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Have you ever regretted a ME choice?


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111 réponses à ce sujet

#1
Faolin

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I've seen lots of people in this forum arguing vehemently in support of one of their actions in the Mass Effect Universe. People are always able to justify the big choices (eg: the Council, the Collector Base, etc) to themselves regardless of how they acted, and remain convinced that theirs was the only correct choice.

My question is if anyone has ever made a story-based decision within the ME universe, and regretted it later due to the feedback the game gives you. If anyone has retrospectively come to the conclusion they've done the wrong thing.

For me, this moment was just after the Suicide Mission. I'd played as a paragon, saved my entire team, blown up the Collector base. I arrived in time to save the crew, but instantly chose not to. They were Cerberus soldiers after all, and my Sole Survivor Shepard didn't think any risk was too small to waste on them.

So when I finished the suicide mission, I was immensley pleased with myself. That didn't last past the first elevator ride. I remember staring at the empty CIC for a long time. The sight of the empty room made me realise that I'd signed away the lives of dozens of men and women, who had shown bravery and personal loyalty to me, simply because I didn't like their organisation. I almost couldn't bear to click on the galaxy map after I walked up and realised that Kelly was never going to update me on my mail again. I couldn't think of my Shepard as any sort of paragon after that.

#2
Xilizhra

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Nope, never. Of course, I'm an avid spoiler reader and go out of my way to ensure that I never regret anything. That, and the fact that I never find Paragon options to be regret-worthy anyway.

Modifié par Xilizhra, 06 octobre 2010 - 02:53 .


#3
xx-Blacklight-xx

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I didn't destroy the base, but instead saved it and wiped the Collectors out. Afterwards, I started to regret the decision based on feedback I'd gotten from my crew, all of which I saved. I started to wonder just how this would affect my game in ME3, but decided to keep my decision the way it was. This was because when I played through, I decided I wouldn't make my choices based on going 100% this way or 100% that way. I decided to quickly look over the choices, and make my gut decision. When I did this with the station, I decided that, from my character's point of view, saving the station would be the better option. In the long run, it might have been a 'wrong' choice, but I'm hoping BW spins it so you can make it a 'right' choice regardless of what you pick.

#4
Rivercurse

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I like this story. Good post.



In terms of a decision I've regretted, I can't say that anything stands out. However that's probably because I have Shepards covering all eventualities.



It would probably resonate more with a player who only intends on playing each game once.

#5
Gumbeaux Jr

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I regret handing over Legion on my first playthrough of ME2... Happens at the worst point ever. I seriously regretted it... I still do!

#6
xx-Blacklight-xx

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Rivercurse wrote...

I like this story. Good post.

In terms of a decision I've regretted, I can't say that anything stands out. However that's probably because I have Shepards covering all eventualities.

It would probably resonate more with a player who only intends on playing each game once.


This. When ME3 becomes a reality and is near launch, I plan to play both ME1 and ME2 with a single character to prime a save game for ME3. I'm just going to play it like I would if I was Shepard, not basing anything off of prior knowledge of either game or with the intent of ending up 100% Paragon or 100% Renegade. I want to complete the trilogy with a naturally developed character so that I really get into the story and feel the impact of my decisions.

#7
ElectronicFerret

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The first time I played through ME2 I wasn't really aware of how the dialogue wheel worked, so I picked what read like the best decision regardless of Paragon/Renegade.



When Miranda decided to leave her sister be I said OK. Seeing her cry in the elevator broke my heart.

#8
Therion942

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Giving the base to Cerberus, it probably won't end beneficially after it's all said and done, but I've little other logical options.

#9
ashwind

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Saving Ashley instead of Kaiden...

#10
Big I

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Giving Samesh his wife's body in ME. A news story in ME2 said it led to decreased enlistment in the Alliance.

#11
lastpatriot

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I sometimes regret that I let the council survive though I did want to save their ship.

#12
NanQuan

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There's only really two things I regret from my original play-through. When given the choice to either immediately go after the collectors after your crew is taken or wait, I chose to wait because I wanted to complete some more side missions. I didn't know that the crew ends up dying... I didn't miss Kelly, but I missed Gabby.



The other thing was that I didn't help Parsini (sp?) on Noveria because she wasn't going to pay me like Lorik was. That Turian is also very persuasive. I felt a little guilty when I saw her again in ME2.

#13
PnXMarcin1PL

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I saved the council during the Battle. What happened on my first playthrough ? We have dissmised those claims about Reapers. Then I thought, f*** that's enough. I wish i had killed them.

Although my Shepard is Paragon, but if I get a chance to kill the council in ME3 (without Anderson ofc) then I'm taking that chance to take 'em out on my first playthrough (even if I loose the war against reapers)

#14
bottledwater

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i always regret letting zaeed have his revenge. i didn't like killing the workers, but vido has to pay. of course, whenever i do rescue the workers, i still regret not helping zaeed get revenge.

#15
Jedi Master of Orion

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I remember regretting shooting the krogan who ranted constantly about the reborn Krogan Empire. Mostly because it seemed a little rude and dishonorable. That didn't really keep going after I learned that his actual rant is comically long, but I still think it would have fit my paragon Shepard's character to let him rant and get annoyed rather than click the interrupt button seconds after it blinks.

#16
Mongerty

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I regret not disconnecting on the council every time I talked to them in ME 1, and not letting them die when ME 2 came around. (for my first playthrough)



Basically, I thought eventually they would be somewhat useful. I was wrong.

#17
Graz73

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xx-Blacklight-xx wrote...

I didn't destroy the base, but instead saved it and wiped the Collectors out. Afterwards, I started to regret the decision based on feedback I'd gotten from my crew, all of which I saved. I started to wonder just how this would affect my game in ME3, but decided to keep my decision the way it was. This was because when I played through, I decided I wouldn't make my choices based on going 100% this way or 100% that way. I decided to quickly look over the choices, and make my gut decision. When I did this with the station, I decided that, from my character's point of view, saving the station would be the better option. In the long run, it might have been a 'wrong' choice, but I'm hoping BW spins it so you can make it a 'right' choice regardless of what you pick.


Exact same thing with me too.  I later thought, "Oh, maybe I should not have saved that base?" but since I did, I will leave it as is to see what happens in ME3

#18
epeeist

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Good post, limiting it to situations where one feels regret due to the in-game experience or feedback, rather than metagaming considerations.



Elnora, the Eclipse merc on Samara's recruitment mission stands out for me. Letting her live seemed the paragon choice at first. On a replay, playing closer attention to what one is told a couple of times about Eclipse mercs before the mission by the volus - that they all have to commit a murder to earn the right to wear the uniform - that was the justification for making the "renegade" choice even as a (mostly) paragon, and the later-acquired evidence supports that (that is, in this context a spectre is like judge/jury/executioner and has the legal and arguably moral right to kill "bad" people at will, like 007...).



Zaeed's mission, from a roleplaying point of view if I do the loyalty mission early in the game I choose paragon (save the workers). If I do it later, after learning about all the bad stuff the blue suns do, and especially given my imported character has the colonist and war hero background (which I roleplay as hatred or at least strong distrust and generally making renegade choices where batarians are concerned even though otherwise a paragon), Vido having chosen to recruit batarians including a "front-man" and engage in scorched-earth behaviour, can be justification for going after Vido even for a paragon.



Even with killing Samara to unlock Morinth's bonus power, I only did that to affect a future playthrough - I felt enough distaste for the action that I certainly wasn't going to continue with that choice, I reloaded and made the "right" one.



Somewhat related to the Zaeed example, there are a number of situations where by my own (real-life) standards of morality, the renegade choice, or the neutral choice, seems "better" than the paragon, and I choose accordingly for roleplaying reasons. Or contrariwise, where even playing a renegade the paragon choice seems to accord better with self-interest (hmm, do I want a justicar sworn to obey all my commands and who has made it clear her oath governs her behaviour, or a dangerous mass-murderer with no loyalty who kills her lovers and is attracted to me?). Of course, I have the luxury to do so without hurting my ability to make paragon choices requiring a high paragon score because I imported my ME1 character.



So long as there aren't in-game penalties and some roleplaying justification for it, I generally make the choices I want that make the game more interesting and enjoyable for me. I mean, if one is playing hardcore strict benefits-the-mission-or-I-don't-do-it self-imposed rules, one would hardly do any sidequests (no Overlord, no LOTSB etc.) at least until after the main mission was completed, which in that circumstance (few or no loyalty quests = dead team members) would mean one would not experience a lot of the game. To me a slightly (or more) paragon approach = one does more sidequests and gets more gaming time and enjoyment on a playthrough.

#19
DodgeS61

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I always play renegade but on my first ME2 run through i chose to destroy the base, i didnt feel right about it in the first place but what made me regret it was the Illusive man's reaction and Shepards stance in the conversation.

Modifié par DodgeS61, 06 octobre 2010 - 06:00 .


#20
disconnect7

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I regret the stupid mistakes I made on my first playthrough-Letting the collectors liquify my crew and loosing Legion :?

#21
Foolsfolly

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Being mean to Mouse. Really regretted that....he's not a bad guy.



And I loaded up my original ME1 and first ME2 character to do the Lair of the Shadow Broker DLC....I was with Liara in ME1 and then left her for Tali....and then I cheated on Tali with Liara. And I regretted it so much....this should lead to something interesting in ME3 though.

#22
LadyJaneGrey

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Yes...not choosing the more renegade option in every interaction with Conrad.<_<

#23
Blue_shadow

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Romancing Jacob first time through. Definitely was not worth "THE PRIIIIZE"

#24
MrnDvlDg161

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I fail to see there ever being a " Regret" to have been felt if there are such things as play throughs in which you can simply choose otherwise with a different saved character.



Kind of defeats it from the starting gate...if however you couldn't playthrough and that all decisions you made were truly final, then I would say yeah--- I regret that!

#25
Tony Gunslinger

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I regret keeping Keiji's greybox for a lot of reasons. First, it's emotionally and psychologicaly better for Kasumi to deal with his death through mourning like the rest of us instead of fixating herself to a holographic projection. Secondly, it was Keiji's wish to protect Kasumi by destroying the greybox. If she wants to honor him, she should do as he wished. I kept the greybox because, oddly enough, it's a paragon choice, and I also can't help but being curious about the secret, perhaps it will be more than just a MaGuffin in the future. I really don't think it should have been a paragon choice, though.