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Remember when Bioware said they weren't removing RPG elements in ME2?


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#1
Guest_BrotherWarth_*

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I remember that. Every preview that came out said how great the shooting was, how fluid the combat felt compared to the first, and how the powers were more useful. But they never said anything about the RPG elements being improved. People starting getting nervous about ME2 being described as a shooter. Bioware kept saying that nothing was being changed or removed, the combat was just being made better. Then previews started getting more in-depth. People found out about the dumbed-down leveling system and lack of customizable weapons and armor. Bioware still insisted that it was going to be just like ME1 with better combat. Then people found out that was no inventory system and that the game was shorter than ME1. But Bioware stil insisted it was the same as ME1 but with better combat. Well, that was obviously untrue. Completely untrue. Now all we see and hear of DA2 is telling the same story, but Bioware keeps saying its the same as DAO but with better combat. I'm not making this topic to call Bioware liars and whine. I'm making it because some people are so vehemently opposed to any criticism of the game and consider anything but praise and adoration for Bioware blasphemy.
It should be pretty obvious at this point that we're not actually going to get DAO with better combat. It really is 'Dragon Effect'. The Lead Designer for Origins turned down the job for DA2 because he didn't like the direction they decided to take it and even left Bioware after 10 years because he didn't like what Bioware has become. So can't people be on the fence or even against DA2 without being called whiners, fanboys, misinformed, or any other insults?

#2
thegreateski

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Perhaps you should take the time to organize your thoughts because that post was all over the place.

#3
DarthCaine

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BioWare always had uber hype BS marketing

After the ME1 marketing I learned my lesson not to trust any of the hype. They said that there'll there'll be a customizable MAKO, an interrupt system, destructible environment, that you could leave your armor covered with blood, visual upgrades for weapons, that each world will be big as Morrowind and long as a KOTOR world and that you could change the appearance of your weapons and that you can play as a squad mate like in KOTOR.
( & )

After expecting all that from ME1, it was ultimately a disappointment for me

Modifié par DarthCaine, 06 octobre 2010 - 06:16 .


#4
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thegreateski wrote...

Perhaps you should take the time to organize your thoughts because that post was all over the place.



In what way? I expressed a point. Did you not take my point? I spelled it out pretty plainly.

Modifié par BrotherWarth, 06 octobre 2010 - 06:15 .


#5
thegreateski

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Well I'm not sure if you're complaining about the changes to DA2 or if you're complaining about the fans who rabidly defend the game.



Then again . . . maybe I just need a cup of coffee.

#6
The Hardest Thing In The World

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Isn't Mike the lead designer for DA:O?

#7
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thegreateski wrote...

Well I'm not sure if you're complaining about the changes to DA2 or if you're complaining about the fans who rabidly defend the game.

Then again . . . maybe I just need a cup of coffee.


The fans. We all know changes are being made, but too many "fans" take any criticism or negativity as a personal insult and act like internet-white-knights for Bioware.

#8
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The Hardest Thing In The World wrote...

Isn't Mike the lead designer for DA:O?


Brent Knowles.

#9
Xewaka

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He's expressing concern that DA 2 is going the route of ME 2: dumbed down character development and progression, less gameplay options, etc.

Given that ME 1 was a third person shooter and DA:O was a pause and play isometric game, character attributes and skill trees have been confirmed, I wouldn't worry about that.

I mean, they already chopped the selling point of Origins, I find it hard they could mess it up more than that.

#10
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Xewaka wrote...

He's expressing concern that DA 2 is going the route of ME 2: dumbed down character development and progression, less gameplay options, etc.
Given that ME 1 was a third person shooter and DA:O was a pause and play isometric game, character attributes and skill trees have been confirmed, I wouldn't worry about that.
I mean, they already chopped the selling point of Origins, I find it hard they could mess it up more than that.


I'm sort of beyond that at this point. I'll be renting DA2. But whenever these guys act like everything Bioware says is automatically true and questioning them is ridiculous it makes me angry.

#11
elearon1

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See, I liked many of the changes they made in ME2's combat/inventory system. I did miss being able to tinker with upgrading and changing armor/weapons, but I didn't miss the huge inventory full of junk which you were constantly filtering through. I also fealt ME2's combat system was more fluid and engaging.



That said, the story wasn't as engaging in the second installment, but none of the ME games fealt like they had a lot of replayability, story wise. (apparently replayability isn't what games are going for these days)



I am happy to wait and see. So long as the story and characters are good I will forgive a lot in gameplay mechanics. I do hope it isn't only 1/4 the length of DA:O, though - that would disappoint me a great deal. (and it seems unfortunate that there won't likely be a tool for modders to create new adventures ... that is a big downer)


#12
Aigyl

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It's usually best to take Bioware's marketing (or any marketing for that matter) with a grain of salt and not build huge expectations off it.

Take Witch Hunt - "All your Morrigan Questions Answered!". I think the marketing team goes a little off the rails sometimes.

#13
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Aigyl wrote...

It's usually best to take Bioware's marketing (or any marketing for that matter) with a grain of salt and not build huge expectations off it.

Take Witch Hunt - "All your Morrigan Questions Answered!". I think the marketing team goes a little off the rails sometimes.


But it's not just the marketing. What I'm referring to is devs saying on the forums that nothing is being removed and ME2 is just ME1 with better combat. I'm saying you can't take anything they say without a grain of salt and to assume otherwise and jump down people's throats over it is stupid.

#14
AlanC9

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Funny. I actually don't remember them saying any of that about ME1. I remember saying that they were going to improve stuff, and from what I can see they did. I was wholly in favor of yanking traditional RPG inventory from ME -- I just wish they had done it in KotOR, though I guess since it was a D20 game they coudln't.. And the skill system works better too.

It's not like inventory is gone from ME2 (except companion armor -- I'll grant you that, sure). It's just been replaced with something that makes more sense.

Edit: could you maybe link to some ME2 marketing that you consider to be inaccurate?

Modifié par AlanC9, 06 octobre 2010 - 06:32 .


#15
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AlanC9 wrote...

Funny. I actually don't remember them saying any of that about ME1. I remember saying that they were going to improve stuff, and from what I can see they did. I was wholly in favor of yanking traditional RPG inventory from ME -- I just wish they had done it in KotOR, though I guess since it was a D20 game they coudln't.. And the skill system works better too.

It's not like inventory is gone from ME2 (except companion armor -- I'll grant you that, sure). It's just been replaced with something that makes more sense.


Yes, inventory was gone from ME2. Notice how there was no inventory screen? Or inventory management? That means there is no inventory system.
But that's a discussion for a different forum.

#16
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Edit: could you maybe link to some ME2 marketing that you consider to be inaccurate?


It wasn't marketing. It was devs posting in these forums. And the topics aren't even there any more.

#17
Maverick827

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The ME2 inventory system was an immense upgrade from the old RPG paradigm of "ransack the corpse for body organs."

The ME2 equipment system was conceptually an upgrade, though it needed many more pieces of armor (e.g. player choice) for it to be truly better.

The Mass Effect (as a series) talent system has never been very in depth, so hopefully they can expand on that in ME3.

The only thing that got worse between ME1 and ME2 were the fans.

#18
AlanC9

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BrotherWarth wrote...
Yes, inventory was gone from ME2. Notice how there was no inventory screen? Or inventory management? That means there is no inventory system.
But that's a discussion for a different forum.


There was equipment. It mattered. If you prefer to call that system something other than an inventory system I can use whatever terminology you prefer.

I consider what we got in ME2 to be a replacement for what we got in ME1, and superior. You don't, obviously. So I don't feel misled, but I guess you do.

#19
kraidy1117

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ME was longer then ME2?

#20
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The only thing that got worse between ME1 and ME2 were the fans.


Are you saying the fans of ME2 are not as good as the fans of ME1? ;)

#21
DPB

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BrotherWarth wrote...

So can't people be on the fence or even against DA2 without being called whiners, fanboys, misinformed, or any other insults?


Of course, that's fair enough, but it goes for both sides of the fence too. The forums would be a better place without that, and also without certain users implying that anyone who likes the direction of DA2 is some sort of imbecile.

#22
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AlanC9 wrote...

BrotherWarth wrote...
Yes, inventory was gone from ME2. Notice how there was no inventory screen? Or inventory management? That means there is no inventory system.
But that's a discussion for a different forum.


There was equipment. It mattered. If you prefer to call that system something other than an inventory system I can use whatever terminology you prefer.

I consider what we got in ME2 to be a replacement for what we got in ME1, and superior. You don't, obviously. So I don't feel misled, but I guess you do.


The "inventory system" in ME2 was just a list of weapons, only the newest of which you ever used since each one was just a better version of the last. There was no point in using any weapon other than the newest one.

#23
kraidy1117

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BrotherWarth wrote...

The only thing that got worse between ME1 and ME2 were the fans.


Are you saying the fans of ME2 are not as good as the fans of ME1? ;)

The fanbase of the ME series is broken.

There is a group that thinks mE is teh best and bash's peopel who liked ME2

There is a group who think ME2 is teh best and bash people who liked ME

Then there is people who like both and have good complaints, but they get bashed from both groups.

That's what he means, the fanbase is fratured.

#24
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dbankier wrote...

BrotherWarth wrote...

So can't people be on the fence or even against DA2 without being called whiners, fanboys, misinformed, or any other insults?


Of course, that's fair enough, but it goes for both sides of the fence too. The forums would be a better place without that, and also without certain users implying that anyone who likes the direction of DA2 is some sort of imbecile.


I don't think people that like where DA is going are stupid. ME2 was obviously a massive success. I just don't think people who don't like where DA is going deserve to be insulted and treated like idiots.

Modifié par BrotherWarth, 06 octobre 2010 - 06:44 .


#25
grillz

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AE inventory was so ****ing annoying, I'm glad they did away with it. If removing that inventoyry was destroying rpg, then I'm glad me2 was an action rpg.