[quote]Elithranduil wrote...
The NWN2 story follows the journey of an orphaned adventurer [see Origin stories] gathering a combined army of Dwarves, Lizardmen and Humans [see Grey Warden treaty signatures] to defeat the threat posed by an ancient, evil spirit known as the King of Shadows. [see Archdemon and the Blight]
[/quote]
Really stretching this...
King of Shadows was a guardian
created by the Illefarn to protect their empire, when Karsus try to
steal Mystra's divinity the weave stopped. King of Shadows took up the
Shadow Weave to continue living and at that point became evil.
The
First Blight began when mages from Tevinter tried to enter the Golden
City in the fade, which turned the city black and they were casted back
down to Thedas as Dark Spawn. The Dark Spawn can hear music which
continues to ring in their heads until they locate and corrupt an Old
God, which will become an Arch Demon.
[quote]
The first part of the game is set in the small Sword Coast village of
West Harbor [Ostagar], which was the site of a battle between an evil host led by an
entity known as the "King of Shadows" and the warriors aligned with
Neverwinter [see Battle of Ostagar] which ends in disaster. You are henceforth one of the sole survivors [see last of the Grey Wardens].
[/quote]
That isn't similar at all.
[quote]
A warlock named Ammon Jerro seemingly appears to be the main threat and appears to be actively working against you. After tracking down Ammon Jerro, it is revealed he is actually after the destruction of the King of Shadows and after inadvertently slaying
his descendant Shandra [similarities to King Calian?] he repents and joins the party [see Loghain].
[/quote]
Ammon Jerro only seemed to be a threat, because from the lack of information the PC/Companions they assumed Ammon Jerro was actually the King of Shadows. No similarities between Shandra and King Cailan, since King Cailan was backstabbed and Shandra was just assumed as an enemy freeing Ammon Jerro's devil/demons.
[quote]
Party members include!
Bevil Starling / AlistairBevil is one of the PC's friends in West Harbor and is available as
a henchman in the first Act during the excursion into the Swamps. He
later joins the PC at Crossroad Keep as a sergeant.
[/quote]
No.
[quote]
Bishop / Sten
Bishop is merciless, backstabbing, homicidal and mistrustful. All of
these characteristics stem from his troubled childhood in Luskan, where
he burned an entire village down in an act of defiance and impulse [Sten's sword and the slaying of the children]. Although irreparably destructive, Bishop has a certain
corsair mercenary likeness about him. He was initially planned as a
romance option for female PCs but eventually this was deleted.
[/quote]
Sten is not evil and he regretted his actions he took then. Quanari live and die by their sword, which I'm not going to get into more detail since it would be a spoiler.
Bishop is just chaotic evil (stupid evil).
[quote]
Construct / ShaleIf the PC decided to go back and fetch this heap of scrap metal and
have Grobnar fix it up, the construct becomes a strong fighter henchman
in the last two Acts of the game.
[/quote]
No.
[quote]
Khelgar Ironfist / OghrenIs a dwarven fighter and the first major companion the player encounters. He is a fighting fanatic who also has a storyline where he must reconcile with his clan after they
resent him for his putting his love of fighting before the clan. [Branka anyone?] Great as he may be in a fight, Khelgar's heart is pure gold and his
oddball quest to dedicate himself to the life of a monk hints at deeper
things going on inside that thick, bearded skull.
[/quote]
No.
[quote].
Elanee / MorriganElanee is a wood elf druid - a witch of the wilds - who joins the PC's party upon leaving Fort
Locke. She is also the only available romance option for male PCs.
[/quote]
Elanee is a creepy, clingy stalker. Eww.... so No.
[quote]
Neeshka / LelianaIs a tiefling rogue who is one of the companions available in the
game. She is the second one to be encountered where she has to be
rescued from a group of soldiers who have attacked her due to her
tiefling [Orlais] heritage. When in Neverwinter she competes against a former
associate [Marjolaine anyone?] who hates her for stealing his money.
[/quote]
Wow... No! Next time if you play Dragon Age, you should pay attention more.
[quote]
Sand / WynneSand is a wise, but cynical eladrin moon elf wizard who owns a magic shop down by the docks in
Neverwinter.
He is a knowledge-seeker and is very interested in finding ancient
relics and artifacts he can study and learn more from. He is a powerful
and well-trained wizard, which causes him to often butt heads with
Qara, who insults all wizards who have to study and read books in order
to learn magic. Provides advice and counsel to the player character.
[/quote]
I can see some similarities between Sand and Wynne, though only because of advice they give.
[quote]
Ammon Jerro / LoghainAmmon found out about
the Illefarn guardian, and what it had become, and what it was going to
do to all of Abeir-Toril [Ferelden]. He cut all ties with his family and friends,
immersed himself in years of study and training in order to better face
the Illefarn construct gone awry. In completely losing himself to
zealous training and searching for powerful allies, items, and
henchmen, mainly of the demonic sort, he loses bits and pieces of his
humanity and soul [Loghain again...], until he becomes a single-minded weapon favouring
isolation, ruthlesness and efficiency. Ammon Jerro will do what he
thinks needs be done in the most expedient way possible, without regard
to loss of life or other (in his mind) miscelania. He is there to
destroy the King of Shadows [archdemon] and protect Neverwinter at any cost [Ferelden], everything else fades.
[/quote]
No, Loghain could careless about the Blight. His problem is solely with King Cailan wanting Orlais Chevaliers to enter Ferelden.