AngryFrozenWater wrote...
Spoken like someone who doesn't get it either.
We'll see.
AngryFrozenWater wrote...
There is no info about the stats of weapons, armor, and other items, available in the game. At best some random number is given which is supposed to modify some secret stat. How are people supposed to find out which item is better? Sniff a gun? And some guns require some non-standard way of firing. Maybe that is fun, but chances are yuo'll never find out, because how to fire those is never explained in-game. Could be handy in advance, you know. In case you might run into an enemy.
I'm about to surprise you:
I agree with you completely. There should have been much more information at the hands of the player to inform on their decision of which weapon to select.
However, the differences are there - I'm not inventing them out of thin air - not only are they detailed in the game's code, they become immediately apparent after using them. But of course there ought to have been some explanation of what to expect before using them.
But that's a GUI issue, not an inventory or weapon differences issue.
AngryFrozenWater wrote...
What are people like Sarah are supposed to think about a crappy system like that? That it is the best thing since sliced bread? She could be right about the DPS. She has no way of knowing in-game, Yes there is a thread on the forums that is supposed to reveal this secret data, but there is no information whatsoever in-game. There's no paper manual either. Is this how we need to play games: Pause the game, open your browser, google up stuff, and continue?
What you're describing is a GUI issue. You're not disputing my assertion that the weapons are different - like Sarah did, just that it is much more difficult than it ought to be to choose from between them.
AngryFrozenWater wrote...
Puhlease! (Doesn't that sound cool. I even managed to add an exclamation mark and added italics! I wanted to make you feel dumb, just like you did to Sarah. Did I succeed? All of course with an arbirary tongue in cheek).
I've had issues with Sarah before, not the least of which is how casually condescending she is towards people with opposing viewpoints. She disputes this for what it's worth. I made the conscious choice to at least make my condescension explicit, because again, I've come to expect that kind of tone from her. And in this case even my use of it had a point: People who enjoy the mechanics of shooters can look down on RPGers just as easily as the reverse, which is basically the national past-time of this forum.
Edit: I don't generaly enjoy including such things in my posts, but at some point a poster's previous behavior precedes them, and I lose my usual even-keeled aloofness. So there you are.
Furthermore you haven't responded to my post in this thread in which I call you out for being completely contradictory and setting completely absurd standards for what is constructive that you then seem to immediately violate. Why not start there before getting involved in this little sidechat I'm havin' with Sarah?
Modifié par Upsettingshorts, 13 octobre 2010 - 05:03 .





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