You promised to explain...
SirOccam wrote...
... the way story and making money are related in my argument...
You came up with six points which didn't make the relation between the story and making money clear. They are preferences to how you like the play the game. That's fine, but they are unrelated to the promised explanation. If I point that out then you get angry. And frankly, because of that I am losing interest in that explanation.
Somehow your annoyance with looting seems to be related with a requirement to fit poor into the story. Like in
SirOccam wrote...
If being poor were reflected in the story, then I would no longer mind it.
If I ask you why this rule needs to be applied then you refuse:
SirOccam wrote...
Why the hell should I have to come up with anything better? I'm not trying to prove Fermat's Last Theorem here, I'm just stating my opinion like anyone else on these boards.
If you cannot explain that simple question then don't require that being poor has to be reflected in the story or stories.
SirOccam wrote...
I think the amount of junk loot in the game was a bit overdone, and therefore I think it would be nice if it were dialed back a little. That's it. Not removed. Unless you can tell me objectively why the drop rate in Origins was perfect, then I don't understand why this is such an earth-shattering suggestion. What if it were as little as 5% less? Would that be so bad?
What you call junk may not be junk for someone else. This is an example: If you are into making poisons then Demonic Ichor may be an ingredient you would like to have. Finding it saves you from buying it. But if you don't then yes, it will be junk to you. However, if the chance to find it was decreased by 5% than people who want that ingredient have to buy those absent 5%.
And here is your problem: The fact you feel there is too much junk in loot somehow justifies that others who don't feel the same way have to spend more money. You see, what you don't understand is that your wish negatively impacts my game. So yes, it would really be bad.
Then all of a sudden we get this...
SirOccam wrote...
Of course it has something to do with you. You're trying to tell me why my preferences are wrong. You are the other person in this discussion. How could it not have something to do with you?
Your preferences were not the issue. They were not related to your promised explanation. That's all. Your idea that solves your annoyance problem would directly affect my game. And I am not the one annoyed by looting. You are. Don't try to switch things around. It doesn't work on me. Here is how your idea to change things affects my game...
Your idea to reduce lootable bodies by a factor of 20 (you mentioned that as an example - I know) and replace that by lootable bodies that have loot increased by a factor of 20 has some serious flaws. In most quests there aren't even that many enemies. The
list of side quests proves that. And not all enemies drop loot. The average quest only requires you a couple of clicks to loot bodies. And if junk is the problem then skip the junk. In exceptional situations there are more enemies, but again, not all drop loot. Your idea sounds great, but for people who like loot to be found in the normal distribution it reduces the number of events loot can be found. Each event is a little "dang - crap loot" or "cool - Demonic Ichor" moment. Because you cannot understand that mechanism (that's not attack - just an observation which might be wrong), it is easy for you to come up with your factor 20 idea. For those of us who like loot, it reduces the fun. Again, you want a change that you like, but others don't. That's not acceptable for me.
SirOccam wrote...
I'll say once more (and hopefully for the last time) that clicking has never been a factor in my arguments.
Of course clicking lootable bodies has something to do with it. If it it wasn't there then there would be no looting.
Despite what most people think looting is not the main source of income. You really don't have to do it if you want to make lots of money. Prior to the Landsmeet you can collect loot and sell it for about 350 gold and by doing quests prior to the Landsmeet you can collect over 1000 gold. So, if you skip some of the looting (by only picking the best items) you won't lose much. Even if you skip all of it, you can buy very nice gear.