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A Question Concerning CEP 2.3


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6 réponses à ce sujet

#1
Synwyrm

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I figured i would build my own base mod for testing some things out, so i started by adding the cep 2.3 hacks to it, I put them in the order as listed in the tutorial, then i decided i would run the analysis for conflicting resources, i havent added any thing else yet,. but it tells me that there are conflicts,..is this naturalPosted Image 

I have googled this, to no avail.

Modifié par Synwyrm, 05 octobre 2010 - 03:07 .


#2
Lightfoot8

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Yes, If the resources in CEP did not override anything, it would not be able to change any of the standard systems. It would only be able to add content without the overriding of the other resouces.

#3
Shadooow

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That build analyse is useless, if you are not expert it tells you nothing, just confuse you, if you are expert you don't need it...

#4
Mudeye

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I have a suggestion. The CEP should have a base demonstration module in it. When I build using the CEP I just start with that module since it already has the working setup. Then put in the areas you want and delete the existing ones and you should be good to go.

#5
Pstemarie

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You could always use Project Q.

#6
Synwyrm

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Thanks for the feedback, i only came across the issue because of a random idea, then i wanted to know more. I never heard of Project Q before, so I'm totally going to install that now and give her a spin. Thanks guys


#7
Shadooow

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Project Q is package like CEP, the only difference is that Project Q is focusing rather on quality, not quantity. Those two are in default not compatible, but with some effort, it is possible (not recommended though).

Project Q website