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No more killing bears or other animals...


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#126
Guest_slimgrin_*

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KLUME777 wrote...

Xanduin123 wrote...

im surprised this is a thread (well, not THAT surprised) wheres the thread for killing people? or is that ok? its a video game

i mean seriously, im studying to become a veterinarian, and im fine with this, you say that wolves in the brecillian forest attack you on sight like its something they dont do, trust me, you go in the forest and walk in on a bunch of wolves, theyre not going to just sit there and go "dude, should we attack him?" "no, no, hes cool with wolves, let him be" they couldnt care less if you love them or not, one or 2 wolves might run, but if you walk in on 10-15 (as seen in the trap scene, probably more) theyre going to attack. chances are even 1 wolf might attack if you get too close to its territory.

i understand fighting for their rights in real life, but in a video game? if you remove killing of wolves, i demand you remove the killing of humans


Absolutely agree, this is a video game, if you have a problem with killing wolves, then you have a problem with everything else in the game.


Besides, those pelts are worth so much money...in the game.

#127
Vankraft

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Last time I checked, slaying these beasts granted experience points. That's all of the incentive I needed for my sword and the various animals to have some serious bonding time.

#128
Gavinthelocust

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It's a video game, I couldn't care less if the poor virtual wolves get killed. Wolves in real life are endangered so I understand opposing hunting them in real life, but this isn't real. I don't get why people get so pissed at a game because the dog got killed meanwhile they are beheading people and have no problem with that. It's a wild animal, it will attack you no matter how much weird ****ed up furry love you have for them, so might as well fight back and sell their pelts for some cash.

#129
Sago_mulch

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Anarya wrote...

You know, this "save the environment" thing is an attitude of the modern world. In medieval times, nature was a dangerous enemy. If you went out into the wild you were fighting for your own survival just as much as a wolf would be.

.


bears, boars(nearly) and wolves became extinct in england before the 1400s. 

Modifié par Sago_mulch, 02 octobre 2010 - 04:04 .


#130
Quinnzel

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But...but we need to kill all these animals for their delicious corpses!

#131
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Modifié par DSerpa, 02 octobre 2010 - 04:19 .


#132
TheMufflon

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Bears are godless killing machines.

#133
ErichHartmann

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Quinnzel wrote...

But...but we need to kill all these animals for their delicious corpses!


Yummy, People Eating Tasty Animals.

#134
joey_mork84

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ShrinkingFish wrote...

joey_mork84 wrote...

Anarya wrote...

ShrinkingFish wrote...

joey_mork84 wrote...

I'm not like a huge animal lover or anything, but I did feel there was something a bit wrong with having to kill wolves and bears in DA.. Especially those two animal groups, because, ironically, I'm Native American and my spirit guide is a wolf while my totem animal is a bear >.<.. Kind of disheartening having to kill them, but eh.. It's just a video game lol


Hey, that's cool. My spirit animal is a wolf too, but my totem animal is a hawk.

But still. If a wolf attacked me in real life. I would not mind killing it. It sucks, yes, but like hell I'm going to let it kill me.

The characters in the game are put in this position, because this is the position that naturally occurs. Wolves see human, they either avoid them or attack them, when attacked you can either die or fight. I'll fight any day.


What's the difference between a spirit animal and a totem animal and how do you know what yours are?


In short, your spirit guide is what helps to guide you in decision making (sort of) and is kind of a guardian angel, in a sense. The totem animal is, more or less, how the world percieves you through your actions and personality. Hope that makes sense lol.. Also, the totem animal is representitive of your family or clan which is further explained here. Sorry for the Wiki links, as I usually don't trust them, but these are spot-on and do a better job of explaining it than I ever could.


Thanks for that. I was completely without words to describe it. Too many "sort of"s and "in a sense"s for me to be comfortable with explaining it myself. Felt like I didn't have any real answers... anyways. Thanks for biting the bullet.


No problem :wizard:.. It is rather difficult to explain it all to someone who is not very familiar with the terms, but I've had to do it before (to friends, mostly). Makes it harder to do since there really isn't anything you can easily use for comparison that someone would be familiar with. I'm accustomed to the lore since I grew up with it all around me and with the animals themselves since I grew up on a farm with miles and miles of wooded area all around. I've gone into those bear and wolf filled woods more times than I can count without any weapons (other than maybe a small pocket knife) and never been attacked, for those who think they always attack no matter what..

#135
Beerfish

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Wolves and Bears eat Nugs....they must be stopped.

#136
PsyrenY

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OnionXI wrote...

Oh, you're clever. <_< They're not real in the sense that they're not actually alive and cannot feel pain. That's not a reason to make them unrealistic and passive creatures. They are not, after all, fictional animals.


Sure it is. See, there's this AI flag called "hostile" and you can sort of use attacks and spells on them and whatnot.

Modifié par Optimystic_X, 02 octobre 2010 - 06:39 .


#137
Melness

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There was once a Czar who hunted people

When he heard of hunting animals

He found it absurd.

#138
Soruve

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I agree, fighting animals is boring anyway. Nevermind the fact that it's pretty unrealistic to run into aggressive, rage-seeking bears and wolves, I've been to Yellowstone and I've seen plenty of bears, none of which seemed to want anything to do with me. I'd personally rather they just stuck in a few bandits or highwaymen in place of an aggressive pack of wolves seeking the fresh blood of Lothering inhabitants. Giant spiders on the other hand... they're always fun.

#139
nikki191

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ShrinkingFish wrote...

ReconTeam wrote...

ShrinkingFish wrote...
But! If you were, say... in an age before these animals were hunted to miniscule numbers, like some sort of time when people were still wearing iron armor and carrying swords perhaps... you'd have a slightly increased chance of running into them. And... if you ran into them... there is a pretty good chance they'd try to eat you.


Yet they're not stupid creatures, your typical wolf or bear would know there are easier meals than an armored guy carrying all sorts of pointy objects. A starving wolf or bear? Possibly, but I rather doubt every wolf or bear you run into during DA is horribly starved.


It was during a Blight. A Blight corrupts and poisons anything and everything it touches. Leading wildlife to desperate measures as an animal will eat tainted meat only when it has no other option. One of the Codex entries even mentions this. The wolves who attack your party for food would be starving due to the circumstances.

But more likely, and indeed what most often seems to be the case, is when bears and wolves attack you in defense of what food they have. How many times did you walk up to a pack of wolves or a couple bears standing around a carcass who then turned and attacked you? Happened to me a whole lot. In fact I'd say about 6 or 7 times out of 10 this was the case.


its true that the blight is behind it.. i wouldnt say its purely animals being desperate for food. i think the blight itself makes animals far more aggressive than normally

besides we have to kill them for the potions they mysteriously carry ..although im not sure i want to figure out where they store their inventory.

personally i think its far more disturbing you can skin werewolves.thats just plain wrong on so many levels

Modifié par nikki191, 02 octobre 2010 - 07:30 .


#140
The Hardest Thing In The World

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Oh yea, I never pick up those werewolf pelts and imagined that they never existed. I also never pick up those Darkspawn equipments because I imagine no merchant would want to buy these things from you.

#141
Gavinthelocust

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The Hardest Thing In The World wrote...

Oh yea, I never pick up those werewolf pelts and imagined that they never existed. I also never pick up those Darkspawn equipments because I imagine no merchant would want to buy these things from you.


It's not that complicated, just sell anything you don't need and you'll get money. NO EXCEPTIONS

#142
The Hardest Thing In The World

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I know they'll buy them but Money wasn't really a problem in these games. I bought Spellward, Andruil's Belt, Lifegiver for my Warden and still have 500 over gold left when I killed the Archdemon.

#143
Elite Midget

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Don't worry!

When I killed Bears and Wolves I made sure their bodies never went to waste! Clothes from their pelts and dinner from their flesh! Maybe even crude tools from their bones after I've sucked out the marrow... Hmm, yes... That could work.

Can also make special potions, perfumes, poisons, and traps from their bodies. Maybe even weapons and armor depending on the animal.

Modifié par Elite Midget, 02 octobre 2010 - 08:03 .


#144
The Hardest Thing In The World

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There's no need to mock, I'm fine with you killing them animals as I've mentioned very early in this thread.

#145
Arius23

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While we're at it, the darkspawn are living things too, so is the grass you step on and kill, why doesn't Hawke just stay home and do nothing so as not to disturb the balance of the universe.

#146
Mubar

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chaos-zhan wrote...

but it is ok to kill people? ......



Of course  its  ok to kill people as long as they are white, if theyre  black its racism even if there fully armed or zombies who want to eat you    


Some people have way too much free time on there hands 

Modifié par Mubar, 02 octobre 2010 - 08:15 .


#147
yodasmith00

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Then don't kill them. Let them kill you. Solved.

#148
zahra

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I'm a vegan, but the reasoning behind my lifestyle choice isn't that I believe eating meat is wrong, but the cruel inhumane process in acquiring the meat is wrong. Killing animals to survive is honorable, (cue "Circle of Life" montage) what we are doing today is (mostly) not.



I wasn't bothered with having to kill the bears or wolves because they attacked first, though it would have been nice for the Ranger spec to have a special ability that made the animals friendly. I think there was something of the sort in NWN and Oblivion.

#149
ShrinkingFish

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Jenova65 wrote...

ShrinkingFish wrote...

Jenova65 wrote...

OnionXI wrote...

Jenova65 wrote...

You are still missing a large part of my original point a little, in a fantasy game reality is not necessary and therefore immersion is not sacrificed, and I don't like killing the mabari either btw, my point was/still is - If the game were tweaked so that you could kill bears to your heart's content BUT I don't have to, it shouldn't bother you! And your sense of immersion is not affected unless you are playing thinking ''Urgh, that pansy I chatted with on BioWare isn't killing these animals it is totally ruining my experience...........'' ;)


It seems like a rather pointless thing for BioWare to spend time on. Ultimately, it's not keeping you and others like you from playing the game, is it?

You all have (want to point out that I'm speaking generally here) killed pixel animals in the past and if BioWare chooses not to make the enemies a la carte you'll do it again. It can't be that jarring if you come back for more. Sure, raise the issue if it makes you feel better but when the game comes out you'll stop the bleeding from your heart and kill a smattering of wild animals amongst the dozens, if not hundreds, of humanoids you'll decapitate, set on fire, etc.

It isn't pointless and it isn't time wasting since it already exists in pretty much every area of every BioWare game, the mechanics for it are already there :) but no need to quibble over it since they aren't going to change it anyway. I just don't see why it would bother people that want to kill, if people who didn't want to didn't have to.


It bothers me because I don't want to kill them, I have to. And I like being put in that possition as it helps the story seem more real. If they put in the choice then I obviously wont kill them. But if they stick in bears that are docile then I will not appreciate the unnecessary break from reality.

Which was why, in my original comment I suggested a ranger skill that would pacify, rather than having unrealistically passive animals..................
Are you still bothered?
Look, I am just saying I don't like it, there is a way round it that would work for everyone and I would choose a non killing option if it were there. 
As I mentioned my lack of need for reality in the game doesn't/shouldn't/wouldn't affect your fun at all and remember - Unless their opinion affects your opinion, their opinion matters not at all.
Anyway, it's been nice exchanging different opinions :) But  since your opinion has not affected mine and mine hasn't affected yours, further debate might be pointless.............. Lol
I hope you have a lovely weekend :)


Bah! You're so incredibly sweet and understanding in your arguments its infuriating! But you win. I concede the point. I'd vote for a ranger or survival ability that allowed you to passify animals no matter how silly I find the concept to be...

how about a compromise? :happy:

At lower levels it gives you the chance to passify animals, that chance increasing the more you put points into it until it essentially works every time? That way we maintain realism and get the option...

No? Then we can just do it your way. :P

Hope you have a nice weekend as well.

#150
Sihipop

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I have to say I'm not very happy slaughtering wolves/bears/rats/boars in any game :D

I always feel bad about it if only just a little...

Then again, I'm a vegetarian and an animal lover. Also, a wuss :D

OK, so it's just a game. Naturally.

But as I often play a ranger, I'd like to be able to communicate with beasts.

That makes sense, and it's a lot nicer option IMO.