Upsettingshorts wrote...
AngryFrozenWater wrote...
I don't believe in "trash loot". What is junk for some is usable for others.
I wouldn't qualify stackable ingredients as trash loot. Trash loot would be items like in say, Fallout 3 or Oblivion - where weight comes in to play - with a crap Value to Weight ratio. Items that in effect exist only to be sold because they aren't good enough to equip, but aren't of significant value. That's what I'd define as trash loot.
Even then, stuff like that can be useful. The rock-it launcher in F3 uses pretty much everything as ammo, and if you've got the FWE mod installed, anything from tin cans to scrap metal to abraxo can be used to repair your items. This is actually what I like about Bethesda's approach to loot, with a hardcore mod installed anyway (yay, New Vegas!) - you could theoretically pick up almost everything in the gameworld (which in itself kind of forces you to be selective) - whether it's useful depends on your character build. This applies to Origins to a certain extent - some people will be more interested in Elfroot and deep mushrooms than others, but it could be extended - a bow would degrade over time, but another item in the same material could repair it - that way there would be more non-monetary value applied to the stuff you find.
I actually don't know if I even like that idea for Origins myself





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