mosor wrote...
Some morality is based on better logic than others. Whats better? Some ruthlessness now to ensure the security of millions, or some compassion now and possibly risk that security for millions? Neither is sociopathic, but it basically is what separates paragons from renegades.
One must not assume that ALL compassionate choice put the security of millions at risk, just that SOME compassionate may do so. Some renegade choices seem cold but are ultimately made in the best interest of the majority, others are expedient and solve the immediate problem but have negative longer-term effects. The Spectre will approach each situation differently, making the more logical choice for the greater good of Council space (assuming he's taking his Spectre responsibilities seriously). When neither renegade/paragon option appears superior, he will pretty much decide according to his personal moral compass.
Spectres are not usually confronted with a problem like the Reapers, where failure = death for all... So some morally difficult choices are to be expected, perhaps more so than usual.
If we take an example of a more "typical" spectre mission:
A charismatic Terminus system warlord is threatening an attack on Council space. Diplomatic efforts to avert the crisis have failed, due to the warlord's apparent irrational behavior and his recent alliance with the Batarian Hegemony. The Council would prefer to avoid military action too close to the border, which would further inflame the Terminus Systems distrust of the Citadel council (and encourage further hostilities with the Hegemony). A Spectre is assigned to the case. The Spectre can:
1) Assasinate the warlord (more or less cleanly), hoping that his successor will prove more amenable to reason
2) Compromise the Batarian backing of the warlord (rendering him harmless) through subversion.
Both options are viable, option 1 may be more renegade than option 2 but the Spectre will be making several paragon/renegade choices along the way. Option 2 may involve plenty of renegade choices, Option 1 may allow many paragon choices along the way. That's realistic and it's also desirable from a metagaming standpoint where Paragon/Renegade choices are intended to be balanced.
Dealing with a unique, extreme threat like the Reapers tend to skew this balance in favor of renegade(i.e. expedient) options, like keeping vs destroying the Collector Base (but that's discussed on another thread).
Modifié par Flamewielder, 09 octobre 2010 - 12:01 .