07:02 .


#36
Skyblade012

Skyblade012
  • Members
  • 1 336 messages

MaaZeus wrote...

InvaderErl wrote...

Also, are we ever actually in a vacuum during ME2?



Yes. When  you get the IFF and shoot down the reapers core its mass effect fields go down, and you are on vacuum outside.


Nooooo, you're in the upper atmosphere of a Brown Dwarf.  Remember, the winds are gusting up to 1500 kilometers per hour.  Heck, you can see the Normandy flying through clouds on the way out.

#37
Zan51

Zan51
  • Members
  • 800 messages
Jacob in a skin tight suit - any man in one! - is just. so. wrong. In too many ways to list.....

#38
zeypher

zeypher
  • Members
  • 2 910 messages
and brown dwarfs have pretty high temps, their pressure is different. Therefore not being fully armored is suicide

but im happy im not the only one with this issue. I have never used the non armored squaddies as that just kills it for me.

Modifié par zeypher, 02 octobre 2010 - 07:28 .


#39
Whatever42

Whatever42
  • Members
  • 3 143 messages
The mass effect field has to still be up, if failing, at that point. Otherwise, there no armour will save you there.

I don't really care about the armour. However, I will agree that I really wish the outfits were less cheesy.

Modifié par Whatever666343431431654324, 02 octobre 2010 - 07:31 .


#40
Babli

Babli
  • Members
  • 1 316 messages
Armour DLC? I would buy it.

#41
Skyblade012

Skyblade012
  • Members
  • 1 336 messages

Whatever666343431431654324 wrote...

The mass effect field has to still be up, if failing, at that point. Otherwise, there no armour will save you there.

I don't really care about the armour. However, I will agree that I really wish the outfits were less cheesy.


Personal kinetic barriers.

Eezo solves everything!

#42
Burdokva

Burdokva
  • Members
  • 960 messages
Typical brown dwarf temperatures vary between 2200 kelvin = 1 926.85 degrees Celsius to 800 kelvin = 526.85 degrees Celsius; also:



The coolest brown dwarf has been discovered, with a surface temperature of 623 Kelvin (that's only 350 Celsius ...




Yes, I can totally see people not dying a horrible death in seconds without protection... that's why Mass Effect 2's outfits are utter .... and don't hold a candle to the thought out, cool and utilitarian armors in the first.



Also, vacuum - leaving the Normandy SR-2 crash site on the Collector station, as well as the wreck of the SR-1 in the prologue. Just off the top of my head.

#43
zeypher

zeypher
  • Members
  • 2 910 messages
and kinetic barriers do nothing against temperature, radiation or you know VACUUM

#44
Randy1012

Randy1012
  • Members
  • 1 314 messages
It really is ridiculous. Characters in ME1 wore casual clothing on the Normandy and then armor when out in the field--why couldn't characters in ME2 do the same? Jacob, Jack, Miranda, Mordin, Kasumi, Thane, Samara, Grunt, and Zaeed's outfits are all fine to wear on the ship, but they all have some sort of skin exposure, which is just plain idiotic if you bring them onto planets with hostile environments. And don't even get me started on the breath masks. Sure, they let the characters breathe oxygen on planets without it--but what about their exposed skin and their eyes? There's zero protection there. How is it that none of them collapsed in pain the moment they set foot on the planet with the Blood Pack beacon, which had an atmosphere containing heavy amounts of chlorine?

I just don't understand why BioWare took the time to think this through in ME1 but then completely ignored it in ME2. The solution to this issue is so simple. It's too late for ME2, but I'd like to see a system similar to ME1 return in ME3. Keep custom casual outfits for the characters when they're on the ship, but put them in custom (and sensible) armor when they're on missions. Shepard already does this, so why can't they?

Modifié par Randy1083, 02 octobre 2010 - 07:52 .


#45
Whatever42

Whatever42
  • Members
  • 3 143 messages

Skyblade012 wrote...

Whatever666343431431654324 wrote...

The mass effect field has to still be up, if failing, at that point. Otherwise, there no armour will save you there.

I don't really care about the armour. However, I will agree that I really wish the outfits were less cheesy.


Personal kinetic barriers.

Eezo solves everything!


Yup, that wonderful, magical element. :D

That doesn't explain why there wasn't 1500 kph winds ripping them off the platform. Or why the gravity didn't crush them instantly. Again, armour would have done nothing to save them.

And the collector ship and station probably had atmosphere. Both had strong gravity, which meant that they both could have held an atmosphere. Which makes sense since collectors need to breathe and those wings are probably flapping around for a reason.

#46
Skyblade012

Skyblade012
  • Members
  • 1 336 messages

Whatever666343431431654324 wrote...

Skyblade012 wrote...

Whatever666343431431654324 wrote...

The mass effect field has to still be up, if failing, at that point. Otherwise, there no armour will save you there.

I don't really care about the armour. However, I will agree that I really wish the outfits were less cheesy.


Personal kinetic barriers.

Eezo solves everything!


Yup, that wonderful, magical element. :D

That doesn't explain why there wasn't 1500 kph winds ripping them off the platform. Or why the gravity didn't crush them instantly. Again, armour would have done nothing to save them.

And the collector ship and station probably had atmosphere. Both had strong gravity, which meant that they both could have held an atmosphere. Which makes sense since collectors need to breathe and those wings are probably flapping around for a reason.


An active barrier would distort wind as much as anything else.  Like a projectile, it gets shifted around the person, so it won't strike them.

And eezo works by changing effective mass, so gravity is much less of a problem.

Alternatively, a wizard did it.

#47
Whatever42

Whatever42
  • Members
  • 3 143 messages

Skyblade012 wrote...


An active barrier would distort wind as much as anything else.  Like a projectile, it gets shifted around the person, so it won't strike them.

And eezo works by changing effective mass, so gravity is much less of a problem.

Alternatively, a wizard did it.


I'll vote that the Reaper mass effect field had not completely failed yet personally. But the wizard theory has merit!

#48
Mox Ruuga

Mox Ruuga
  • Members
  • 1 825 messages
Better late than never, OP! Image IPB

Let's all hope Bioware wises up and ditches the super hero aesthetics for ME3!

Hell, giving squaddies armor options would prolly allow them to sell more DLC... You wouldn't just be buying alternate appearance outfit, but it would have different +% cooldown, +% health, +% power damage etc. effects too.

#49
Christmas Ape

Christmas Ape
  • Members
  • 1 665 messages
Bioware Mass Effect Forums: Always breaking new conversational ground.

#50
Burdokva

Burdokva
  • Members
  • 960 messages

Randy1083 wrote...

It really is ridiculous. Characters in ME1 wore casual clothing on the Normandy and then armor when out in the field--why couldn't characters in ME2 do the same? Jacob, Jack, Miranda, Mordin, Kasumi, Thane, Samara, Grunt, and Zaeed's outfits are all fine to wear on the ship, but they all have some sort of skin exposure, which is just plain idiotic if you bring them onto planets with hostile environments. And don't even get me started on the breath masks. Sure, they let the characters breathe oxygen on planets without it--but what about their exposed skin and their eyes? There's zero protection there. How is it that none of them collapsed in pain the moment they set foot on the planet with the Blood Pack beacon, which had an atmosphere containing heavy amounts of chlorine?

I just don't understand why BioWare took the time to think this through in ME1 but then completely ignored it in ME2. The solution to this issue is so simple. It's too late for ME2, but I'd like to see a system similar to ME1 return in ME3. Keep custom casual outfits for the characters when they're on the ship, but put them in custom (and sensible) armor when they're on missions. Shepard already does this, so why can't they?


Actually, it isn't - the .pcc files that contain a character appearance are a few megabytes each. They could simply release a patch and a code line (the same that triggers for Shepard) and have at least the human crew members and Samara/Morinth wear a standard uniform on the Normandy, and an armor on the outside.

Miranda and Jacob's outfits are fine for the Normandy. Miranda's jumpsuit is fitting her persona, while Jacob is a security officer and would likely wear a reinforced hard-suit on the ship, as well as most "hub" locations (Citadel, Omega etc.). We need proper armors for them, and for Samara. Something with a helmet.

AAP 2, obviously, though I'm confident that will come with a price, too.