Quote from the EuroGamer Expo thread by Mike:
Mike Laidlaw wrote...
A lot of people have commented on that, especially after the gameplay video leaked, and so I did some digging. Since that demo "shipped," we've slowed down two-handers a bit. No, not to Origins slow (I personally found those anims kind of painful to watch. Who would enter into combat with a sword they couldn't swing effectively?), but we've changed what's called "the cancel window," so that you perform more of the swing before you can blend into another.
Quite pleased with the overall effect. That timing change and new audio have given two-handers quite a bit more heft.
Link: Here
I know it's there in the thread but lost of people might miss it, so to people who thought feedback doesn't change a thing, here it is.
I can only say that I love how the devs interact with us on the forums, I love you DA2 devs
Modifié par ViSeirA, 04 octobre 2010 - 08:28 .





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