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What do you not want to happen in DA2?


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#101
Lord Gremlin

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I don't worry about spoilers, since I will leave these forums when Splatterhouse will come out (November) and return only when I've completed Dragon age 2. I'm worried about cliched "sacrifice yourself" ending. And not being able to be properly selfish and vile.



Now if you'll excuse me I see a kitten on fire and gonna pee on it.

#102
mopotter

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_-Greywolf-_ wrote...

General Malor wrote...

I don't want any people on the forums to get their way and ruin the game because they're horrible game consultants and constantly question Bioware who are the wildly successful company while they are the unemployed "critics".


I really wouldnt worry about that as it seems that Bioware doesnt share our view on what an RPG should be however I do resent the implication in your post that our opinions are invalid and we should just shut up and like what ever Bioware squeezes from their sphincter.

DO NOT QUESTION THE BIOWARE AS THEY KNOW BETTER THAN YOU.

Now I dont know about you but I will form my own opinion on whether or not I think a game is good. If Bioware does not share that view then fine, they will make the game they want to make not the game I want them to make, I know that and I can only suggest and offer my feedback on how I think their product is shaping up, if the finsihed product is something that does not appeal to me then I wont buy it, that is all I can do as a potential customer.

I know there are many people who like the new direction of DA2 and that is fine, if I am not a part of the target audience then so be it however I hate the implication that "Bioware knows best and I should like what they tell me to like" as this is an absolute farce.

Besides how can Bioware get accurate feeback if they are surrounded by a bunch of yes men?



I agree, we should make suggestions and yes, complain all the while knowing that 1/2 of us will be disappointed (I miss the mako) and 1/2 of us will be happy.   

I hated, absolutely hated what they did with the Alistair choices at the end of DA:O and I tried all ending choices.  I let that hate be known many times.  <_<  I agree, if they don't get feedback, good and bad, they won't even think about changing something in the future.  I don't play DA:O with the same love and enjoyment I've played all their other games, which is sad.  In fact I started a new game 2 months ago and haven't got past Ostagar.  

But I also know that if I really wanted to play a game the way I want it, I'll have to learn how to make my own games, and chances of that are pretty small, too much effort.   :)So BioWare, for now, is still my 1st choice for games that have all the elements I am looking for and I hope that they check out what we say and at least consider what is being said before doing what they want, which is what they will do anyway.  

edit - I decided I needed to include this.  I'm looking forward to DA2 with high hopes for something that will be fun and not depressing.  

Modifié par mopotter, 08 octobre 2010 - 07:23 .


#103
RPGmom28

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What I would hate is if RPG elements are dumbed down with no ripple effect for consequences, there is no inventory, you can't talk to your party, and it's mostly just action.

#104
Mr. Man

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RPGmom28 wrote...

What I would hate is if RPG elements are dumbed down with no ripple effect for consequences, there is no inventory, you can't talk to your party, and it's mostly just action.


Your absolutly right, such a thing would cause me to riot out in the streets against the casual/fps gamer..

#105
Mr. Man

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In regards to what you WOULD want in DA2, I have a poll for you
social.bioware.com/1575943/polls/11642/

#106
pizoxuat

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No Rivain = no vote.

#107
NoAngel89

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Orila or whatever, not sure if I'm spelling it right, that plus Antiva lol

#108
AllThatJazz

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Oooh, lots of people are putting in really serious things that involve emotional investment and forethought. Mine are bit trivial. Still, I'll crash on:

1) No unbashable locks, or maybe just one or two. I appreciate that rogues need exclusive skills, but I also believe that my fighter with 70 strength who beheaded a high dragon is capable of breaking into a wooden box. By all means, do the KotOR thing and break some of the stuff inside. But do NOT make my big (wo)manly warrior feel like a wimp when faced with a padlock.

2) No. Dead. Wives. An understandable means of adding sympathy/depth, but enough. Please, enough.

Thankyou

Modifié par AllThatJazz, 08 octobre 2010 - 10:50 .


#109
WilliamShatner

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Stooping to swearing like ME2. Ugh.

#110
hemeh01

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I dont want to loose my char from DAO. What is the point in all that if my char is over? Why would I beggin another one?

#111
SirOccam

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WilliamShatner wrote...

Stooping to swearing like ME2. Ugh.

It's not really stooping, though, is it? Lots of people really use those words in real life. They are just as much a part of the English language as any other, so why whitewash everything? It got a little excessive on the part of Jack at times (like if you choose the first paragon option after meeting her, she goes "s**t, you sound like a p*ssy"...that just sounded so forced to me), but throughout the rest of the game it seemed pretty reasonable.

It just makes sense to me that in a game such as these where there are going to be moments of great intensity, it's pretty likely at least one person will use a curse word at some point, like any normal person.

Modifié par SirOccam, 08 octobre 2010 - 11:17 .


#112
Mr. Man

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SirOccam wrote...

WilliamShatner wrote...

Stooping to swearing like ME2. Ugh.

It's not really stooping, though, is it? Lots of people really use those words in real life. They are just as much a part of the English language as any other, so why whitewash everything? It got a little excessive on the part of Jack at times (like if you choose the first paragon option after meeting her, she goes "s**t, you sound like a p*ssy"...that just sounded so forced to me), but throughout the rest of the game it seemed pretty reasonable.

It just makes sense to me that in a game such as these where there are going to be moments of great intensity, it's pretty likely at least one person will use a curse word at some point, like any normal person.


"Don't f**k with Aria! " :police:

Modifié par Mr. Man, 08 octobre 2010 - 11:25 .


#113
PoopyStuff

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I don't want immortal party members that heal all their hp 15 seconds after combat.

#114
SirOccam

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Mr. Man wrote...

SirOccam wrote...

WilliamShatner wrote...

Stooping to swearing like ME2. Ugh.

It's not really stooping, though, is it? Lots of people really use those words in real life. They are just as much a part of the English language as any other, so why whitewash everything? It got a little excessive on the part of Jack at times (like if you choose the first paragon option after meeting her, she goes "s**t, you sound like a p*ssy"...that just sounded so forced to me), but throughout the rest of the game it seemed pretty reasonable.

It just makes sense to me that in a game such as these where there are going to be moments of great intensity, it's pretty likely at least one person will use a curse word at some point, like any normal person.


"Don't f**k with Aria! " :police:

Actually I thought that was a particularly perfect use of profanity. Combined with the really interesting camera shot (a close-up of her mouth), I came away with an awesome feeling of "okay, she's a badass." Whereas with the Jack example, it was more of an eye-roll and "I see, so she's supposed to be a badass." (Though to be fair I did get over it and Jack is one of my favorite characters overall.)

Sometimes only a profanity will do. I really liked Cassandra's call of "bullsh*t" too. So blunt, it really jolts you out of the story (as it's supposed to).

I mean, "Don't...mess around with Aria" or "poppycock!" just wouldn't cut it.

#115
AllThatJazz

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SirOccam wrote...

Mr. Man wrote...

SirOccam wrote...

WilliamShatner wrote...

Stooping to swearing like ME2. Ugh.

It's not really stooping, though, is it? Lots of people really use those words in real life. They are just as much a part of the English language as any other, so why whitewash everything? It got a little excessive on the part of Jack at times (like if you choose the first paragon option after meeting her, she goes "s**t, you sound like a p*ssy"...that just sounded so forced to me), but throughout the rest of the game it seemed pretty reasonable.

It just makes sense to me that in a game such as these where there are going to be moments of great intensity, it's pretty likely at least one person will use a curse word at some point, like any normal person.


"Don't f**k with Aria! " :police:

Actually I thought that was a particularly perfect use of profanity. Combined with the really interesting camera shot (a close-up of her mouth), I came away with an awesome feeling of "okay, she's a badass." Whereas with the Jack example, it was more of an eye-roll and "I see, so she's supposed to be a badass." (Though to be fair I did get over it and Jack is one of my favorite characters overall.)

Sometimes only a profanity will do. I really liked Cassandra's call of "bullsh*t" too. So blunt, it really jolts you out of the story (as it's supposed to).

I mean, "Don't...mess around with Aria" or "poppycock!" just wouldn't cut it.



Which is sort of a shame, just because 'poppycock' is a great word, and needs to be used more often. Maybe not by Aria, though.

#116
Dave of Canada

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SirOccam wrote...

Sometimes only a profanity will do. I really liked Cassandra's call of "bullsh*t" too. So blunt, it really jolts you out of the story (as it's supposed to).


My only problem with "bull****" is it sounds too... modern? I don't know. I just don't think it sounds right.

#117
SirOccam

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Well I was proposing that as an alternative for Cassandra, but your point remains.

#118
SirOccam

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Dave of Canada wrote...

SirOccam wrote...

Sometimes only a profanity will do. I really liked Cassandra's call of "bullsh*t" too. So blunt, it really jolts you out of the story (as it's supposed to).


My only problem with "bull****" is it sounds too... modern? I don't know. I just don't think it sounds right.

I think the word "sh*t" is a lot older than you think. 16th century, in fact.

And anyway, there's already a lot of modern words in DAO, as well as phrasing. Like when Alistair's mad at you for sparing Loghain, and you say "I really think this is for the best," he responds "I get that you think so." That always seemed like a pretty modern thing to say, even though "get" in the sense of "understand" is pretty old itself (19th century).

I know there are more (and better) examples out there, but none are coming to mind. I think a lot of them are from Alistair though.

#119
Morrigans God son

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SirOccam wrote...

stewie1974 wrote...

Yes but as a Fantasy RPG. Magi, Dwarf, Human warrior, Elf has been the staple since the days of DND.... it's the basic party composition that has served for over 20 years...

As for the "name" thing, you were not given the choice of "male hawke" or "lady hawke".... you were given a fair few choices ....6 in fact.. I love ME2 , don't get me wrong... It at least carried on the tradition established in the first game.....

But it sounds like you're counting race and name as two different choices. You had a choice of 6 origins, true, but once you chose Human Noble you were "Cousland" whether you liked it or not.

You couldn't choose your race then choose your last name. Choosing one or the other necessitated the other (or at least cut down your options a lot). If you want to be Human, then you are either Cousland or Amell, and if you want to be Amell then you have to be a Mage. Or if you want to be a Mage, you have to be a Human or Elf, and therefore you are either Amell or Surana. Then you can either choose race *or* last name. Race and surname (and sometimes class) are all combined.

Just think of Hawke as another Origin. You have one Origin this time instead of 6, true, but you can customize within that origin as well as you could in any of the Origins in DAO.

There may be a very good reason Hawke has to be human.


Yes, but in DA:O characters didn't always call you "Cousland."
In DA2 it is bound to happen more often, and that is suckish. There forcing you into a smaller character box. By voice, last name, race ect. It was more open in Origins.

"Hey Hawke!" Agh! makes my noise twitch. Seriously whoever came up with name Hawke is an idiot.
Now that we know that there won't be any permenant PC in the DA series, I'll be less attached to the characters too.

#120
WilliamShatner

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SirOccam wrote...

Dave of Canada wrote...

SirOccam wrote...

Sometimes only a profanity will do. I really liked Cassandra's call of "bullsh*t" too. So blunt, it really jolts you out of the story (as it's supposed to).


My only problem with "bull****" is it sounds too... modern? I don't know. I just don't think it sounds right.

I think the word "sh*t" is a lot older than you think. 16th century, in fact.

And anyway, there's already a lot of modern words in DAO, as well as phrasing. Like when Alistair's mad at you for sparing Loghain, and you say "I really think this is for the best," he responds "I get that you think so." That always seemed like a pretty modern thing to say, even though "get" in the sense of "understand" is pretty old itself (19th century).

I know there are more (and better) examples out there, but none are coming to mind. I think a lot of them are from Alistair though.


Rarely used though.  And bull**** is American slang and anachronistic.

#121
SirOccam

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Morrigans God son wrote...

Yes, but in DA:O characters didn't always call you "Cousland."
In DA2 it is bound to happen more often, and that is suckish. There forcing you into a smaller character box. By voice, last name, race ect. It was more open in Origins.

But what difference does it make if they say it or not? It's still your name; you couldn't choose a different one. And there are quite a few mentions of the Couslands if you play a human noble anyway (doesn't Cailan refer to you as "Bryce Cousland's youngest?"), even if it's not in addressing you.

And anyway, they've said there will be several different ways you'll be addressed:

"we refer to the DA2 player far less often as Hawke than we referred to
the player as Warden in DAO. Only people who know you intimately use the
name, and even then we tend to avoid direct references as a rule to
avoid repetition. Most people who don't know you will use an honorific
(or even by race, if they're not human)." [David Gaider]
Hawke
is sometimes called Hawke, sometimes as "the Champion," sometimes
"Fereldan," and "Brother" or "Sister" by Hawke's siblings. [Dan Lazin - 30:38] NEW - 09/15

#122
WilliamShatner

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SirOccam wrote...

WilliamShatner wrote...

Stooping to swearing like ME2. Ugh.

It's not really stooping, though, is it? Lots of people really use those words in real life. They are just as much a part of the English language as any other, so why whitewash everything? It got a little excessive on the part of Jack at times (like if you choose the first paragon option after meeting her, she goes "s**t, you sound like a p*ssy"...that just sounded so forced to me), but throughout the rest of the game it seemed pretty reasonable.

It just makes sense to me that in a game such as these where there are going to be moments of great intensity, it's pretty likely at least one person will use a curse word at some point, like any normal person.


Swearing comes from moments fo weakness and slips.  Writing is an elevated form of speech which people have time to give thought to.  If i wrote what I hear people say on the street most of it would be unintelligent, uninteresting drivel.

#123
TheMufflon

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Dave of Canada wrote...


My only problem with "bull****" is it sounds too... modern? I don't know. I just don't think it sounds right.


Would you rather have her say 'Forsooth!"?

#124
Morrigans God son

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SirOccam wrote...

Morrigans God son wrote...

Yes, but in DA:O characters didn't always call you "Cousland."
In DA2 it is bound to happen more often, and that is suckish. There forcing you into a smaller character box. By voice, last name, race ect. It was more open in Origins.

But what difference does it make if they say it or not? It's still your name; you couldn't choose a different one. And there are quite a few mentions of the Couslands if you play a human noble anyway (doesn't Cailan refer to you as "Bryce Cousland's youngest?"), even if it's not in addressing you.

And anyway, they've said there will be several different ways you'll be addressed:

"we refer to the DA2 player far less often as Hawke than we referred to
the player as Warden in DAO. Only people who know you intimately use the
name, and even then we tend to avoid direct references as a rule to
avoid repetition. Most people who don't know you will use an honorific
(or even by race, if they're not human)." [David Gaider]
Hawke
is sometimes called Hawke, sometimes as "the Champion," sometimes
"Fereldan," and "Brother" or "Sister" by Hawke's siblings. [Dan Lazin - 30:38] NEW - 09/15


The point is you'll be addressed as Hawke in DA2, more than Cousland in DA:O.
I can put money on it.

#125
WilliamShatner

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TheMufflon wrote...

Dave of Canada wrote...


My only problem with "bull****" is it sounds too... modern? I don't know. I just don't think it sounds right.


Would you rather have her say 'Forsooth!"?


Mayhap,  indeed!