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Does anyone else feel like we are being "pushed" to play as Mage Hawke?


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#201
Archmage Silvery

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Not really... but then again, I always play as a mage first.

#202
DMC12

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Raze48 wrote...

It seems like my play style will fit perfectly with DA2, seeming as my very first time playing DAO I chose to make a Mage and advance him to a AW/BM combo that used a 2H for 1/2 the game. lol

Zomg Bioware stole my character and made him DA2's PC!!! *gasp*


I'm playing that style right now, and it is indeed pretty BA. The inclusion of the sword-staves is pretty sweet as it looks like melee attacks will be seamless with magical attacks... Still not fond of the robes though, so I hope we'll get an Arcane warrior-like class that will allow us equip armor.

#203
Lumikki

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Amioran wrote...

Lumikki wrote...

Doing anything inside game is fine as longer player did deside the action by them self, as choise to make. We are talking here pre-defined moral roles, before you even start playing your character, after character creation.


That's how a pre-set character works. S/he has a background and a setting and it is already a "person" in itself, differently from a character created by yourself where you define those.  Knowing this particular difference you should adapt, I don't think you challenge the protagonist of every film you watch just because it doesn't "appeal" to your style.
 
In a book/film the worser thing you can do is starting "judging" the background of the protagonist (or worser still him/herself), since you just miss from beginning all the point of the book/film itself. Same here.

We aren't talking films, but games where player is playing role. You know many roleplaying games where player can't deside some common stuff related they own characters. Example classes, gender, races and are they lawfull or not? We may not able to select everyting related Hawkes past, but we should at least able to choose our moral stand points. Apostate mage force us in pre-define position, because mage's are special cases in this game world.

Modifié par Lumikki, 07 octobre 2010 - 08:31 .


#204
Amioran

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Lumikki wrote...

We aren't talking films, but games where player is playing role.


No difference. The only thing that change is that in games you can interpret (as an actor in a theatre) a role, while in a book (not always, but mostly) you cannot, because the medium doesn't allow it easily. However in both (in this case) the role is already set, as it is the moral background.

Lumikki wrote...
You know many roleplaying games where player can't deside some common stuff related they own characters. Example classes, gender, races and are they lawfull or not?


In this case you cannot decide all of this. You interpret a character that has a background in itself. You can direct his/her choices of the future/present, not judge his/her past or change the same. If you do so, you miss the point that is: interpreting a character vs. creating one. The latter is more free for what it concerns the full course of the same from past to present but lacks definition and real scope, it is more impersonal also if it can seem the contrary.

We may not able to select everyting related Hawkes past, but we should at least able to choose our moral stand points. Apostate mage force us in pre-define position, because mage's are special cases in this game world.


They force you in a predetermined position because the character it is already predetermined. Some moral choices are already present in the character (as it should be), but if you focus on them and start judging the same, again, you miss the point of interpreting a character. It is not really important the character in itself, but what it represents for the story being told. It doesn't really matter, morally, if the role is of an apostate or not, what matters is the momentum of what it is being narrated. Focusing on things beside that momentum means focusing on things that have little real impact for what concerns what you want - and naturally authors want you - to experience. It would be like an actor starting to judge the role he is interpreting instead of interpreting the same.

Namely: if you start judging the sunset you stop watching it, and if you start to calculate an emotion you stop living the same. If someone point you out the moon don't start staring at the finger, just focus on the moon.

Modifié par Amioran, 07 octobre 2010 - 09:58 .


#205
namedforthemoon

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It doesn't really matter to me. I'm going to play all three classes, all the different specializations, try all the different relationship paths, quest choices... I'll be playing DA2 quite a few times over.

#206
silentassassin264

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namedforthemoon wrote...

It doesn't really matter to me. I'm going to play all three classes, all the different specializations, try all the different relationship paths, quest choices... I'll be playing DA2 quite a few times over.

So will I, but I don't want it to feel like mage was the intentional class to play through and because fighter, mage, and thief are traditional roleplaying options we threw in a rogue and warrior.  I want to be able to enjoy each playthrough and not feel like rogue and warrior were an inferior experience to the mage playthrough(s).  Of course I have no means of knowing right now whether that is the case...I am just really paranoid. 

#207
DebatableBubble

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[quote]Mary Kirby wrote...

[/quote]

No, we hate mages. In fact, nobody will give you quests for the entire game if you're a mage. You just watch a cinematic of Hawke crying in a corner, excluded by the cruel, cruel world.


Yes, of course there are. We wouldn't include one without the other.

[/quote] 

This is my new sig! :D 

#208
General Malor

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To answer the OP's question no I don't feel like we're being pushed to play a mage. In fact all I feel is the mage is being brought to the front lines with the warrior and rogue. In the first one I felt compelled to play as a warrior every time, care to know why? Because of all of the trailers and promos and mostly because of the Urn of Sacred Ashes video. It just kept feeling like warrior was the class to play if your wanted the Dragon Age: Origins experience as the writers intended.



It takes a good amount of trying to follow through on my mage or Dalish games. Mage because of the lack of cool finishers(which thank god is fixed this go 'round) and Dalish because we had to be so short. Yes I'm serious. I don't like being short dammit.

#209
Cypher0020

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my first run will be a rogue, but that new code for that staff looks awesome :)



plus having a dad and a sister as mages would be cool....being hunted by templars sucks

#210
Guest_JoePinasi1989_*

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Does anyone else feel like we are being "pushed" to play as Mage Hawke?




BioWare... Those 'tache curling bullies!

#211
M8DMAN

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JoePinasi1989 wrote...



Does anyone else feel like we are being "pushed" to play as Mage Hawke?


BioWare... Those 'tache curling bullies!

Image IPB

Modifié par M8DMAN, 08 octobre 2010 - 02:43 .


#212
SgtElias

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I don't know if I'd say that I feel that the audience is being pushed or encouraged to be a mage, so much as it seems that the default Hawke for the game might be a mage.



Not so strange or weird, I suppose. There was a default Warden and a default Shepard. So there's a default Hawke, as well.



If default Hawke IS a mage, then awesome. I was going to play one anyway. My Warden was also a human mage, so I feel sorta like a whole pot of awesome just fell into my lap this evening knowing that Hawke's mother's maiden name was Amell. :D Silly, I know. But true, nonetheless.

#213
shnizzler93

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Well, since I got the staff, and since FemHawke (from the screens so far) is quite attractive, I will by all means go against what I usually do a go a female mage.

#214
snfonseka

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Pushed? No... I am going 2 be 2HW in my first play-through.

#215
Sabariel

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Nope, because I'll end up playing all three classes no matter what the "default class" is.

#216
Raze48

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falloutseriesfan wrote...

Mary Kirby wrote...


No, we hate mages. In fact, nobody will give you quests for the entire game if you're a mage. You just watch a cinematic of Hawke crying in a corner, excluded by the cruel, cruel world.


Yes, of course there are. We wouldn't include one without the other.


This is my new sig! :D 

 


You were about a page late on using that as a sig, I beat you to it. Good try though.

/end

Modifié par Raze48, 08 octobre 2010 - 06:48 .


#217
iamthespark

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The fact that Hawke's family members are mostly mages actually makes me *not* want to play a mage, and play the character who just didn't get those set of skills. Sort of the "black sheep" of the family. Since my character is going to "change the world" it makes sense to me that the character should be different in some way.

#218
triggerhappy456

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I didn't play as a mage till I'd been a rogue and a warrior first, and now I think the mage is far, far better than the other two. I think that at the moment the promotion is leaning towards the mage, but then again in DAO I would say the promotion was leaning towards the sword and shield warrior. They've gotta choose a Hawke and promote him, and stick with it, and I would say, from the looks of it they have chosen a good promotional Hawke. As for the family thing, you need to have a mage early on in the game really, and the only way Bethany could be a mage would be if she escaped, which would be unlikely if the Hawkes ares ettled down, or that she has been taught by an apostate, and it makes sense its a family member.

#219
NoAngel89

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Mary Kirby wrote...

Nerevar-as wrote...

But are there also plot oportunities that only open up if you play  a mage?


No, we hate mages. In fact, nobody will give you quests for the entire game if you're a mage. You just watch a cinematic of Hawke crying in a corner, excluded by the cruel, cruel world.

Yes, of course there are. We wouldn't include one without the other.


lol theres something about Mary, I'm only saying that because you're name is mary, just like the movie... lol nvm

#220
Lumikki

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Amioran wrote...

It is not really important the character in itself, but what it represents for the story being told. It doesn't really matter, morally, if the role is of an apostate or not, what matters is the momentum of what it is being narrated. Focusing on things beside that momentum means focusing on things that have little real impact for what concerns what you want - and naturally authors want you - to experience. It would be like an actor starting to judge the role he is interpreting instead of interpreting the same.

I don't think you get this. I DO not like to play non lawfull characters AT ALL. Meaning if story forces me to that position, I don't really have much reason to play the game at all. Example TV-serie Dexter, I don't watch it, because main "hero" role is for non lawfull character. It doesn't matter how good the story other way is or the tv serie. That one thing spoiled it for me. So the moral stand point does matter for me. Why it matters for me?

Mostly because I try to keep my innocents mind. This has something to do that when people predispose they mind to sertain stuff, they get use to it. So, longer they are exposed to it, more normal it comes to to them. Soon, they lose something about them self. When people lost they perspective to something, they don't anymore see anything bad in it. This happens all the time in real world. When people lose they perspective to know what's right and wrong, because they got use to it as normal, even if it's not.

Modifié par Lumikki, 08 octobre 2010 - 10:14 .


#221
Nerevar-as

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Lumikki wrote...

Amioran wrote...

It is not really important the character in itself, but what it represents for the story being told. It doesn't really matter, morally, if the role is of an apostate or not, what matters is the momentum of what it is being narrated. Focusing on things beside that momentum means focusing on things that have little real impact for what concerns what you want - and naturally authors want you - to experience. It would be like an actor starting to judge the role he is interpreting instead of interpreting the same.

I don't think you get this. I DO not like to play non lawfull characters AT ALL. Meaning if story forces me to that position, I don't really have much reason to play the game at all. Example TV-serie Dexter, I don't watch it, because main "hero" role is for non lawfull character. It doesn't matter how good the story other way is or the tv serie. That one thing spoiled it for me. So the moral stand point does matter for me. Why it matters for me?

Mostly because I try to keep my innocents mind. This has something to do that when people predispose they mind to sertain stuff, they get use to it. So, longer they are exposed to it, more normal it comes to to them. Soon, they lose something about them self. When people lost they perspective to something, they don't anymore see anything bad in it. This happens all the time in real world. When people lose they perspective to know what's right and wrong, because they got use to it as normal, even if it's not.


I´m not certain I get what you mean. Being apostate has nothing to do with right/wrong.

#222
Lumikki

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Nerevar-as wrote...

I´m not certain I get what you mean. Being apostate has nothing to do with right/wrong.

True, but it has to do with been lawful or outlaw. Been outlaw means you don't support lawful choise. There is sertain behaviors related been mage by worlds laws and apostate mage doesn't accept them.

Modifié par Lumikki, 08 octobre 2010 - 10:57 .


#223
Nerevar-as

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Lumikki wrote...

Nerevar-as wrote...

I´m not certain I get what you mean. Being apostate has nothing to do with right/wrong.

True, but it has to do with been lawful or outlaw. Been outlaw means you don't support lawful choise. There is sertain behaviors related been mage by worlds laws and apostate mage doesn't accept them.


Sorry if this ofends you, but you mind lawful more than right? In a dark fantasy setting?

#224
Lumikki

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Nerevar-as wrote...

Sorry if this ofends you, but you mind lawful more than right? In a dark fantasy setting?

Yeah, outlaw choise means you want what best for mages and only for mages. Lawful choise how ever, thinks what best for others, not what is best for mages. I don't like to play selfish roles, where I put my own needs before others.

#225
AllThatJazz

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I don't think it's pushing anyone to be a mage, or even encouraging anyone, really. They have to have a default Hawke to do the marketing with. Default Warden was a warrior, default Shepard is a soldier, having a default mage makes a nice change, plus looks good on the Bio homepage, I think.



I'll still be playing a rogue first time through. In (my) ideal world, default would have been a dual-wielding Lady Hawke rogue, but I can't object too strongly because ManHawke is rather scrumly with that beard. I need to go to bed. I'm inventing words.