ShrinkingFish wrote...
AlexXIV wrote...
Well this one one of this things that could work different than it does (or did). It is not new to RPGs that for example animals act different than monsters or humans, as in they go about their daily business and are rather shy or peaceful than aggressive. I don't mind killing pixel animals since, sad but true, they were not alive to begin with, but it sure adds to the general atmosphere of the game for me if animals are not all rabid maneaters. Even a pack of wolves wouldn't attack an enemy they know is too much for them be it other animals or monsters or even humanoids. Animals are smarter that it is given credit to them in most games, even those calling themselves RPGs. Well, with he exception of a certain mabari.
As I remember it wolves and bears only ever willfully attacked you when they had overwhelming force. Like, three wolves never tried to take you down, that would be foolish. But everytime I was jumped by wolves they outnumbered me and my party. As my party grew more powerful, more armor, better weapons and the like, the wolves numbers increased accordingly. And it is no stretch of the imagination that a hungry animal would seek to kill and eat humans who they felt they had the advantage over.
Or that a hungry animal wouldn't defend its food if threatened. And most of the animals you fight in game come at you because you're approaching their meals. This is a perfectly reasonable, animalistic reponse.
Yeah well I didn's say they never attack. But animals are economic. For example they don't hunt if they are not hungry or just done eating. They always go for the prey that poses the least threat and effort. I only know this from TV shows of course, but I have seen lions giving up on a warthog because it proved too difficult to kill so they went for something smaller and less dangerous. Animals don't go to war like humans who calculate losses etc. They don't want to lose someone of their pack, since their survival depends on every member. So they hunt in a way that they know they will be most efficient.
Of course a hungry pack or even single wolf would attack anyone if there is really nothing else to hunt, but only then. But usually animals who live in the vicinity of humans know how dangerous they are and, if anything go for stragglers as childs or a single lost person. Also if a wolf kills a person near a settlement or something it is almost sure that the humans start a large scale hunt to kill every wolf they can find. There is a difference between those wolves from legends and movies and reality. Of course wolves are wild animals and like any, dangerous. But as I said they are smart enough to avoid humans if they have the option to hunt less dangerous things. Wolves are in general more intelligent than dogs, not the other way round.
Even if they outnumer you 3 or 4 times they know that killing humans will bring more humans to hunt them down. But that's ofc only if they 'know' humans as in live in their vicinity for a while, But even a wolf that has never seen a human will probably be careful, since it doesn't know what this thing is and what weapons it possesses, so it would rather go for prey they know. They'd maybe observe the human first to see if he or she is a possible rival. There are documented stories that humans befriended wild wolves and bears, and that's because humans are not a natural prey of these animals and would only be attacked if they became either rivals for the same territory or if they are sort of starving.





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