crimzontearz wrote...
for those who played ****** poorly or chose to kill people off
You're still missing the whole point. From the devs' perspective, having squadmates A, B, C alive and squadmates X, Y, Z dead in the end of ME2
is not a choice. It's the consequences of such "choices" as mining or not enough planets, upgrading the Normandy or your submachineguns, going for offensive variant of your evolved class instead of defensive and consequently failing to defuse the "catfights"... It's already played out its part, it's over.
In ME3, if anything, the "Big Choices" must have their due consequences - the ones that really affect the Galaxy. Suicide mission fatalities in all their emotional weight for some players can't affect the Galaxy much. Even if Shepard dies, it only affects him - he won't be the one to save the day in ME3 - it'll be his long lost twin brother Default "Loo" Shepard.
RiouHotaru wrote...
I agree with you on those minor glitches. I recently found out that abusing Lorik Qui'in's dialog wheel in ME1 for infinite paragon/renegade points can corrupt files as well. I'm just saying that, in your file, NO ONE might be alive, which means there might be problem in scenes where someone (anyone perhaps) is supposed to appear to do/say something. Since you need a minimum of...was it 2 or 3 squaddies alive to finish the game? Having less than that (because the only way to get less is to cheat) might cause the game not to recognize your save.
ME2 NG+ perfectly recognizes them. As for some ME3 cutscene involving an ME2 squadmate, like that "Ashley running up to Shepard", it's simply too inexpedient to put it in. Look what they did to Miranda in the "suicide mission": they needed her for all those little comments up to the last section, so they gave her the plot armor. No plot armor - no cutscenes.
RiouHotaru wrote...
As for the VS and Liara being left out to avoid character death, that just means there's likely to be a DLC with them, which requires they be alive for it (possibly a LotSB-style DLC), or because they're needed for a relevant plot point which we aren't aware of yet.
It just means, like Casey said, they want them to be in ME3 [cutscenes], so they gave them the plot armor for ME2, and the LotSB only proves that again - no "Big Choice" there, no making multiple states of Liara to deal with in ME3. And though we aren't aware of the plot points of ME3 that Liara and Ashley/Kaidan will be relevant to, we are aware of the plot points of ME3 the ME2 squad will be relevant to: such plot points are non-existent.
RiouHotaru wrote...
I just think the "all or nothing" mentality in terms of returning squadmates is a bit extreme. The VS survivor being left out so that they can be used later doesn't mean the ME2 squaddies will be rendered as cameos.
My personal theory would fit somewhere in between "all-return" or "none-return" in that BW gives us X slots for squaddies, where X is whatever arbitrary number, and we have to pick from the pool of candidates who we want in those slots. The rest become NPC cameo roles.
That could be a good mechanic for some other game. Where squadmates are like furniture. You can choose between a green big one or a blue slim one. But that's not what is expected of the BioWare squadmates. Hence, even if BioWare takes that route, it'll only be a path to dissappoint those very people that demand the squadmates return the loudest. I, for one, don't care if Zaeed had a dialogue wheel in ME2. His merc stories were awesome. But do you think the Talimancers will ever forgive BioWare if Tali returns in ME3 as squadmate, but without a dialogue wheel?
RiouHotaru wrote...
I find it hard to believe ME3 will be standalone (though I can understand it from a marketing perspective) because why would anyone pick up a game from the third and final installment? You've basically missed the entire darn story. I'm still curious how BW will do ME2 on the PS3 for that same reason.
Because some people were too young, or didn't have the money, or time. Or just accidentally.
Even without this "standalone" thing, new squadmates are preferable, because they are new. And the old are used up. CALIBRATIONS!!!!