Have you ever regretted a ME choice?
#1
Posté 06 octobre 2010 - 02:39
My question is if anyone has ever made a story-based decision within the ME universe, and regretted it later due to the feedback the game gives you. If anyone has retrospectively come to the conclusion they've done the wrong thing.
For me, this moment was just after the Suicide Mission. I'd played as a paragon, saved my entire team, blown up the Collector base. I arrived in time to save the crew, but instantly chose not to. They were Cerberus soldiers after all, and my Sole Survivor Shepard didn't think any risk was too small to waste on them.
So when I finished the suicide mission, I was immensley pleased with myself. That didn't last past the first elevator ride. I remember staring at the empty CIC for a long time. The sight of the empty room made me realise that I'd signed away the lives of dozens of men and women, who had shown bravery and personal loyalty to me, simply because I didn't like their organisation. I almost couldn't bear to click on the galaxy map after I walked up and realised that Kelly was never going to update me on my mail again. I couldn't think of my Shepard as any sort of paragon after that.
#2
Posté 06 octobre 2010 - 02:52
Modifié par Xilizhra, 06 octobre 2010 - 02:53 .
#3
Posté 06 octobre 2010 - 02:53
#4
Posté 06 octobre 2010 - 02:53
In terms of a decision I've regretted, I can't say that anything stands out. However that's probably because I have Shepards covering all eventualities.
It would probably resonate more with a player who only intends on playing each game once.
#5
Posté 06 octobre 2010 - 03:23
#6
Posté 06 octobre 2010 - 03:28
Rivercurse wrote...
I like this story. Good post.
In terms of a decision I've regretted, I can't say that anything stands out. However that's probably because I have Shepards covering all eventualities.
It would probably resonate more with a player who only intends on playing each game once.
This. When ME3 becomes a reality and is near launch, I plan to play both ME1 and ME2 with a single character to prime a save game for ME3. I'm just going to play it like I would if I was Shepard, not basing anything off of prior knowledge of either game or with the intent of ending up 100% Paragon or 100% Renegade. I want to complete the trilogy with a naturally developed character so that I really get into the story and feel the impact of my decisions.
#7
Posté 06 octobre 2010 - 03:37
When Miranda decided to leave her sister be I said OK. Seeing her cry in the elevator broke my heart.
#8
Posté 06 octobre 2010 - 03:39
#9
Posté 06 octobre 2010 - 03:41
#10
Posté 06 octobre 2010 - 04:18
#11
Posté 06 octobre 2010 - 04:32
#12
Posté 06 octobre 2010 - 05:06
The other thing was that I didn't help Parsini (sp?) on Noveria because she wasn't going to pay me like Lorik was. That Turian is also very persuasive. I felt a little guilty when I saw her again in ME2.
#13
Posté 06 octobre 2010 - 05:07
Although my Shepard is Paragon, but if I get a chance to kill the council in ME3 (without Anderson ofc) then I'm taking that chance to take 'em out on my first playthrough (even if I loose the war against reapers)
#14
Posté 06 octobre 2010 - 05:27
#15
Posté 06 octobre 2010 - 05:38
#16
Posté 06 octobre 2010 - 05:41
Basically, I thought eventually they would be somewhat useful. I was wrong.
#17
Posté 06 octobre 2010 - 05:45
xx-Blacklight-xx wrote...
I didn't destroy the base, but instead saved it and wiped the Collectors out. Afterwards, I started to regret the decision based on feedback I'd gotten from my crew, all of which I saved. I started to wonder just how this would affect my game in ME3, but decided to keep my decision the way it was. This was because when I played through, I decided I wouldn't make my choices based on going 100% this way or 100% that way. I decided to quickly look over the choices, and make my gut decision. When I did this with the station, I decided that, from my character's point of view, saving the station would be the better option. In the long run, it might have been a 'wrong' choice, but I'm hoping BW spins it so you can make it a 'right' choice regardless of what you pick.
Exact same thing with me too. I later thought, "Oh, maybe I should not have saved that base?" but since I did, I will leave it as is to see what happens in ME3
#18
Posté 06 octobre 2010 - 05:52
Elnora, the Eclipse merc on Samara's recruitment mission stands out for me. Letting her live seemed the paragon choice at first. On a replay, playing closer attention to what one is told a couple of times about Eclipse mercs before the mission by the volus - that they all have to commit a murder to earn the right to wear the uniform - that was the justification for making the "renegade" choice even as a (mostly) paragon, and the later-acquired evidence supports that (that is, in this context a spectre is like judge/jury/executioner and has the legal and arguably moral right to kill "bad" people at will, like 007...).
Zaeed's mission, from a roleplaying point of view if I do the loyalty mission early in the game I choose paragon (save the workers). If I do it later, after learning about all the bad stuff the blue suns do, and especially given my imported character has the colonist and war hero background (which I roleplay as hatred or at least strong distrust and generally making renegade choices where batarians are concerned even though otherwise a paragon), Vido having chosen to recruit batarians including a "front-man" and engage in scorched-earth behaviour, can be justification for going after Vido even for a paragon.
Even with killing Samara to unlock Morinth's bonus power, I only did that to affect a future playthrough - I felt enough distaste for the action that I certainly wasn't going to continue with that choice, I reloaded and made the "right" one.
Somewhat related to the Zaeed example, there are a number of situations where by my own (real-life) standards of morality, the renegade choice, or the neutral choice, seems "better" than the paragon, and I choose accordingly for roleplaying reasons. Or contrariwise, where even playing a renegade the paragon choice seems to accord better with self-interest (hmm, do I want a justicar sworn to obey all my commands and who has made it clear her oath governs her behaviour, or a dangerous mass-murderer with no loyalty who kills her lovers and is attracted to me?). Of course, I have the luxury to do so without hurting my ability to make paragon choices requiring a high paragon score because I imported my ME1 character.
So long as there aren't in-game penalties and some roleplaying justification for it, I generally make the choices I want that make the game more interesting and enjoyable for me. I mean, if one is playing hardcore strict benefits-the-mission-or-I-don't-do-it self-imposed rules, one would hardly do any sidequests (no Overlord, no LOTSB etc.) at least until after the main mission was completed, which in that circumstance (few or no loyalty quests = dead team members) would mean one would not experience a lot of the game. To me a slightly (or more) paragon approach = one does more sidequests and gets more gaming time and enjoyment on a playthrough.
#19
Posté 06 octobre 2010 - 05:59
Modifié par DodgeS61, 06 octobre 2010 - 06:00 .
#20
Posté 06 octobre 2010 - 08:07
#21
Posté 06 octobre 2010 - 08:14
And I loaded up my original ME1 and first ME2 character to do the Lair of the Shadow Broker DLC....I was with Liara in ME1 and then left her for Tali....and then I cheated on Tali with Liara. And I regretted it so much....this should lead to something interesting in ME3 though.
#22
Posté 06 octobre 2010 - 08:19
#23
Posté 06 octobre 2010 - 10:31
#24
Posté 06 octobre 2010 - 10:41
Kind of defeats it from the starting gate...if however you couldn't playthrough and that all decisions you made were truly final, then I would say yeah--- I regret that!
#25
Posté 06 octobre 2010 - 10:45





Retour en haut







