Frybread76 wrote...
Elyvern wrote...
iakus wrote...
Upsettingshorts wrote...
smudboy wrote...
ME3 will have a whole new crew. Because they can all die. Because Casey said so.
Then Bioware will have failed and ME2 was a total and utter waste of time.
You start to see our problem here 
Edit: Maybe it's a result of me skimming, but I don't see where he says that.
"We always try to balance the fact that, people will say "I want all my characters back from the previous game because that's what made the first game great." But when you think about it, part of what made the previous game great is the process of meeting those characters for the first time. That has to be part of the experience too, how you meet new characters"
He doesn't outright say so, but it sounds like we're getting new squadmates fro ME 3. Which means either the Normandy's gonna get really crowded, or at least some of the crew will be relegated as cameos, Wrex-style. iiven that any of them can die, the latter is an extremely likely fate.
There is a third possible fate: fixing the cap on the number of squadmates you can have in ME3, and assuming that you saved more than that number in ME2, give you a choice to pick and drop who you need. They could of course make the ME3 characters mandatory (thus gauranteeing the new experience of meeting people), and set a quota for returning ME2 characters.
I admit that it also means a helluva load of work for Bioware. But should they be surprised? There is no RPG out in the market that has even attempted something as ambitious as the ME franchise-- carrying over decisions and consequences through 3 games. You're entirely right in that treating ME2 as a purely standalone without making those characters matter in ME3 would really invalidate the existence of ME2 in the 3-game plot. Having the ME2 squadmates return and be relevant is the only way to not just create industry history, but also create a feat that would be worthy of mentioning years from now because they got it right at their first attempt.
I sincerely hope Bioware is thinking just that.
ME2 characters returning in ME3 is one thing, but in what form? Should they be squad mates at the beginning or recruitable later? Should they even be squad mates or would their being cameos or squad mates for single missions (like Liara in LotSB) be enough?
If ME2 is any indication, then most of the ME2 squad mates will be either cameos or will be dead.
One way I can see how this work is the next (2?) bridging DLCs can whittle down the ME2 squadmates that can transfer to ME3. You can argue that so-and-so died in the Collector's Base, but given that it is
still a ME2 DLC, addressing the fate of these characters will still be relevant.
One way to make the impact of losing characters in the suicide mission less immersion breaking for people that killed off a good number of their squadmates is to have certain characters coming at the end to tell you they're leaving and give the reason for their leave-taking for example. If they're dead already, then you don't get those scenes.
Or if you have a playthrough where you are down to 2-3 characters that are slated to be gone in ME3, there's a good chance to include a temporary squadmate in the form of the VS if a certain character is determined to be offed earlier in the DLC. And the rest will then get offed at the end.
So for example, say a person determined to keep say Morinth (+1 other) in their final playthrough and Morinth gets the stick will start off with a whole new set of ME3 squadmates (+ that 1 remaining ) but still have all their carried-through decisions from ME1-2 remain intact.
Then come ME3, there could be a brief intro at whatever location (citadel or Illium) akin to the introduction of Wrex or Garrus in ME1, after which you can ask the squadmates designed to carry over (and aren't dead in your playthrough) to come back on board. No need for the specific missions to recruit them again. New players with their own set of ME3 characters may likely not have these ME2 character encounters. While imported Shepards will have to decide who and how many of these ME2 characters they want back on their team (taking into consideration the mandatory new ME3 squadmates they must have).
ME2 characters that become plot-crucial (Tali? Legion?) you will meet as extensive cameos, more if they are LIs (and if they're dead, they'll have a placeholder with less interaction).
Edit: for people that didn't buy the bridging DLC between ME2 and 3 that removes some of the squadmates from the list, and then import into ME3, they could have other NPCs mention that those squadmates had to leave. And if some disgruntled fan protests, then you can kindly point them to buy the DLC for content regarding the missing squadmates if it matters to them so much.
Modifié par Elyvern, 07 octobre 2010 - 10:45 .