Just to note, I'm not into role play or any of that stuff, this is a power gamer kind of build to put the smack down on the darkspawn
My main allies were Wynne(healer), Lelianna(spec'd to dual wield, her bard buffs are nice), Alister/Shale for support tanks.
So here's the build...
Elf
Mage->Arcane Warrior->Blood Mage
Basic Spells:
Arcane Shield
Rock Armor
Spell Shield
Mind Blast->Force Field->Telekinetic Weapons->Crushing Prison
Weakness->Paralyze->Miasma->Mass Paralysis
I took other spells, but just for fun and never really used them. TW is much better than the other weapon buffs since nothing resists armor penetration as far as I know and in most cases gives you more extra damage than the others.
With all the buffs (arcane sheild, rock armor, TW and spell shield) you dont have a lot of room to use your crowd control spells. Thats why I chose blood mage to use my health as mana. If you add 2 points to mana and 1 to constitution every level this is easily managable with Wynne constantly healing. Willpower isn't really useful for this build.
When I got surrounded I just used the stunning spells. Force Field and Crushing Prison are great for difficult ranked enemies and bosses.
I used armor with the higest armor value I could find at the time (like the juggernaut plate) with little heed for fatigue and never ran into any problems. You should never be taking more than 10 damage a hit from weapons in combat, even from 2-handers. In most cases a group of enemies is trying to take you out doing 1 damage a hit.





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