I built a small module, and when I try to run it I get the message "campaign.cif is missing"
Anyone know what I did wrong?
Here is what is in my standalone module:
3 enemy NPCs (two of them are the same creature)
One NPC that has a dialogue
One placeable corpse
One area
Campaign.cif is missing
Débuté par
DOYOURLABS
, oct. 03 2010 06:40
#1
Posté 03 octobre 2010 - 06:40
#2
Posté 03 octobre 2010 - 06:56
Have you exported your module (full export)?
#3
Posté 03 octobre 2010 - 06:59
No I haven't tried that. I fixed the campaign.cif by putting the module script back to module_core. But now the NPCs don't show up. I'll try a full export now. Thanks for the tip.
#4
Posté 04 octobre 2010 - 05:54
Export is indeed the answer.
A full export does a lot of unnecessary core resource processing, so you might prefer to select all your custom resources in the ALL view of the palette, then Export Without Dependent Resources.
You might also like to try
Tools > Options > General > Auto-Export on Save > Export Without Dependent Resources
to ensure that resources are exported whenever they're saved in future.
A full export does a lot of unnecessary core resource processing, so you might prefer to select all your custom resources in the ALL view of the palette, then Export Without Dependent Resources.
You might also like to try
Tools > Options > General > Auto-Export on Save > Export Without Dependent Resources
to ensure that resources are exported whenever they're saved in future.





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