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"Safest" character for an enjoyable playthrough?


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#1
zhokar

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Hey guys,

"Back in the days" I was pretty elitist about my character and party setup and I have played through (I think) every D&D based Bioware RPG the first time(s) with at least moderate powergaming.
It's been a long time and I just want to really enjoy the story again and not get into the theorycraft too much this time. So I was hoping you guys could give me some ideas for "easy" characters that do well with a party made by roleplay choices and for a player that can't be hassled to collect every perfect item for his perfect character.
I'm not necessarily looking for the most efficient characters, since these can be very hard to build with very specific requirements...more something powerful, easy and forgiving.

Also something off-topic: Is there any kind of retromod for the BG1+TotSC campaign on a newer game engine (BG2 up)?

xoxo

Modifié par zhokar, 02 octobre 2010 - 01:57 .


#2
angiras108

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For an easy and effective character with a party, you might want to consider either a berserker or barbarian dualed to a mage at level 9 or 11--must be hiuman. Their innate engrage or rage abilities will protect them from most disabling magic, they will have good melee capabilities, along with great protections and spell casting abilities. Otherwise a sorcerer (or almost any character) would be fine with a full party.

#3
Seagloom

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Sorcerers are easy as pie if you're familiar with the game's spells. The easiest would be a multiclassed fighter/thief or a dual-classed berserker/thief. If you want high damage numbers then a kensai/thief turns into a powerhouse later on. The multiclass is best out of these three though. The character can fight well, sneak around, disarm traps and unlock containers. They eventually get UAI and a selection of fighter HLAs too. It's a solid, well rounded multiclass with a wide array of equipment options and tactical possibilities. It can be as simple or complex as you make it.

#4
UbiquitousGrue

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The BGTutu mod is supposed to let you play BG1 in the newer BG2 engine. I never got it to work on my computer, but others swear by it. There's also any number of related tweaks and mods (including a widescreen mod) scattered between Gibberlings 3 and Spellhold Studios and the links on each. Some tweak the mechanics to match BG2's changes, for instance.



As for easy builds, I'll second the suggestion of a fighter/thief multiclass.

#5
foodstuffs

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I'm not sure what you, the OP, mean by "roleplay," so I'll guess. Granted this is the spoilers forum but I'm giving a spoiler warning anyway. This is basically how I roleplay a good party, and what I believe to be the story-intended party.

1) In the first Dungeon, I believe you're supposed to have: You, Imoen, Minsc, Jaheira, and Yoshimo.
2) After first Dungeon and before Spellhold: You, Minsc, Jaheira, Yoshimo, Aerie (she replaces Dynaheir as Minsc's Witch), and I believe the 6th was supposed to be determined by your stronghold.
3) After Spellhold: You, Minsc, Jaheira, Imoen, Aerie, and strongold choice.

Imoen is a T->M, Minsc is a Ranger, Jaheira is a F/D, and Yoshimo a thief. Aerie is a M/C. If you choose this setup then I suggest a warrior of sorts, single, dual or multi.

Other Good party characters (if not necessarily of Good Alignment) are, Anomen, Nalia, Mazzy, and Keldorn, maybe a couple others.

Since I believe the game was intended to be played as a Good character I'm not sure what to say for an evil roleplay party. You can of course RP evil; Yoshimo, Korgan, Edwin, Imoen, Viconia, Haer Dalis, and Jan, should probably work well enough.

EDIT:  I forgot this.  I believe Tutu sorta hijacks SoA to allow you to play BG 1 with BG 2 engine in the place of SoA.  I think Easy Tutu makes  a completely separate game combining BG 1 with BG 2 allowing you to use BG 2 engine.  I don't know how BGT (the trilogy mod) works.  I don't know if there is a mod that allows you to play BG 2 with the BG 1 engine, but I believe there is a mod that allows you to use some graphics from Bg 1 for BG 2, like using BG 1 style HUD in BG 2.  Whatever you choose, if you don't follow the instructions very carefuly you may have to reinstall all the BG games, so follow the instruction very carefuly.

Modifié par foodstuffs, 02 octobre 2010 - 05:35 .


#6
zhokar

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Thanks for pointing me towards BGtutu, I'm using it now. Thanks for your advice on the class as well, I figured Fighter/Thief, Fighter/Cleric, Sorceror, Paladin, Ranger would be the standard "strong" choices.
But after discovering BGtutu, since I can play BG1 with the BG2 kits, I just had to take the Archer. ;)

Modifié par zhokar, 02 octobre 2010 - 06:23 .


#7
jaxsbudgie

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Although you've already started with the Archer, I would have recommended a Cleric. Simply because a Cleric fits well into the canon party in BG1. Maybe even a Fighter dualled over to Cleric? The early Fighter levels would help you out a lot in the beginning of BG1. Archer is ridiculous in BG1, but not so good mid BG2.

Also, does anyone think there's a canon party for BG2? If I had to choose it would probably be Jaheira, Minsc, Yoshimo, Anomen and Nalia/Aerie then after Spellhold Imoen replaces Yoshimo.

Modifié par jaxsbudgie, 02 octobre 2010 - 06:33 .


#8
zhokar

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Don't you get pretty ridiculous attack rates with an archer that make him useful in the late game / ToB?

Modifié par zhokar, 02 octobre 2010 - 07:08 .


#9
jaxsbudgie

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zhokar wrote...

Don't you get pretty ridiculous attack rates with an archer that make him useful in the late game / ToB?


From what I've read on here, melee supersedes ranged later on. The bows available in BG2 don't match up to the melee weapons available, some of the shortbows are nice, overall though slings and crossbows are the best ranged weapons. Item Revisions adjusts bows making them more formidable so they can match melee weapons in THAC0 and damage. Plus it ups the amount of attack per round I think ...

Modifié par jaxsbudgie, 02 octobre 2010 - 08:19 .


#10
Seagloom

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Archers are pretty nice. It's true the damage isn't what you get from most warriors but it is substantial later on even without activating their special ability. I once played an archer with grandmastery in longbows and shortbows, and did very well. Slap on Boots of Speed and you can often plink away for substantial damage without ever risking reprisal. A bow firing fighter like Mazzy is no comparison.

If squeaking out every point of damage possible is a concern, you can pick up Tansheron or Gesen's bow, slap some other arrows in the quiver slot, and get bonus damage above and beyond what the bow does with its infinite ammo. Also, all those warrior high level abilities work with archery. Smite is nasty with an archer.

Archers get the same number of attacks as melee by the way. Crossbows are equal to melee weapons. Bows grant an additional attack per round for a total of three by default. Dual wielders are still tops with Belm, Kundane, or the Scarlet Ninja-to equipped, but that isn't saying much. Nothing compares to dual wielding in BG2.

Archery measures up better to sword & board or two-handed. If you go shortbow you'll be throwing out four attacks per round with the Tuigan Bow early on. The number of possible ranged combat attacks is sufficient. Where it suffers is damage. Melee weapons gain bonuses from high strength. Archery only has damage bonuses if the weapon is listed as having them. Taking the archer kit alleviates this defiency somewhat, but you won't match an improved hasted or whirlwinding meleer in sheer damage. The damage is still good, however, and hardly anything for enemies to laugh at.

Bottom line: archer is a totally viable kit in my experience. Your character won't be the terror of a BG1 fighter with high mastery in bows, but he won't be a waste of space either. It's a fun choice. Hope you enjoy it. :)

Modifié par Seagloom, 03 octobre 2010 - 02:39 .


#11
zhokar

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Thanks alot, Seagloom.

...oh yeah, and I like the Parker quote :)

#12
Seagloom

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Glad I could help. And thanks. :)

#13
zhokar

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Allright, I'm back with another question! Since I'm playing BG1 with bgtutu now it would be a good idea to import/continue the character in SoA+ToB. First of all I'm not really sure how that works with tutu. But the more interesting question is, what characters would do well in BG1+Tutu AND SoA all the way through ToB? Obvious choices would be a sorceror, fighter/mage or fighter-cleric, but I don't really want a main with mage spells. Cleric spells would be "okay" but I'd rather have a fighting machine that doesn't rely too heavily on spells. Monk (and I think it was Kensai?) are great but can't use a lot of equipment. Any thoughts?

#14
Seagloom

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Kensai are glass canons. They can equip everything except bracers and armor. You can dual class to thief for use any item however. Also, there is an amulet that casts Shield and party mages can cast Spirit Armor on your Kensai to make up for the lack of armor. Most enemies in Throne of Bhaal have such insane THAC0 they will hit you regardless of how low your armor class is, which makes Kensai no less viable than Berserker at that point.



Monk is also a great class. I felt it was a bit dull though. Fists are their best weapon later on and it's kind of dull to never experience the joy of finding cool new weapons. They don't get new spells to play around with either. Their bonuses and the few abilities they do earn can be handy though. One caveat: monks are extremely late bloomers. They reach their peak deep into Shadows of Amn. Your character will be kind of frail throughout BG1, but if you can accept that you're golden.



Since I already praised fighter/thieves and archers there isn't much else to add from my end.

#15
zhokar

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How's the blade for pure melee fun? The potential damage looks incredible and he seems like a decent (stationary) tank with his spin. I've never played a bard in BG2 and trashed my lowlvl Bard in BG1 back in the day as soon as I noticed he can only sing OR fight. Any idea if tutu solves that?

#16
jaxsbudgie

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I've only played Skald, Jester and Gypsy (Song & Silence mod) and they were all fun. The Skald came in use when you're up against a challenging enemy or group of enemies, his song lowers AC and increases THAC0 and damage, brilliant for a group of fighters, so probably good throughout Tutu. I modded Garrick to Jester, and although it was fun, the enemies were just making the saves too often, I also don't remember having him for long, they get nice bonuses though. Modded Safana to Gypsy whose song charms people, was great fun, especially since there are a load of places in BG1 packed full of enemies. Having 10 or so bandits help attack their own camp was a great deal of help, especially since I had SCS installed.

#17
The Potty 1

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The thing about saves against jester song is you need to cast malison first, then start singing. Even better if you have a jester and skald/vanilla bard, one casts malison, the other follows with glitterdust, and both start singing, while your damage dealers walk in and blow away the pieces. You do need either rogue rebalancing or song & silence to fix bard song.



How about a kensai 9>thief (PC - 5* katana), berzerker (Korgan 5* axe), sorceror (Imoen, Edwin, Xan, Kelsey), jester (Haer'dalis), bard (Keto), and ... Jaheira? Viconia? Anomen? Minsc (Archer)?

#18
zhokar

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Well that's about as much cheese as removing the trap limit and spike trapping everything to hell...interestingly enough, I now stuck with your first choice (Kensai-Thief)...will be dueling at 12 or even 13 though, with the BG1 exp cap removed. 13 would give me another half attack if my math isn't off. Boy, I must say, the most enjoyable experience in BG for me is building 10-20 chars and "wasting" at least 10 game hours every time before I stick with one. :D

Until now (lvl4) I'm quite surprised I could dive right in from the beginning with AC 4. The hit rate is very decent even at a low level and the warrior HP rolls make him pretty solid early enough.

Modifié par zhokar, 07 octobre 2010 - 09:45 .


#19
Taura-Tierno

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The easiest character I've played was a barbarian. Just give him something nice (like ravager) and some decent armor. Doesn't get much easier than that.



For a party? Well ... my barbarian was evil, so I had Viconia, Korgan, Edwin, Sarevok ... and then I made a custom thief.

#20
zhokar

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Right now I'm quite happy with my party of Minsc, Khalid, Branwen, Imoen and Dynaheir. Too bad she's the only real choice for a good party. Branwen gets an additional priest spell from the first 4 levels thanks to her ring and my Kensai has a little heal too. But with the hit point numbers rising, I'm beginning to miss Jaheira. ;)

#21
zhokar

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Finished BG+TotSC with core rules and the G3 Tweak Pack (without any easymode changes). Ended up with a lvl8 Kensai with 20 reputation, most sidequests done...would have expected at least lvl10 with removed exp-cap, but I guess a full party does drain a lot. She has served me well and shown me how powerful a 3-dualwield-fighter group with cleric+mage buffs/antimagic is in BG1. The only really hard fights I had were against the Nashkel goblins and Sarevok before I figured out how to deal with the purged magical effects at the beginning of the fight. Kited Sarevok while countering the mages until my fighters had been beefed up again. Thank god for free action items.

I really enjoyed Tutu, it made BG1 a whole new experience and I will see if BG+SoA (with G3 fixed and tweaks) can compare.
Now that I have imported her, I'm not even sure I want to play her as a Kensai(13)-Thief anymore. The unnerfed shapeshifter as a neutral character, a longbow wielding wizard slayer perhaps dualed to a thief later as a good character, or a melee priest of Thalos for a bad group. Not quite sure yet. ;)

If i DO keep her, I will need to look at my weapon skills again. Right now I have 2-weapon prof at 3 and long swords at 3 as well. What I can do now is split it up to another weapon type thieves can use, push it up to 5 or start putting points into flails for later - although I could just use Shadow Keeper once I get there. What choice makes the most sense?

Modifié par zhokar, 16 octobre 2010 - 10:06 .