Is it normal to have played about 10/15 hours or so with a 6 man party and not have a level up yet?
Am I being impatient?
BG1 - leveling up
Débuté par
Richardsreds
, oct. 05 2010 04:43
#1
Posté 05 octobre 2010 - 04:43
#2
Posté 05 octobre 2010 - 04:58
Well there are lots of reason. It depend what exactly you did during those 10-15 hours. Depend on your party composition(not all class lvl at the same rate). When did you did those 10-15 hours and what is your current lvl.
And you might be a little impatient XD
And you might be a little impatient XD
Modifié par Cowboy_christo, 05 octobre 2010 - 04:59 .
#3
Posté 05 octobre 2010 - 05:01
Yes, this can happen if you play in a very big party. It's relatively normal, especially if you play, for example, a mage. BG1 is kind of a low-tier D&D game. Level ups will get more frequently later, especially in late SoA and in ToB.
However, there are ways to gain some quick level ups, even in a 6 man paty. Some creature types give you a lot of experience, for example Sirens or Basiliscs or Winter Wolves, and to a lesser extend Dread Wolves.
If you start exploring a lot and don't rush through the main quest, your levels should be fine
However, there are ways to gain some quick level ups, even in a 6 man paty. Some creature types give you a lot of experience, for example Sirens or Basiliscs or Winter Wolves, and to a lesser extend Dread Wolves.
If you start exploring a lot and don't rush through the main quest, your levels should be fine
#4
Posté 05 octobre 2010 - 07:30
Well my main guy is level 1 still. When it says you received 49 exp after a kill, is that split between all 6 team mates?
#5
Posté 05 octobre 2010 - 09:38
Yes, it is. That's why it takes so long with a party of 6
#6
Posté 06 octobre 2010 - 04:00
For that reason, I try to get some experience under my belt before increasing the size of my party.
When a party member joins, he/she will have a similar amount of experience to your current experience, so by waiting, they start at a higher level. This can be either good or bad. Good because they start at a higher level, bad because the game decides where proficiency points are put. Mods allow you to choose where they are put. In the case of Dynahir, it is certainly worth waiting until you have taken on the mines in Nashkel. She will probably have fireball memorised when you pick her up.
When a party member joins, he/she will have a similar amount of experience to your current experience, so by waiting, they start at a higher level. This can be either good or bad. Good because they start at a higher level, bad because the game decides where proficiency points are put. Mods allow you to choose where they are put. In the case of Dynahir, it is certainly worth waiting until you have taken on the mines in Nashkel. She will probably have fireball memorised when you pick her up.
#7
Posté 07 octobre 2010 - 11:12
Quest experience is better than just killing mobs too as you get alot more of it. Plus, I'm not sure if this is the case with BG1 (need to replay it) but in BG2 alot of quests would also give experience to each party member as opposed to the single lump sum that is divided up amongst your characters, so that you always got the same xp per member regardless of how many you had with you, though that was only for completing the quests and playing solo still got you more xp overall.
#8
Posté 07 octobre 2010 - 12:43
Split XP per party member is a thing of BG2 only, I'm afraid. However, there are many low level quests, and other easy tasks that you can do, should you be enough comfortable with the game, to reach some higher levels. It's not THAT dangerous, even if some of the creatures you might encounter can be strong at low levels.
Try hanging around the town, and not to get involved into something you can't do and eventually you should receive some nice XP.
Try hanging around the town, and not to get involved into something you can't do and eventually you should receive some nice XP.
#9
Posté 07 octobre 2010 - 02:27
Use ranged weapons against powerful enemies that can't. Ogres, wolves and bears come to mind.
If you keep your distance, you can take on quite strong enemies, though you do have to run from time to time.
If you keep your distance, you can take on quite strong enemies, though you do have to run from time to time.
#10
Guest_Mr HimuraChan_*
Posté 07 octobre 2010 - 02:43
Guest_Mr HimuraChan_*
Try to give everyone ranged weapons, when the enemy approaches, switch the first 3 members to melee, and continue attacking from a distance using the other 3 (ranged weapons or spells);
But don't worry much about leveling up, BG1 is a pretty "low level" rpg, i don't remember now, but i think i finished it at level 7 or something.
A great friend of mine gave me a tip once to make things easier: In BG1, mind-affecting spells are VERY effective. A simple 'sleep' spell can be more dangerous than a fireball.
But don't worry much about leveling up, BG1 is a pretty "low level" rpg, i don't remember now, but i think i finished it at level 7 or something.
A great friend of mine gave me a tip once to make things easier: In BG1, mind-affecting spells are VERY effective. A simple 'sleep' spell can be more dangerous than a fireball.
#11
Posté 07 octobre 2010 - 07:40
dark-lauron wrote...
Split XP per party member is a thing
of BG2 only, I'm afraid. However, there are many low level quests, and
other easy tasks that you can do, should you be enough comfortable with
the game, to reach some higher levels. It's not THAT dangerous, even if
some of the creatures you might encounter can be strong at low levels.
Try
hanging around the town, and not to get involved into something you
can't do and eventually you should receive some nice XP.
Ah sorry then, thought BG1 might have it but suspected it didn't.
Mr HimuraChan wrote...
But don't worry much about leveling up, BG1 is a pretty "low level" rpg, i don't remember now, but i think i finished it at level 7 or something.
Aye, I think with Tales of the Sword Coast you can get up to level 8 (10 if you are a thief, their leveling is stupidly fast).





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